Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Your rogue/mage would have access to full invisibility, but would not be tossing a fireball, then "poof" disappearing. The fireball possibly could have an augment that gives you a few seconds of invisibility after that, but that would be mage/rogue. Rogue mage would most likely have a stabby stabby skill, that with mage could be augmented to make your weapons have a fire modifier/effect, or ice, or whatever they decide the 4 augments available to that skill would be.
It's entirely possible that I'll try it both ways, mage\fighter and fighter\mage, just to find out which I like more. Plus I do love my alts.
Now I'm wondering if the base class determines the type of armor and weapons you can use or if they're going to do something like ESO did and make it so anyone can wear anything but there might be drawbacks.
I really need to finish watching all of the live streams.
And they also said that they are going with a rock-paper-scissors stile for class balance.
So maybe rock(tank) beats scissors(rogue) ;D