insomnia wrote: » I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others
Makinoji wrote: » The thing that will worry me is if IS backpedals on their core pillars for AOC. For example, scrapping some PVP aspects. Other than that I am sure I could live with or adapt to other changes.
Nagash wrote: » Makinoji wrote: » The thing that will worry me is if IS backpedals on their core pillars for AOC. For example, scrapping some PVP aspects. Other than that I am sure I could live with or adapt to other changes. you mean like self-publishing and not giving out Kickstarter rewards. At this point, I have more faith that they will break one or two key points
Ventharien wrote: » insomnia wrote: » I'm a Pve player, but i'm not so certain about the pvp statement. There is a reason where there are pvp servers for some mmo's. It just sucks for those of us that don't care for open world pvp. Hopefully the corruption system will do something towards this. Plus i highly doubt they will make both types of servers, due to the corruption system. Plus Steven has said several times 'risk vs reward'. I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others Valid points. But think also of the possible community engagement this opens up. Guard groups/guilds, Nodes ( as in the people of a node) being involved in people doing dungeons. Having non instanced dungeons isn't a new concept after all. It's actually a pretty old one.
insomnia wrote: » I'm a Pve player, but i'm not so certain about the pvp statement. There is a reason where there are pvp servers for some mmo's. It just sucks for those of us that don't care for open world pvp. Hopefully the corruption system will do something towards this. Plus i highly doubt they will make both types of servers, due to the corruption system. Plus Steven has said several times 'risk vs reward'. I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others
Staic wrote: » Non Instanced Dungeons, you mean like how L2's entire world except 4 sepulchers and festival of darkness was open world - open pvp. And that game was bloody fantastic until various reasons killed it (bots for one). Get your group set, run down to DVC, wipe the group that is already there and take their spot. Get your grind on and wait for them to come back. People are cuddled in too much tissue paper these days. Grow some balls and fight for what you are doing.
noaani wrote: » insomnia wrote: » I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others I'm not sure this will be that much of a problem. If you attack a group in a dungeon and they don't fight back, you are then left in a situation where you and your group are in a dungeon, with corruption weakening you in PvP and in the situation where you will drop items when killed, knowing full well that the group you just killed are between you and the only way out, and absolutely no way to port out at all. Seems like a situation a lot of players would rather not be in.
insomnia wrote: » Ventharien wrote: » insomnia wrote: » I'm a Pve player, but i'm not so certain about the pvp statement. There is a reason where there are pvp servers for some mmo's. It just sucks for those of us that don't care for open world pvp. Hopefully the corruption system will do something towards this. Plus i highly doubt they will make both types of servers, due to the corruption system. Plus Steven has said several times 'risk vs reward'. I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others Valid points. But think also of the possible community engagement this opens up. Guard groups/guilds, Nodes ( as in the people of a node) being involved in people doing dungeons. Having non instanced dungeons isn't a new concept after all. It's actually a pretty old one. And things change/evolve. Staic wrote: » Non Instanced Dungeons, you mean like how L2's entire world except 4 sepulchers and festival of darkness was open world - open pvp. And that game was bloody fantastic until various reasons killed it (bots for one). Get your group set, run down to DVC, wipe the group that is already there and take their spot. Get your grind on and wait for them to come back. People are cuddled in too much tissue paper these days. Grow some balls and fight for what you are doing. 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long
insomnia wrote: » 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long
mcstackerson wrote: » insomnia wrote: » 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long If you don't have time to compete against other players then you should move to a less populated part of the world with less competitive people around.
George Black wrote: » insomnia wrote: » Ventharien wrote: » insomnia wrote: » I'm a Pve player, but i'm not so certain about the pvp statement. There is a reason where there are pvp servers for some mmo's. It just sucks for those of us that don't care for open world pvp. Hopefully the corruption system will do something towards this. Plus i highly doubt they will make both types of servers, due to the corruption system. Plus Steven has said several times 'risk vs reward'. I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others Valid points. But think also of the possible community engagement this opens up. Guard groups/guilds, Nodes ( as in the people of a node) being involved in people doing dungeons. Having non instanced dungeons isn't a new concept after all. It's actually a pretty old one. And things change/evolve. Staic wrote: » Non Instanced Dungeons, you mean like how L2's entire world except 4 sepulchers and festival of darkness was open world - open pvp. And that game was bloody fantastic until various reasons killed it (bots for one). Get your group set, run down to DVC, wipe the group that is already there and take their spot. Get your grind on and wait for them to come back. People are cuddled in too much tissue paper these days. Grow some balls and fight for what you are doing. 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long Mmorpgs require devotion of time.
insomnia wrote: » George Black wrote: » insomnia wrote: » Ventharien wrote: » insomnia wrote: » I'm a Pve player, but i'm not so certain about the pvp statement. There is a reason where there are pvp servers for some mmo's. It just sucks for those of us that don't care for open world pvp. Hopefully the corruption system will do something towards this. Plus i highly doubt they will make both types of servers, due to the corruption system. Plus Steven has said several times 'risk vs reward'. I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others Valid points. But think also of the possible community engagement this opens up. Guard groups/guilds, Nodes ( as in the people of a node) being involved in people doing dungeons. Having non instanced dungeons isn't a new concept after all. It's actually a pretty old one. And things change/evolve. Staic wrote: » Non Instanced Dungeons, you mean like how L2's entire world except 4 sepulchers and festival of darkness was open world - open pvp. And that game was bloody fantastic until various reasons killed it (bots for one). Get your group set, run down to DVC, wipe the group that is already there and take their spot. Get your grind on and wait for them to come back. People are cuddled in too much tissue paper these days. Grow some balls and fight for what you are doing. 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long Mmorpgs require devotion of time. to hardcore mmo's seem to fail, don't they? So because i have a life, i can't play an mmo. That seems ridicules. I'm not saying 2 hours a week is enough. But people got a job, study. Have friends, family, a parter. Do sport etc
johnnysd wrote: » mcstackerson wrote: » insomnia wrote: » 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long If you don't have time to compete against other players then you should move to a less populated part of the world with less competitive people around. Also known as you feel more entitled in the way you play the game than others who just want to not have to deal with PVP BS and asswipe PKs while they play
insomnia wrote: » mcstackerson wrote: » insomnia wrote: » 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long If you don't have time to compete against other players then you should move to a less populated part of the world with less competitive people around. I don't think a normal dungeon should be competitive. I haven't played a game where it felt like it. Again, a answer to me, that seems ridicules
George Black wrote: » insomnia wrote: » George Black wrote: » insomnia wrote: » Ventharien wrote: » insomnia wrote: » I'm a Pve player, but i'm not so certain about the pvp statement. There is a reason where there are pvp servers for some mmo's. It just sucks for those of us that don't care for open world pvp. Hopefully the corruption system will do something towards this. Plus i highly doubt they will make both types of servers, due to the corruption system. Plus Steven has said several times 'risk vs reward'. I also fear the open world dungeons. I think it will be a shitfest. People running in dungeons, killing people why they are fighting a boss, just to be a-holes. You just know some will do it. Those losers that can only get their kick, when they ruin it for others Valid points. But think also of the possible community engagement this opens up. Guard groups/guilds, Nodes ( as in the people of a node) being involved in people doing dungeons. Having non instanced dungeons isn't a new concept after all. It's actually a pretty old one. And things change/evolve. Staic wrote: » Non Instanced Dungeons, you mean like how L2's entire world except 4 sepulchers and festival of darkness was open world - open pvp. And that game was bloody fantastic until various reasons killed it (bots for one). Get your group set, run down to DVC, wipe the group that is already there and take their spot. Get your grind on and wait for them to come back. People are cuddled in too much tissue paper these days. Grow some balls and fight for what you are doing. 'Grow some balls'. What does have to do with anything. If i'm fighting a boss and someone attacks my group. 'growing some balls' wouldn't help at all. You can't be to bright with such a statement. Plus some of also have a life and don't have time to play all day long Mmorpgs require devotion of time. to hardcore mmo's seem to fail, don't they? So because i have a life, i can't play an mmo. That seems ridicules. I'm not saying 2 hours a week is enough. But people got a job, study. Have friends, family, a parter. Do sport etc There are plenty casual mmorpgs out there. AoC wants to do things old style, since that's what the players have been asking for for 10 years. I barely have time to play a proper mmorpg with work and going back to uni. Do you see me trying to shift the blame and trying to make things work for my precious self? No. If I dont have enough time for AoC, a proper mmorpg, Ill go back to instances dungeons and BGs, like ESO or Tera. I wont QQ "I have a life, make this game like the rest of the market" I support the current vision. I got a $500 pack because I cant wait to play a proper mmo. If it doesnt work out FOR ME , it's my fault.