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Re: Monuments to players!
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Re: Unfeedback
damn i forgot to comment on the limiting firepower thing. i also don't want this enforced. players can organize themselves and create their party compositions for the node wars. for example, you can say ok we need 2 archer parties, 2 mage parties and 1 melee party. or maybe 3 archers, 1 mage 1 melee. maybe we just want… -
Alpha 2 servers
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Re: What happened to the fighter's demonstration two years ago?
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Re: DPS Meter Megathread
Okay. For example, in Guild Wars 2, there is a raid boss called Dhuum. This is probably the most difficult raid in the entire game. 2 or 3 players must do something else than DPS at some point. When the time comes, they have to stop DPSing the boss and get in the air to collect orbs, or else we all die. And this is the… -
Re: steven, is this you?
This depends on the design of the game. I've played on servers with about 100 people on them, but they were split into 2 guilds and were fighting constantly. All bosses, all sieges, all farming spots - everything was contested. It was really fun. I expect Ashes to be somewhat similar, because people's activity will siphon… -
Re: Dev Discussion #64 - War / Siege Systems
Guild Wars 2 had great systems with their sieges in WvW. Hopefully we will see an updated version of similar mechanics and systems. - Destructible gates and walls. - Defensive and offensive siege equipment. - Capture point within the node/fortress/castle. - Castle/node defensive upgades (i.e. fortified gate, fortified… -
Re: How long will Alpha-2 last?
Alpha 2 will last until launch, the date of which has not yet been determined. Ashes of Creation's core game systems are expected to be in place at the start of Alpha-2.[2][5] By the end of Alpha-2, the game is expected to be feature complete, but it will not be content complete until launch.[6][7] Alpha-2 will last until… -
Re: Fighters are vampires? (Please read this)
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Re: Espionage - and related issues with main characters, alts, guilds, housing and citizenship
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