Daedrik45 wrote: » Why do you need this to be competive? If no one has it then the playing field is level. And it’s just a guild vs a guild..... MJ became the goat bc of hard work ethic, not analytics.....
Daedrik45 wrote: » What more challenging then not have a dps meter????
Rhaelah wrote: » "master" is a relative term.
SickBubblegum wrote: » I completely agree @Daedrik45 , most the time a DPS meter will be not only toxic to the community but yourself, it will give you an unhealthy addiction of staring at numbers rather than enjoying the immersive experience. The only time I can see DPS meters becoming handy is when you need to decrease DPS to a particular thresh hold, however like anything this just comes down to understanding your class, moves and rotations to adjust damage accordingly. I am a firm believer of leaving addons such as DPS meters and gear inspectors as it removes the challenge from the game.
Beekeeper wrote: » I've actually seen Asmon make an interesting point towards addons in general. He said something along the lines of "Blizzard can't implement any Risk vs Reward mechanics, because players are so versed at minimizing the risk that it's basically only reward. It's easy because the addons are doing all the work for them." Addons level the playing field so damn much that it turns everyone who uses them into hyper-expert mega chads, with no real investment or learning curve. If OP is to be believed, .there's some real difference between understanding the game and having absolute control over its information though. A rage meter tells you exactly when the boss will jump the healer, but if your eyes are glued to managing the bar, you'll never notice all the hints and give-aways the designers put in the encounters so you won't need a meter. Instead of learning the tells of this boss, you learn the bar, which looks the same for every encounter in the game, so new encounters never teach you anything new really. The game becomes boring quicker.
Bearheart wrote: » I think this it worth not passing over and actually talking about. Its incredibly perceptive, and I’m rather impressed that came from the lips of asmongold.
Bearheart wrote: » I fall on the side of “no mods,” but I’m curious. Has there been any talk of bosses having ‘tells’ in Aoc? What kind of tells would they have? Animations? Voice emotes?
noaani wrote: » I can tell you now, as one of those top 1%, we will not be posting the best builds, the best "rotations", the best anything, unless we can objectively check our results. If we post a thing, we are putting that thing to our name, to our reputation. WIthout having the ability to objectively see how it is, we just won't. Without a combat tracker, the builds that are going to be posted are not by the 1%, they are by players that would fit in the 25-50% bracket.
Daedrik45 wrote: » @noanni I have enjoyed this conversation with you, and if I’m being honest if anyone could persuade me on this topic it would be you. You seem like you really would use this tool to help people and not use it as a tool to exclude people. Like whisper me and give me advice and help me get better!! But here is the issue, you are a unicorn a mythical creature in this day and age. Bc of your rarity people just don’t want to risk encountering a troll and not a unicorn.
Quiltsharts wrote: » There's so many WoW players here asking for WoW shit. (this isn't even talking about DPS meters, but just in general).
Quiltsharts wrote: » There's so many WoW players here asking for WoW shit. (this isn't even talking about DPS meters, but just in general). Are you idiots high or just stupid? WE'RE TRYING TO GET AWAY FROM THAT SHIT.Everyone hates WoW retail. Everyone. The only people left playing it are people that like the raiding and the dungeon scene. Guess what: No company is going to put out a better raid or dungeon than WoW. If you like that shit? Stay there. Don't come to other games and ask for "Mythics" because you are literally missing the point. If you can't understand why DPS meters are bad you are broken beyond all belief. We're not here doing this MMO for Mythics or Raids. We're here to ROLEPLAY and LIVE in the world. No matter how high skill you want to take that this is an MMORPG not whatever the fuck WoW retail is these days. The unknown makes things fun. AoC is trying to be a real MMORPG. They're trying to make systems that work and exist with each other, and all bounce their mechanics of other areas of the game that make a fun gameplay loop and one that makes all aspects of a game important to every player. As a PvP player, I need PvE players to gank to have fun.. I need traders to make me items. I need gatherers to make money. I want PvE to be strong, not because I like doing it but because it's a BENEFIT to me to have the players there. Man I hate these stupid people around these parts.