Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Looting rules just announced
What do you think of the looting rules?
LOOTING RULES
This one is cut and dry, but also important. We’re going traditional in our loot rules. The party leader sets the rules and can choose who will be the Lootmaster, let things play out Round-Robin, or go Need/Greed with dice rolls.
We’re also looking at a potential bidding system, which allows a player who wants an item to bid against another player who wants the item. Instead of rolling, the person willing to pay the most gold gets the item. That gold then goes into a pool which is split among the rest of the party members. A win, win situation for the entire group!
We realize most people just default to a Need/Greed system, but we’re all about player agency and choice in Ashes of Creation, and we want to make sure there are plenty of options for parties, friends, and guilds to choose from.
This one is cut and dry, but also important. We’re going traditional in our loot rules. The party leader sets the rules and can choose who will be the Lootmaster, let things play out Round-Robin, or go Need/Greed with dice rolls.
We’re also looking at a potential bidding system, which allows a player who wants an item to bid against another player who wants the item. Instead of rolling, the person willing to pay the most gold gets the item. That gold then goes into a pool which is split among the rest of the party members. A win, win situation for the entire group!
We realize most people just default to a Need/Greed system, but we’re all about player agency and choice in Ashes of Creation, and we want to make sure there are plenty of options for parties, friends, and guilds to choose from.
0
Comments
I probably won't be grouping much if that's how loot's going to be handled.
Edit: also just thought of a way that gold sellers would be able to transfer gold between accounts without raising flags. Go as a group of 2 into a dungeon you can faceroll. Have the gold seller bid 10000g on a worthless to them item, other person gets the gold.
It's one thing for 8 to be the max in a party - and something completely other to suggest what is typically a small raid is so required that we should shouldbe looking for a moba if want to adventure in a party of 4.
*Edit*
Though if bidding is inplace then you should be unable to bid on items that are not an upgrade to you, at least a drastic one. This would prevent some people from trolling others.
Well if that's the case it comes closest of the said options to what I was hoping for... which is what @Sintu said
By "Blind Bid" system I mean a few things.
#1: There is no way to rebid after you have submitted a bid so bid as high as your willing right off the bat.
#2: No one can see anyone else's bid amount except the winner's.
#3: If 2 or more people bid the same amount a "bidding war starts" but only for the top bids everyone else is locked out of the bid for that item because they were not the tied for the highest.
(E.G.)
here is the party makeup
Tom(Cleric), Ryan(Ranger), Sue(Bard), Jeff(Summoner), Lily(Mage), Rocky(Fighter), Brock(Tank), Han(Rogue).
The Group fights a big boss and wins a really good leather chest piece drops, Ryan and Han really want it. Rocky being an agile fighter could benefit from it but doesn't want it that bad. Everyone figures they could sell it if they wanted to for about 25 gold, Ryan, Han and Rocky all bid 20 gold, everyone else bids 5-15 gold. No one can see what anyone bid until its all done.
Now everyone in the group sees a message in loot chat, "A bidding war has started between Ryan, Han and Rocky starting at 20 gold" at this point only those 3 players can bid now. The minimum bid is now 20 or more, Rocky decides he doesn't want to spend more then 20 so he either enters 20 again or withdraws from the bid. Han really wants it and puts in 30 Gold, Ryan wants to ensure he gets it and puts in 50 gold. The bidding is over everyone gets a message like "Ryan has won the bidding for the Leather chest for 50 gold" at which point Ryan loses 50 gold gets the chest and the remaining 7 split the 50 gold.
Everyone in the party only saw the prices at the end for the winning and when the bidding war started. No chance to rebid or see others bids mean you bid what you can afford and if you try to go too high your gonna end up buying the item yourself.
Hope I made that clear sorry if its really long just a lot of thought going through my head.
The need and greed system will only let you roll need roll on items you could use, maybe something similar could be done for ashes? So you can only roll need on items that are upgrades, otherwise greed.
A master loot system is needed for guilds and raids, so that should also be included. Then you as a party/raid pick what loot system to use.
Edit: Also I bet different classes will want different stats, so it should be doable to lock some classes out from rolling on gear. Like mages can't roll on agi/str stuff for their alt.