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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
1. "action of gathering flagging you shortly" does not interfear with exploring at all, nor it forces you to be in pvp all the time (also if you are in constant fear of getting killed you should really be playing some PvE game, and not a PvX game)
2. "ganking" is killing lower levels, equal level fights are not ganking (also corruption will remain for ganking in full extent)
So these claims you wrote don't counter Argentdawns post in any way.
Just as if you force to engage in sex when I am not in the mood after I explicitly tell you I am not in the mood, you are griefing.
Just as if you force me to eat when I am not in the mood after I explicitly tell you I am not in the mood, you are griefing.
Doesn't matter how many times you force me to do something I have told you I am not in the mood to do.
This is especially true if you ambush me while I'm out minding my own business after I've already had my fill of combat or sex or food.
If you kill me when you know that I am not willing to fight you back, that is ganking.
Doesn't matter whether you agree with that.
The fact that people don't agree is why it's better to have separate server types where people who do share the same world view/playstyle can play together happily.
Since that's not going to happen, we're going to have to deal with the Corruption system.
You're still talking as though PKing won't happen as a result of Corruption. I have refuted that so many time's it's actually ridiculous. As I have said before, Corruption is not designed to prevent PKing, no matter how many times you guys say it is. The devs are not trying to "allow unchallenged gathering of world resources". If you have valuable resources and aren't careful about laying low, you will be PK'd.
Sikuba said: As I have stated many times throughout the thread, Corruption is harsh for players with a single kill. Even though the corruption gain from one kill is minimal, any amount of Corruption will guarantee a costly death. I feel that this should be revised to make single kills of similarly leveled players less punishing.
The point is, the system has the potential to be fair. As it stands, I agree that it favors PvEers to some extent, but not nearly to the point of being prohibitory. The system is designed to discourage griefing as well as to counteract the high incentive of loot drop. PKing for profit is not griefing, which is why I am confident that the system will be implemented such that good PKers will be able to make money - even with the Corruption penalties. PKing will be more focused on killing high-value targets than on killing swathes of people, and quite frankly, that's probably the way it should be. It makes a lot more sense to me from a realism standpoint.
I hope that you guys can agree with this, or at least provide new, valid argument points so that I can see why you're still hung up on why the system is needed. I truly believe that PvPers and PKers will be able to enjoy doing what they love, even with Corruption. I may just be an Arena junkie, but I do care about PvP being a represented part of this game that provides the benefits necessary to be successful.
- Sikuba
In other words, this discussion is kind of a waste of time. Everything that had to be said was said.
Oh one more thing. If someone goes apeshit ballistic cusses me out and so on. ( Cause I pvped in a pvp game....logic) They are going to have a terrible day ahead.
At the same time, I don't believe it is necessary, but that doesn't mean it's not a possibility.
There are plenty of objective definitions - rather than subjective views.
People have been told repeatedly that Ashes is a PvX world. Some people refuse to accept that.
At the end of the day, Corruption for killing non-combatants will happen - like it or not.
Refusing to attack back and remaining a non-combatant is a nice way of asking you to stop the attack, so you should have no complaint about the corruption system.
Dygz:At the end of the day, Corruption for killing non-combatants will happen - like it or not.
You love saying that don't you. Its like your ( IN YO FACEEE) moment lol. Yes it will be in the game. But again as stated it may not be to extreme. Maybe it takes way more kills to ascertain accumulative points to have any negligible effects.Your disdain for pvp is off the charts.
If you are not in mood to PvP you have an option to log out and go play something without PvP.
If you stay, it's your choice. Not my problem if you are "in mood or not". At least it shouldn't be my problem unless game is PvE tagged.
If someone hunted you down and kept killing you repeatedly for several hours, insulting you in the process, then you would see what griefing is.
IF you are so sensitive that you are calling any PK griefing then you really shouldn't be playing this.
At least Intrepid should't be designing corruption to protect you from any kills.... or well, maybe they want their game to be PvE. We shall see.
We will get ganked in Ashes, and the people who do the ganking will be punished for it.
The victim-hood mentality is coming from the people who feel they should not be penalized for the ganking they do.
It's the people whining about being penalized with Corruption who are confused.
"Why should I get Corruption?" ???? ???? !!!!
If the initial effects of Corruption are negligible, there should be nothing for hardcore PvPers to whine about.
Well your suggestion for a "business model" is pushing PvP-ers away.
I didn't even suggest removing corruption.
I merely suggested flagging people while gathering, so some competition around resource spots may be had.
Eh, maybe I should start advocating for complete removal of corruption, full gear and money loot, and extra rewards for repeated killing of same targets (killing spree, domination, godlike). And all sorts of limitations for PvE, CDs for dungeons, CDs for gathering and crafting,... (energy pool from ArcheAge)
Maybe after that suggesting only being tagged for a bit while gathering wouldn't sound so bad eh?
That is my choice.
Forcing someone to do something they don't want to do whether the person is in the mood or not is the mindset of a griefer.
In Ashes, you will have the choice to kill me while I am green.
If you do so, you will gain Corruption. Not my problem if you gain Corruption.
I won't be forcing you to kill me against your will.
PKing is inherently griefing.
Ashes will have plenty of opportunities for PvP combat that is not PKing.
And plenty of opportunities for PKing - for those willing to accrue Corruption.
If you are so sensitive about that, you really shouldn't be playing this game.
Intrepid is designing Corruption to penalize people who kill me while I'm green.
Ashes will have plenty of PvP and plenty of PvE.
We shall see how large the population of hardcore PvPers will be in Ashes. I doubt they will be missed.
By you surely not. That's my point. You would like nothing better then for Ashes to be a PvE game, with only purely optional PvP (even though you might not care about that either).
Will they be missed by Intrepid though. That remains to be seen.
If things remain as they seem to be now, that population will be 0.
And to be fair, it isn't pushing all PvP'ers away - only a sub-group of the PvP minority that want to focus on open world, 1v1 PvP. PvP'ers that are excited about large scale PvP aren't exactly being pushed away by any of this...
Nor are PvP'ers that understand other points of view.
Being shortly flagged while gathering also wouldn't push all PvE-ers away, not even a small part.
It would only "push away" super sensitive special snowflakes that want to avoid ALL PvP at all times, while still playing a PvX game.
What Ashes will be is a PvX game that has Corruption as a penalty for killing non-combatants.
My expectation is that Corruption will not be enough of a deterrent for casual PvPers and non-PvPers to be willing to play the game for long.
But, we will have to play the game and see.
Which is why I'm not being prejudiced and whining about a mechanic I haven't played yet.
My expectation is that Corruption will not be enough of a deterrent for casual PvPers and non-PvPers to be willing to play the game for long ))
The Irony of this statement
He would need to take a vacation to have time to go through all of this himself.
"Players self policing". Ha good one you made me cry