As @Noaani mentioned earlier in this thread, I think we'd all benefit from some detailed clarification from Stephen on what he envisions for gliding mounts. So far, we only really have a "maybe" vision of these mounts functioning like Gliders in AA.
Quote from Stephen courtesy from a question by @Talents
Talents: Steven Sorry for the question, but what are the plans for gliding mounts? Will they be used in the same way ArcheAge gliders were (curing combat in order to move and reposition quickly)
Steven: I think thats our plan... High mobility,
repositioning in fights, and a cool feature to glide over the land with but can be better controlled for design purposes and PvE content
I'll toss my opinion in:
I think GW2 has set the golden standard for "flying" mounts. There is a bit of skill involved with managing momentum, stamina and route planning. You can't just point the mount in a direction and go afk.
Not convinced about siege. These flying mounts will be used where the advantage is best placed. Only fools will use them around siege.
Commanders in the air calling shots, since they r gonna have aerial view to make correct decisions. Those using it as a weapon and not a tool won't last long imo.
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As others have mentioned, there are design reasons why flying mounts are currently designed to work the way they are. You can read more about this system as well as all others, with quotes to Steven often explaining his thought processes here, on the wiki! https://ashesofcreation.wiki/
Alternatively, perhaps some class types could convince or trick some animals or flying mob types to allow you on their back for a very limited time before they set themselves free... if you reach the highest level as a beastmaster, trickster, etc., and find the rare creature.
This temporary flight would not be longer than an hour at a time, with very limited tolerance for taking damage and carrying capacity, and allow the player a few combat skills while flying comparable to mounted combat skills.
As others have mentioned, there are design reasons why flying mounts are currently designed to work the way they are. You can read more about this system as well as all others, with quotes to Steven often explaining his thought processes here, on the wiki! https://ashesofcreation.wiki/
Are you referring to the Royal Flying mounts here? I think its quite clear what Stephens thinking is on this topic.
What we have a whole lot less information and direction is of is those `Gliding` mounts and what to expect from those.
The wiki for Gliding Mounts is 3 dot points and (imo) could use a bit of love.
Terminology mixup isn't helping anything here
Or maybe I've just misunderstood this whole thread from the beginning (definitely possible).
I feel the gliding mounts will be like the gliders in AA or the wings in Aion. I'm not sure if we will be able to jump high enough to use them effectively in Ashes though. Most of the time I feel they will be used from elevation to lower vistas.
I feel the gliding mounts will be like the gliders in AA or the wings in Aion. I'm not sure if we will be able to jump high enough to use them effectively in Ashes though. Most of the time I feel they will be used from elevation to lower vistas.
PLEASE NO WINGS!!! Putting wings on everyone honestly ruins a game. GW2 is a good example.
I feel the gliding mounts will be like the gliders in AA or the wings in Aion. I'm not sure if we will be able to jump high enough to use them effectively in Ashes though. Most of the time I feel they will be used from elevation to lower vistas.
PLEASE NO WINGS!!! Putting wings on everyone honestly ruins a game. GW2 is a good example.
Some old maps in GW2 got easier but others were cool.
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I feel the gliding mounts will be like the gliders in AA or the wings in Aion. I'm not sure if we will be able to jump high enough to use them effectively in Ashes though. Most of the time I feel they will be used from elevation to lower vistas.
PLEASE NO WINGS!!! Putting wings on everyone honestly ruins a game. GW2 is a good example.
i wasnt advocating for wings, i merely highlighted the wings have the same effect as the gliders in AA lol.
Comments
Quote from Stephen courtesy from a question by @Talents
I'll toss my opinion in:
I think GW2 has set the golden standard for "flying" mounts. There is a bit of skill involved with managing momentum, stamina and route planning. You can't just point the mount in a direction and go afk.
Commanders in the air calling shots, since they r gonna have aerial view to make correct decisions. Those using it as a weapon and not a tool won't last long imo.
This temporary flight would not be longer than an hour at a time, with very limited tolerance for taking damage and carrying capacity, and allow the player a few combat skills while flying comparable to mounted combat skills.
Are you referring to the Royal Flying mounts here? I think its quite clear what Stephens thinking is on this topic.
What we have a whole lot less information and direction is of is those `Gliding` mounts and what to expect from those.
The wiki for Gliding Mounts is 3 dot points and (imo) could use a bit of love.
Terminology mixup isn't helping anything here
Or maybe I've just misunderstood this whole thread from the beginning (definitely possible).
PLEASE NO WINGS!!! Putting wings on everyone honestly ruins a game. GW2 is a good example.
Some old maps in GW2 got easier but others were cool.
i wasnt advocating for wings, i merely highlighted the wings have the same effect as the gliders in AA lol.