Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Official Live stream Q&A Question Thread – July 28, 2017
ArchivedUser
Guest
Hey everyone! Once again we’re collecting questions to answer during this Friday’s (7/28) Twitch stream starting at 12:00 PM PDT / 3:00 PM EDT / 7:00 PM UTC / 5:00 AM (Saturday) AEST.
Please post your questions in this thread and we’ll pick around 10 or so to answer live on-stream. Please only one question per person. Additional questions will likely not get answered.
Thanks for your help!
Ashes of Creation Twitch Channel
-Shunex
0
This discussion has been closed.
Comments
The concept of a "crafting suite" has been brought up twice now, is that idea still solidly under consideration? Additionally, regardless of the suite existing, how customisable will you allow gear to be that's produced by crafters? Are we looking at just swapping some colors, hilts and blades, or more serious levels of modifications. Also, if production crafters are going to see the chance to make their marks on goods, what kind of system are we looking at for processors to make that a compelling draw?
To clarify a bit lets say a pie gives a 10% speed buff with a duration of 30 minutes when used outside of a tavern now when consumed in a tavern the buff is now 25% with a duration of an hour. This was an idea i had to promote more activity inside taverns to give them a more realistic busy feel.
Will the character screen being inspectable by others? Will they be able to see how we set our our specifications and gear? For example.
Elf/human elf/dwarf ect...
To make it lore friendly have it like a citizen ID book of sorts or something alike.
Last stream you mentioned that components of caravans will be player crafted. Does this mean just parts of the caravan are player crafted or the whole caravan? More generally, are things in the world going to be completely dependent on players to craft them?
Keep making a great game!
-tug
We know so far that this is the aim for Intrepid. Fishing will be an artisian trade and various other artisian trees such as mining, logging will be present but not all have been mentioned but we know we will have a wide selection. The gathering and crafting design of the game is going to be very in depth and very interactive player to player and environmentally.
For example we know that mining will be seen as more of a large quarry that everyone can mine at until it's depleted. It then disappears and respawns at a random time and location elsewhere in the world. Then for crafting/processing you need to bring your supplies to your freehold/craft stations and what's not to further use your materials. You can specialise in specific items or be a jack of all trades. Some items will need you to travel from node to node to sell/buy/exchange goods thus you need to use a caravan to transport goods from node to node. We know aswell that for fishing etc it will likely be used in cooking and other crafting and you can prepare special dishes that you can sell in node markete or on your freehold.
Pretty much everything we see in Ashes will be recycled into making other useable items in the game
Ofc this is a wee summary and all will be explained better and in more depth over the months to come ^^
edit: thanks for answering my question
8 Body slots
5 Accessory slots
2 Melee
1 Ranged
16 Slots total I beleave is what he said
Pretty simple question but it is a great quality of life tool for players to use
Follow the right side, Obi Van
Thank you @Diura .
New question: Will we be able to add location markers and side notes in the map interface?
@ShunexHello,
I have seen the Guild Recruitment forum, but I haven't seen the specifics on how guilds can be created in the game. I am trying to decide if I want to promote Ashes of Creation to my guildmates on the current MMORPG that I play on (I am the guild leader there). But, before I do that, I want to have a better understanding on how one can create a guild on AoC. So, here is my question...
How will a player be able to create a Guild on Ashes of Creation (please give all requirements, not a general comment)?
Thank you for considering my question.