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Re: Freehold vs City Living?
Npc guards for hire is confirmed. The only way your freehold can be attacked is if the controlling node has lost a siege. The mechanics for declaring sieges would give you at least 3 days notice before one would commence. (Freeholds require level 3 node, thus 3 day minimum notice, add a day per level.) The siege lasts for… -
Re: Game key
Hi there! As others have mentioned, our next upcoming test is for Ashes of Creation Apocalypse starting on August 20 at 11AM PDT, and there will be no key required to play - you'll just need to have a registered Intrepid account, which you already do by posting on these forums! The next phase for MMO testing will be Alpha… -
Re: Lets talk seasons
I feel that 2 week long seasons are more reasonable than one. A lot of great examples here as to why, but I’m going to add a very practical one. I know a lot of people who work seven days straight and then have seven days off. While working 12 hour days they won’t have time to play what so ever. These players despite being… -
Re: De-Forestation Mechanics and Tragedy of Commons Fixes
@Goalid which fixes are you currently thinking about? I'm aware that certain types of semi-collaborative games have workarounds for Tragedy of the Commons but games normally can't implement them because of the three basic limitations. 1. Players don't have to sleep (and their characters don't really get tired) 2. Players… -
Re: GvG/PvP Downsides and AOC's Solutions?
Great wall of text, a rethink on your formatting In future wouldn't go astray. There's a bounty hunter system but that only comes into play once a PK player turns red. There's nothing stopping characters getting friends and killing people who have tried to kill them though. If the player isn't skilled enough to counter or… -
What is actual purpose of livestreams Intrepid does?
I know the answer should be obvious to this question, but seriously what is actual purpose of livestreams? The obvious answer would be giving update towards your community on your progress. But then why if some changes are done in development, especially when something is completely cut out of the game, those change are… -
Re: New Character Creator: I'm impressed (and curious)
I fully agree, I was blown away. I think some of the facial hair needs work, but that's more of an art asset and less of an engineering thing like the skeleton morphing. I expect those things will be touched up by Alpha 2. I'd love to see the Py'Rai horns be editable with similar tools as the hair. Editing length of the… -
Re: Lineage 3 vs Ashes of Creation | What now Steven?
That's my bad. I thought you were being dismissive and making assumptions, I didn't realize you were actually asking for the description or information on TL. It's definitely not easy to find the information on it, I also can't find very much. The main 'clue' you could even say, would be that it was originally developed AS… -
Hello everyone, New generation of MMORPG
Welcome everyone, I’m newcomer here. Because I heard that developers want community to create AoC, I decided to share my opinion with you how new generation MMORPG should look like because I see in AoC some potential for my new MMORPG. Really sorry if there will be some English language mistakes but it’s not my national… -
Re: Inspiration for Ashes of Creation by Asraiel
Addition to the main post Learning by doing progression I did get some deeper thoughts about Leveling and skill/profession progression so i gonna use it in a example using the skill Smite from the class cleric of the game aion: standart the skill has 5 different levels and can be activated once the char reaches the level…
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