Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
How many abilities will an average max level character have?
nerdifiedgeek
Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
I'm very excited about Ashes and continue to be the more information that I hear. One thing that has always concerned me though is the route they go with character abilities. I know there is supposed to be different abilities based on the weapon you have equipped, and of course your class/subclass chosen. I've never really heard how many abilities it is expected this will come out to though. Is it going to be something more like GW2 where you have a single hot bar of abilities that can be hot swapped in combat based on the weapon you have wielded, or is it going to be something more like EQ2 where you have potentially 10 hot bars of abilities?
Thanks!
Thanks!
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Comments
Did they mention that at some point?
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Invincible Tank
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That way, we could make more variety with less base skills
It would be also really cool if we could keep the base skills of our main class and then the synergised skills as well for the Class combo
What do you mean ability chains?
Invincible Tank
Unrivalled Dps
Queen of Growlgate
Kraken Tamer
Super Cutie
H8 me cuz u ain't me
Being able to perfrom combo's like use 2 abilities together and they work together with each other.
I don't really like the chain abilities, but the only one I tried was Bless online, so it's probably a bad example. I think it takes too much time to be able to use the right skill with a chain ability. If you need a stun right now and you must make 2 other skills to use it, it breaks the responsiveness.
Not sure about the skills overall
Yeah I think they say you can only use a limited amount of skills at the same time. So you have strategize what to use and when to use it
Aion had a good chain system, where you could decide between two or three follow up skills, changing the dps and effects.
Gw2 has a minimum of 11, not including the skills available after a weapon swap which I think should be included.
*edited to hopefully be clearer
Invincible Tank
Unrivalled Dps
Queen of Growlgate
Kraken Tamer
Super Cutie
H8 me cuz u ain't me
Agreed, 10 is the magic number for me!
iron, amber, wood and bone.
Not agreed. 10 is far too few
Invincible Tank
Unrivalled Dps
Queen of Growlgate
Kraken Tamer
Super Cutie
H8 me cuz u ain't me
GW2 has pretty much 16 skills actually, if you count the second weapon too.
And a rotation can have up to 55 steps xD
The elementalists have even more skills
Invincible Tank
Unrivalled Dps
Queen of Growlgate
Kraken Tamer
Super Cutie
H8 me cuz u ain't me