Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
What class combination intrigues you the most?
ArchivedUser
Guest
Hello there! Rogue Raven here with another question.
What class combination(s) are you most excited about, why, and what do you think would be the best name for the class?
As far as intrigue, I think the Bard combinations would be the most interesting, with either it as a main or secondary and I can't wait to find out more about what the combinations will mean as far as skills. For instance, a Priest/Bard being some kind of Chanter that would heal with music over time, etc.
Let me know what you think. ^_^
Love,
Rogue Raven
Thespian Extraordinaire
What class combination(s) are you most excited about, why, and what do you think would be the best name for the class?
As far as intrigue, I think the Bard combinations would be the most interesting, with either it as a main or secondary and I can't wait to find out more about what the combinations will mean as far as skills. For instance, a Priest/Bard being some kind of Chanter that would heal with music over time, etc.
Let me know what you think. ^_^
Love,
Rogue Raven
Thespian Extraordinaire
0
Comments
Please, pay Great Attention after the positionic, combining and fighting mechanics.
Let us know, that all classes will be imba inself kind. To emphasize self role in party/raid.
I've done some deep-thinking on this
The 2 Archetype thats most interesting to me atm, is the Summoner & Bard. They seem to make interesting Combinations. The Summoner can be portrayed differently in some other Games. While the Bard ... while being perceived as a Musician, its also a Manipulator ( based on KickStarter Bio for Bard ) . And this makes me wonder, what type of " Weapons " will be available - will an instrument actually be used as a Weapon ? If so, and if any Class can choose any weapon ... how would that work ?
( i.e. If a Fighter use the Flute ... would it just not be very effective ? Would a Mage be the same way or any other Class ? etc ... )
As far as combinations goes ... i haven't decided yet.
1) Primary and secondary class matching - what actual new effects come from "doubling down" on your class?
2) Primary caster, secondary melee specs - strange combos like mage-fighter or summoner-tank...it's har dto even conceive what these will be like!
As more of a supportive role, Cleric/Rogue may allow healing and stealth to stay out of harm's way. Bard/Rogue could fill the same sort of role, supporting from the shadows.
So chances are that my first character will start as a Ranger
The other thing that I'd like to try is Ranger/Rogue or Rogue/Ranger, see if its possible to build a reasonable sniper style assassin that I can maybe run as some kind of mercenary assassin for hire.
Just waiting for more info..
Will spec secondary into mage encase there is some alchemy (always try to play potion master if possible/viable).
I'm intrigued
Can't decide, but I am more leaning towards Fighter/Rogue, but my decision will depend whether Fighter/Rogue would be too squishy or not.
Only testing will tell..