Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Do you think it is good that the ranger has to be a minimum distance from the enemy to use a bow?
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I plan on playing either a ranger or a mage, and I'm in favor of minimum distance requirements.
And as has been pointed out, this game is predicated on the belief that risk/reward is a basic form of the gameplay.
If you can't kite, you aren't playing ranged right.
Having played ESO for a long time, I know how developers should not do bow/"ranged" combat.
However, it would be nice if there are some weaker melee attacks you can perform if there is an opponent too close.
Thanks! I love to do Drive-by heals.
Agreed.
EDIT: I listened to it and Steve called it a point blank shot.
It would be nice to see, but when players put most of their skills into Bow, and then suddenly they can't use it because their enemy is too close, it can be an issue.
It's good that they are allowing open development so concepts like this can be tested to see if they work so when launch comes we should have something that's balanced and makes sense for the class
When designed with a minimum distance for max effectiveness in mind, I would assume there would be plenty of skills to put distance between yourself and your target. Some tools to snare that enable that distance to stay there. Even some melee skills that snare/stun and give you time to create a gap.
That's the goal of ranged: Dominate from a distance.
But what would be the minimum range? like a few meters? or more like 5-10 meters? melee distance?
And healers heal also.
And every other ranged weapon out there.