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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Logging of server events/API access
Kencha77
Member
Will there be logging of server events or API to access those logs? I think it would be great resource to see how the world/server develops since the world is going to be rebuilt by the players, the world's history will going to be based from these developments. The timeline will be a great tool for players to learn the meta of the game but it can also be a great source of new type of contents.
Like for example, by using an in-game function (or website that uses AOC api) players will be able to narrate their stories about how those events transpired or new artisan class may also be created that will be responsible for documenting these stories.
edit:
Here is an idea that I posted years ago that is somewhat related with regards to the stories. What I was thinking before was for the intrepid studios to compile player shared stories from events in-game then make a series/movie out of those. But instead of only intrepid studios themselves, what if content creators can also create contents from these stories.
edit2:
I am talking about server/node related logs (node upgrades/downgrades, sieges, etc.) not combat logs. The community can log this stuffs manually but a tool provided by the game might be more reliable and can be useful for creating new type of contents in the future.
Like for example, by using an in-game function (or website that uses AOC api) players will be able to narrate their stories about how those events transpired or new artisan class may also be created that will be responsible for documenting these stories.
edit:
Here is an idea that I posted years ago that is somewhat related with regards to the stories. What I was thinking before was for the intrepid studios to compile player shared stories from events in-game then make a series/movie out of those. But instead of only intrepid studios themselves, what if content creators can also create contents from these stories.
edit2:
I am talking about server/node related logs (node upgrades/downgrades, sieges, etc.) not combat logs. The community can log this stuffs manually but a tool provided by the game might be more reliable and can be useful for creating new type of contents in the future.
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Comments
That would actually be a very interesting feature maybe a staff member can give us more clarity on this.
Are you suggesting a permanent log that records the event after the fact? Or more of a real-time combat log sort of thing that scrolls and records events as they happen? This doesn't really add to the discussion, I'm just curious.
I am thinking mainly of node related events/records (upgrade, downgrade, previous mayors, etc.). The community may be able record these events manually but having the system provide these records is much more reliable. I don't have much of ideas of how these data will be used outside of an interactive timeline but considering that these is the first mmorpg with a dynamic world there should be other more interesting use cases.
Sounds like a really interesting idea, maybe they could add logs and some sort of node recognition for players into the local reliquaries they were talking about in the interviews so it's more integrated per iteration of progression (So it would reset when the node is sieged/raided).
Definitely not. The beauty of RPG games is that you're looking at your character doing the things you want to do. Paying attention to your friends and enemies on-screen. In so many other MMO's, your eyes are fixed on the UI and windows. That's something that should be kept to a minimum in an RPG game.
Pisi pa angliski BenjiroRyuu. Ni vsie panimajis pa ruski. Ja ciut ciut panimaju tibe pa cimu shto ja litovic.
Da, eta charosaja ideya.
A vague translation would be:
He likes that idea and I wrote that he should write in english.
I responded yea its a good idea.
If they are against addons for DPS, i'd like to see target dummies tho so we can calculate average dps ourselves...
Healing... i mean, if nobody dies its alright.
Yeahh, no thanks. I love me some juicy data, but it tends to destroy the game. No Add-ons is the way to go.
this was answered in the last QA.. answer was: no
no addons.. sorry buddy
I honestly feel that DPS meters and logs has turned WoW to the worse. I think that they breed toxicity and essentially force everyone into cookie-cutter builds.
I'm not saying that this doesn't happen without logs. But people tend to concentrate too much on those numbers.
if there is none, they will use target dummies
if there are none, they will use one specific mob type and stop the time to calculate it themselves.
-pravchenski, screaming while covered in dune sand
-Pravchenski, yelling this at some twigs in sand, in a desert.
Check if out in the wiki if that's what you're talking about: https://ashesofcreation.wiki/Scribes ?
Thanks for the answer. I assumed that scribes will only creates scrolls or something. Hopefully some streamers/content creators will have scribe as a profession.
I'm going to go ahead and close this thread out now, but please don't hesitate to reach back out if there's anything further we can assist you with on this topic!