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Re: Ground Targeted AOEs are not skillshots.
I dont know how it's so hard for some of these people to get this. Aiming entails directing your skill towards a target in motion or from a far, a skill which can be blocked or dodge. Placing an Aoe … (View Post)1 -
Would you guys be against mobs being more interactive?
I've seen the past few recent livestreams and the mob movesets are pretty ok(which is good for a game in alpha), but I think it would be even better if mob bosses could be a lot more interactive in t… (View Post)2 -
Re: Possibility to reborn to increase the duration of the game?
That was indeed toxic. Implying one doesn't have a life all because they're suggesting a new game mechanic. (View Post)1 -
Re: Animation canceling, Dodging, weaving
1. I'm sorry but you're being overly dramatic if waiting half a second or less for your attack animation to finish equates to standing still, not having control over your character(when you're litera… (View Post)1 -
Re: Animation canceling, Dodging, weaving
In what way does animation cancelling add fluidity to combat? It just makes your skills n/ability trigger faster, speed ≠ fluidity. Having to live through like 0.2 seconds of the attack ending sequen… (View Post)1