Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
but truthfully any bard plus combination seems ridiculous to me I see bard-fighter just smashing people with a guitar el kabong style, bard-summoner like snow white singing all the animals of the forest to her side, and bard-tank just a guy holding up a huge gong as his shield... bard-mage is just daft punk.
1. summon monster
2. hide in stealth
3. let monsters fight for you
4. repeat
or
Cleric/Barb if I go that route. Too many choices!! Can't decide
Hoping the fighter + bard or bard + fighter will be me walking around slapping people with a violin, and I hope bard + rogue will be some sort of dancer.
It will be interesting to see how even more professions play together in this world. I for one, have always engaged with fighter/rogue types. In SWG Bounty Hunter / Riflemen and Teras Kasi / Creature Handler were my go to characters. Overall, it will be exiting to see what the team is working on!
- Bard/ Tank
- Cleric/ Rogue
- Fighter/ Mage
- Summoner/ Fighter
- Bard/ Fighter
- Rogue/ Mage
- Cleric/ Bard
- Ranger/ Tank
- Ranger/ Cleric
- Fighter/ Summoner (EDIT)
- Tank/ Summoner ( Maybe )
Are somewhat entertaining in imagining the PlayStyle( going by my Suggested surnames )
EDIT: Because i really like imagining this match-up (below):
- " Fighter/ Summoner Vs. Summoner/ Fighter/ Vs. Fighter/ Mage "
( including other match-ups pertaining these 3 )"If I was a warrior, second class summoner, could I have a beast with me?[2]
- No won’t be able to summon a creature.
- Beast summoning comes with Summoner primary."
I'm looking forward to Summoner primary and to try out all the secondary to see what fits my style best.( Spirit-Possessed Objects )
For the Fighter/ Summoner
Obviously until we've seen all 64 specs and how exactly they work it's all speculation. But with my experience in MMOs there are always going to be Min/max 'ers. And they're going to figure out that if you want to do the best DPS as a mage then you had better choose X or Y subspec. Which is going to drive the majority of the Mage Community to pick X or Y and completely leave out the other 6 options.
The only way to absolutely prevent that would be to make the sub spec a very minor choice with minimal impact on the way you play your main class. But that would essentially mean there are only eight classes which can be tweaked slightly and not 64 unique classes the way many people tend to talk about it.
I'm a backer and I really like what I've seen so far and I have a lot of faith that they're going to be able to pull this together. However I would caution people who are getting super excited about the class possibilities because it's probably not going to be the 64 unique class play styles that you're thinking about. It's far more likely that it's going to be the second option with the sub spec having a very minor sometimes even cosmetic effect on your primary class, essentially boiling the game down into its 8 classes with some minor flavor variations between them.
Don't expect there to be an enormous difference between a Summoner/tank and a Summoner/bard. You're still playing a Summoner.
.Maerik85 said: Imo, this is also based on the Diversity of the Content.
( i say " Diversity " because ... most MMOs tries to Copy WoW )
I've thought about that too before Backing on KickStarter - it was almost a dealbreaker for me
( and considering that Intrepid is an Indie Company ... but with (mostly) Veteran Devs )
I personally considered that the Devs are very open-minded with its Community in trying to convey these Classes. In addition to the fact that most of the Devs are Artists
( i.e. Artists constantly thinks of Ideas & Concepts for their Character, environments, area-design, level-design, etc ... )
... they're (hopefully) listening to it's community for ideas - bringing those ideas to fruition.
( After Discussing and Trial-&-Error )
The other 7 options. There are 8 options.
IMO the way to do this is to not have static dps floors that must be hit to prevent wipe in party or raid. Thus even a lower dps build with more utility would be competitive. Some wouldn't mind slightly slower clears if it doesn't cause a wipe because the boss went berserk over a timer thing.
As is known the second class will not be much to change first, and only add or modify existing skills. The main thing to know how much. For example, perhaps ranger / mage can gain the ability to enchant boom to damage from the elements, and the mage / ranger change fireball on a fiery arrow It would be nice if the Summoner / Mage can call natural elementals.
So I think Mage/Ranger gives me options to find hidden magic and physical paths and sources maybe hidden to others - so I'm useful in both a team or as an explorer with one or two others...
So yeah. I'd rather be cleric/tank because of the extra defense as a healer than tank/cleric.
Negging is supposed to be used on people who have high esteem and entitlement. Basically people used to everyone fawning over them. It's not supposed to work on someone who isn't esteeming themselves as high status at the thing in question.
So you could use it on someone who thinks they are the best healer on the server, or who thinks they are in the top 10 percentile and flaunt it.
I have no idea by what psychological mechanics its supposed to work, but it's supposed to work surprisingly well on those type of people, who are also in the dating market. I don't personally care as I don't date.
It might be similar to calling someone a coward to make them do something they personally would find stupid to do otherwise, like join the army in wartime. It was the theme of Back to the future.