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DOWNLAOD WHERE!
Seriously? Is this Just some kinda HYPE Site for something that does not exist?? WHERE is Download?
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Where did you read that this game is released?
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[quote quote=4340]lol, this made my day <img alt="?" src="https://s.w.org/images/core/emoji/2.2.1/svg/1f642.svg" />
[/quote] Thanks for the link Haki. Deathsproxy do you run the site or just help with content? Either way its nice to see community involvement so invested to post videos and take the time to setup web sites to provide information. Thanks for all the info.
Edit. I see Haki owns the site. I know where to go for further info about the game.
-= Therendil =-
And really glad to see developers from Star Wars Galaxies in here..... hope they will give us "girls" an amazing wardrobe again :)
And really glad to see developers from Star Wars Galaxies in here….. hope they will give us “girls” an amazing wardrobe again <img alt="?" src="https://s.w.org/images/core/emoji/2.2.1/svg/1f642.svg" />
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Really ? Star Wars Galaxies?? Damn! Now my hype-o-meter got hyped up! *impatience-debuff*
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You Should Be!
Sorry for double post but I did not see first one and I was thinking that it was not posted.
Now sit back and wait.............
[/quote] Dear Friends, patience?? I had no idea! Will you please promise to resurrect me after the boredom of AA drives me to suicide long before this ....????
Hopefully game engine will be better than from Black Desert Online ... last thing I need is another MMORPG where you get 20fps as soon as there are a lot of players around you.
So hopefully it will be well optimised for large amount of players.
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“Making an MMO for a console is a difficult undertaking. I am open to the idea for future development, but at the moment, the team is focused on targeting Windows in particular. That said, we are specifically writing code to be cross-platform-capable, with Windows-specific functionality being modularly loaded at compile time, that way if we do decide to build for XBOne, PS4, or any of the other platforms that UE4 supports, we will have significantly less code that needs to be refactored to support building for the new target platform.”
UE4 support mac