Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Your rogue/mage would have access to full invisibility, but would not be tossing a fireball, then "poof" disappearing. The fireball possibly could have an augment that gives you a few seconds of invisibility after that, but that would be mage/rogue. Rogue mage would most likely have a stabby stabby skill, that with mage could be augmented to make your weapons have a fire modifier/effect, or ice, or whatever they decide the 4 augments available to that skill would be.
It's entirely possible that I'll try it both ways, mage\fighter and fighter\mage, just to find out which I like more. Plus I do love my alts.
Now I'm wondering if the base class determines the type of armor and weapons you can use or if they're going to do something like ESO did and make it so anyone can wear anything but there might be drawbacks.
I really need to finish watching all of the live streams.
And they also said that they are going with a rock-paper-scissors stile for class balance.
So maybe rock(tank) beats scissors(rogue) ;D