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Re: Food for thought regarding content releases over the lifetime of AOC.
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Re: Intrepid - Time spent travelling?
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Re: Where is the Action Combat?
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Re: Kill Notifications
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Re: Dev Discussion #63 - Cutscenes
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Re: World Map - Satellite or Painterly?
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Re: Rogue stealth/invisibility. How would you design it?
Full invis until like 3-4 meters. Makes it a cat and mouse game. ->Rogue has to keep his distance if he wants to remain uncovered. ->Opponents have move around in unexpected patterns or use mobility to uncover the rogue. Maybe even add an indicator for the 3-7 meters range, that tells the opponent a rogue is close by. -
Re: Sieges at lvl50
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Re: Crowd Control Diminishing Returns (CC DR)- Nameplate UI?
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Re: So apparently it is already starting ... ... ? ... ... (Companies whining and bitching about Ashes)
I think some perspective is needed. The comments made that are discussed in the OP were not from those companies, they were from employees within those companies. There is a difference - no one on these forums is attributing your comments to the place you work - they are your comments. The problem is, those comments also…
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