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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
From the above list, I agree with most of the name choices. Some I would argue could afford a change would be:
Reaper/Mercenary - Cool name, doesn't fit much with a summoner. I think you could use Reaper instead of Mercenary for Fighter/Rogue. Mercenary is a little weird because it dictates a certain lifestyle/background for the character that someone might not inherently want. It's also more like a job than a class. Mages can make pretty good mercenaries too. Instead of Reaper for Summoner/Fighter, perhaps Maelstrom would work. Elemental/spiritual summons that are supported by a Fighter-augmented Summoner. Self-buffs designed for burst damage at close range would make this a cohesive class that I'd totally be down to play.
Tamer/Beastmaster - swap their positions on the chart. IMO it fits better.
Sentry - That's more of a job than a class, and not a particularly glorious or impressive job at that. I picture Tank/Ranger as the guy who leads an expedition through unknown wilderness, taking the lead and making a path for others. As such, I think a good name would be Trailblazer.
Siren - Not bad, but implies female pretty heavily. I think a good substitution would be Cantor.
Warsinger/Commander/Herald/Troubadour - Commander indicates that the Tank buffs allies, which you wouldn't necessarily want as a Tank primary class. Tank primary should probably have damage mitigation/healing buffs, along with a few extra party boons in the background. Commander, like Sentry, is also more of a job than a class. I dislike Warsinger, so I've done some rearranging of roles to accommodate those potential changes.
Warsinger (Bard/Tank) -> Herald
Commander (Tank/Bard) -> Cymbal
Herald (Fighter/Bard) -> Troubadour
Troubadour (Bard/Fighter) -> Virtuoso
Feel free to question/disagree with any of my suggestions
- Sikuba
Currently the Cleric doesnt need any weapon to use his skills, and he has a medium armor compability.
And Ranger doesnt mean dominating the forrest. I understand it more in the direction of protecting the forrest and wildlife, so that should fit pretty good woth druid ;D.
Current naming of classcombinations:
Cleric/Ranger = Protector(should be Druid in my opinion)
Ranger/Cleric = Soulbow
Cleric/Summoner = Shaman
Tank should be renamed Guardian and Guardian + Guardian should be Juggernaut (which is Tank + Tank)
Fighter + Mage/summoner should be Zealot or Acolyte
Cleric + Ranger should be Scion
Mage + Tank should be Protector
I think everything else looks pretty good. Spellsword and Bladecaller are very basic imo. In fact the default Fighter and Mage classes are so basic sounding I wouldn't even want to try them.
This was copied from the original post I made with all my reasoning below it..
Druid(Ranger/Cleric) - Alot of people, me also, were a little disappointed and surprised there was no Druid class in this list. A nature based attacker with healing abilities(again im making assumptions here about heals) goes well with the name Druid. Some might say Cleric/Ranger was/is a better option which comes down to personal opinion. Do you see Druids more as Heals first then some damage abilities or a Dps'er with heals?
So yes, Cleric/Ranger fits as well, it just comes down to personal preference whether you think Druid should be more heals focused or more Dps focused. Which touches on everything you said in your posts mate.
Also, about your weapons argument, in AoC all classes can use all weapons, so if you dont want to use a bow dont use one.
IF you want to suggest a different class name for a class combination, give your reasons to why it should be, instead of just saying it should be named X without any reason why.
Keep the ideas and discussion going.
Tank should be renamed Guardian and Guardian + Guardian should be Juggernaut (which is Tank + Tank)
Fighter + Mage/summoner should be Zealot or Acolyte = Acolyte are often associated with religious ceremonies, but instead of religion they're attendants of highest magical orders. Their physical protectors, their enforcers and a Zealot is a fanatic who is obsessed with the power that's commanded by them making them loyal attendants to that power.
Cleric + Ranger should be Scion = This is a play on words as a Scion is both a descendant of someone noble and relates to botany. Taking the high order of the church and relating it to nature you get Scion.
Mage + Tank should be Protector = This one is more self explanatory.
I think that Bard/Fighter or Fighter/Bard should be gladiator. Their only purpose to fight in the arena is to entertaine people.
And im still fighting for druid as the class for Cleric/ranger (but it depends on what you associate more with druid: Healer or dps) ;D But I think that Ranger/Cleric would fit scion a bit better
And I always liked the Spellstone classname the most xD. It just sounds like someone who just doesnt give a fk about anything that the enemy throws at him.
All the names that have just repeating terms are lazy. Fighter uses the terms Sword and Blade a total of 5/8 classes and that's just going Fighter as the primary class, as the secondary class there's more. I guess I won't be using a Hammer with those classes right? Then Mage/Tank and Tank/Mage is Spellshield and Spellstone? There are so many more creative names out there, even more than ones I suggested. The Fighter and Mage class easily have the worst names. The terms Spell, Blade and sword are all overly used. 12 times those are used between Fighter and Mage...in fact those 2 classes are the only ones that have those in their names. The names Spell, Blade and Sword don't appear in any other class that doesn't have Fighter or Mage in them.
I'm honestly ok with every other classes name but so many of the Fighter and Mage names are so basic it honestly makes me not want to play them. The primary Mage Class names are good but the secondary Mage class names are lousy and vis versa for the Fighter. Their primary class names are lousy while their secondary class names better.
You cant confuse the mage classnames with the classnames where another class(like Tank or rogue) is merged with mage elements.
Take out all those other generic names and keep this one. The name is a joke/play on words, and is also a fitting description. It is perfect.
The only reason you don't like it is the other names... so fix the other names.
That's literally what I'm saying. The other generic spell/blade/sword/etc names make Spellsword feel just as generic, but it it is the only one of those that makes sense in and of itself and it also has some character. If those other generic names weren't there this one would be fantastic.
Not all sellswords use swords either.
Seriously though those names might go through some changes in the future 'w'
I'd be ok with Spell Knight. Or Magic Knight.
I mean... do I want to play a mermaid? No. Am I prepared to recieve jokes about me being a siren? Yes. Do I care? No, because I will be a singing tank and I am gonna laugh in the faces of my enemies!
I highlighted all the ones I added in as Blue. I'll start down the line why I went that route for that name
Fighter:
Fighter + Mage: Arcane Warrior. I believe the Fighter class embodies that of a warrior. A master of the Arcane and a fighter combine the two arts into one for an Arcane Warrior
Fighter + Cleric: Crusader: These were swapped with each other and like you mentioned they're interchangeable with Templar.
Fighter + Bard: Gladiator: I liked Dirge here but I put that elsewhere. Like someone mentioned before, Gladiators are entertainers as well as master combatants. It's fitting for a Fighter + Bard
Tank ==> Guardian!
So I just don't see Tank as a class here. I've renamed the base class to Guardian
Guardian + Rogue: Vanquisher: I feel like rogues revolve around putting down their foes. When you need someone who can take as much damage as they can dish out, Vanquisher fits well here.
Rogue
Rogue + Guardian: Infiltrator: With the Rogue primary class a greater focus on stealth and infiltration leads to this name, and once they're in they become a force to be reckoned with.
Rogue + Mage: Arcane Assassin: Pure....literation! It just roles off the tongue. It's such a great sounding name the fact that it wasn't thought of by Intrepid is disappointing.
Ranger
Ranger + Cleric: Mystic: Similar to a Druid but the ranger focuses more on the mystic arts for combat than healing.
Ranger + Bard: Troubadour: Troubadour's were lyrical poets who commanded status and as a bonus if you're female you would be renamed Trobairitz since that's the female version of a Troubadour!
Mage
Mage + Guardian: Myrmidon: You've probably heard this when describing a tank class. The definition of it is; a follower or subordinate of a powerful person, typically one who is unscrupulous or carries out orders unquestioningly. That to me is the very definition of a magical user who has a loyal and strong follower
Summoner
Summoner + Fighter: Animist: I went with this as someone who animates inanimate objects like weapons. Summoner to them weapons to fight with or fight for them.
Summoner + Mage: Arch Magus: I was extremely disappointed with Intrepid's...spellmancer. That literally just a mage. Magus refers to a magical user but I think back to old Chrono Trigger with the main villain Magus being a power caster of so many spells and the fact that he's summoning Lavos
Cleric
Cleric + Cleric: I changed this up to Archon. High Priest seems too masculine, unless female cleric + cleric is a High Priestess but Archon. Coming from the Greek word for ruler it describes a ruler over the holy arts imo.
Bard:
Bard + Fighter: Dirge: A Dirge is a funeral song or march and I just picture a Dirge marching towards battle playing these intimidating songs of death as whoever faces this warrior is going to face someone of great skill in combat.
Bard + Guardian: Maestro: Maestro...if you'd please. The Maestro is the conductor of orchestra's somewhat a leader if you would and that's how I see Guardians. Leading their party and going head first into everything.
Bard + Mage: Virtuoso: A skilled musician of artistic talent. I feel mages in themselves are artist and combining the two you get someone both extremely skilled at music and magical arts.
Bard + Summoner: illusionist: Coercing your opponents and lulling them to a false reality. An illusionist focus on taking control over their opponents and creating illusions of grandeur as they manipulate reality.