Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Will the game be PvP orientated as a main?
Sorry but I couldn't missed your answer on your recent livestream, which said that the game is mostly PvP, I thought that the game was prepared and for PvP and for PvE content... Will there be only PvE servers and only PvP servers, or is there going to be only PvP servers?
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For more info:
http://www.ashesofcreation-the-odyssey.com/2017/07/pvp-flagging-and-corruption-system.html
But he probably said its a pvp game because pvp can't be turned off in the game and that pvp is an important element. The way they are designing the game, it is as much a pve game as a pvp game. Without one or the other the game would collapse
Gankers will suffer penalties.
Many who will play Ashes are not big fans of PvP but the intended dependence of one upon the other is what makes Ashes intriguing for many.
There is a time and a place for PvP.
There is a time and a place for PvE.
Its a mutually dependant PvX game.
If it wasnt, I like the others above, would not be here nor backing the game.
Open world pvp has way to harsh penalty.
I would actually like servers that are more open world pvp friendly tbh.
You will find PVP groups/players in Ashes who will gladly protect their PvE buddies. You will also find PvP players or groups hired by PvE players for protection. It's all in the nature of the game.
Ashes is a PvX game that evolves around meaningful conflict.
Intrepid Studios are designing a world that is “reactive” to the player. Community is at the heart of their development and their “five pillar system” helps to ensure a responsive world that creates meaningful play.
The five pillar system is the ‘core philosophy’ of Intrepid Studios. When designing and developing Ashes of Creations the team refer to the five pillar system to analyse if the design “helps or harms” the five pillars. If any designs discussed by the team impacts any of the pillars in a harmful way they idea is discarded.
The five pillars are
Each pillar works together to create a experience that is truly an enjoyable and meaningful to the player.
Without the meaningful conflict then the Pillars would not have the same personal reward in whether you achieve or don't achieve something. It helps to add a layer of passion which helps you enjoy doing whatever it is your doing - because you want to do your best for you and for the wider community
2. Are some zones a bit safer then others? - YES, for example cities where guards help protect you
3. Are there consequences for "ganking"? - YES
4. Can you play in a way to minimize PvP threat? - YES
5. If you do only PvE content will you still fully gear up and have everything? - YES
6. Can you make yourself immune to PvP attacks of other players? - NO, and if that is what you wish we can't help you because this will not change, you should realize this right away
7. Is this right game for you? - MAYBE, only you can decide that
You pk you get corruption.
You get corruption, you get bounty on you, location given away, your skill and item effectiveness diminish.
You have corruption you lose more exp, have chance of dropping gear. And prob some other consequences im forgetting.
Corruption never goes away? You HAVE to die?
I cant even kill 1 person a month??
Am i missing something?
And to me griefing is killing the same player over and over. For no reason.
If your sworn enemies who constantly hunt eachother down, to me its not griefing.
Also killing 100 different ppl, without killing the same one twice i would also not consider griefing.
Runescape, Tibia, Conquer online, anyone?
Ppl just too soft these days.
Ganking is a bit different tho.
Of corse my opinion may differ to others.
Also why i say we need a few, more pvp friendly servers
Society allows war if there is no other choice and as a last resort.
Murder is not tolerated.
If your concept of PvP is war....you will revel in this game.
If your concept of PvP is murder...you will not enjoy this game.
If your concept of PvP is assassination as a last resort when absolutely necessary...you will suffer this game.
Basically, mass murderers and serial killers have no place here, like they have no place in any society. That is the cost of a balanced PvX game.