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Both in game and in the art Elves are nearly indistinguishable from Humans

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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited May 2021
    Maezriel wrote: »
    I'm sorry I didn't realize I was talking to Intrepid staff.

    The game is still in A1 and there's no point in saying anything is truly cemented until launch. Even then retcons do exists and if the game lasts for any decent amount of time they will likely happen so changing the lore to allow for some form of visual originality is possible.

    I don't agree that armor should be how we differentiate the races. Armor should add to a races aesthetic not be the primary focus. I'm not looking to roll a suit of Armor I'm looking to play a character in a fantasy world and they should be able to stand out from different races when fully naked. ESO gets away w/ it b/c the vast majority of their races are arguably ethnicities but, like I said, there's nothing really like that in AoC
    Well, there is a point since it's true.
    You can believe what I've said or not. Whether we agree will not change facts.
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    VhaeyneVhaeyne Member, Alpha One, Adventurer
    Maezriel wrote: »
    I don't agree that armor should be how we differentiate the races. Armor should add to a races aesthetic not be the primary focus. I'm not looking to roll a suit of Armor I'm looking to play a character in a fantasy world and they should be able to stand out from different races when fully naked. ESO gets away w/ it b/c the vast majority of their races are arguably ethnicities but, like I said, there's nothing really like that in AoC

    Each race having its version of each armor is some 2002 crap that MMORPGs should be moving away from. Character models and armor models should be advanced to the point that anyone can wear any armor. Many games do this.

    To be clear, I am not arguing against racial armors. I am saying that they should exist, but anyone should be able to have a suit of dwarven or eleven armors made to fit their race.

    The idea that if I as an elf take off my chain mail and give it to a dwarf. Then that same chain mail looks entirely different aesthetically on a dwarf. That is some 2002 crap that needs to die in MMORPGs.
    TVMenSP.png
    If I had more time, I would write a shorter post.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    Well, Ashes is not the MMORPG that's going to die in.
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    VhaeyneVhaeyne Member, Alpha One, Adventurer
    Dygz wrote: »
    Well, Ashes is not the MMORPG that's going to die in.

    The concept of needs to die not the MMORPG.
    TVMenSP.png
    If I had more time, I would write a shorter post.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    I know.
    That concept about racial armor is not going to die in Ashes of Creation.
    That is the way racial armor will work in Ashes.
    In Ashes, if your Elf gives my Dwarf some armor, it will look different when I wear it than it did when you wore it.
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    VhaeyneVhaeyne Member, Alpha One, Adventurer
    Dygz wrote: »
    I know.
    That concept about racial armor is not going to die in Ashes of Creation.
    That is the way racial armor will work in Ashes.
    In Ashes, if your Elf gives my Dwarf some armor, it will look different when I wear it than it did when you wore it.

    I know how it works in Ashes. I am saying it is a dated concept.

    I am giving criticism where it is due. It's not like I expect them to change it.
    At best, they could abandon the practice down the road.

    It is the most non-next gen thing they could be doing with armor.
    TVMenSP.png
    If I had more time, I would write a shorter post.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    Yep. I have no dog in that fight.
    I simply said that's going to have to be other games besides Ashes.
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    MaezrielMaezriel Member, Alpha One, Adventurer
    Dygz wrote: »
    Maezriel wrote: »
    I'm sorry I didn't realize I was talking to Intrepid staff.

    The game is still in A1 and there's no point in saying anything is truly cemented until launch. Even then retcons do exists and if the game lasts for any decent amount of time they will likely happen so changing the lore to allow for some form of visual originality is possible.

    I don't agree that armor should be how we differentiate the races. Armor should add to a races aesthetic not be the primary focus. I'm not looking to roll a suit of Armor I'm looking to play a character in a fantasy world and they should be able to stand out from different races when fully naked. ESO gets away w/ it b/c the vast majority of their races are arguably ethnicities but, like I said, there's nothing really like that in AoC
    Well, there is a point since it's true.
    You can believe what I've said or not. Whether we agree will not change facts.

    No, but bringing up my concerns as a tester can change those facts and coming in sound as if you speak for the devs isn't helpful.

    You're far from the only person who does this so please don't feel I'm singling you out, but every single thread it happens in it's both annoying and counterproductive.

    * Tell me why armor being the defining aspect of a race is somehow superior to having the races themselves produce a distinct silhouette.
    * Explain why even having different skin tones would break the immersion for you
    * Discuss w/ me why having each race be homogenized is a positive for you

    Don't come in saying "This is just how it is" b/c this is literally untrue seeing as how this early in development is the perfect time to request a change like this.

    If I wanted to know the "facts" I would've read the wiki, not post something on the forums.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    No. Bringing up concerns as a tester is not going to change that Corruption has not changed the appearances of the player races.

    That doesn't mean that Elven ears won't be long enough to be clearly identified as Elves. The character creator might allow for that - for those players who want characters to be more clearly identified as Elves.
    We also don't know for sure what the skin color spectrums will be for Elves and how they might differ from Human skin color spectrums. But, it's highly unlikely to be elemental since all player characters are coming from a world with no magic.
    That we are coming from Santcus - a world with no magic - is not going to change at all. Especially not just to make the races look more distinct from each other.

    Whether you think what I'm saying is helpful is irrelevant.
    I'm sharing what I know. You can believe what I say or not.
    Sharing what I know cannot be counterproductive. It doesn't stop you from sharing your opinions - I don't have that power. It also doesn't stop the devs from doing whatever it is they're going to do.

    Some things are actually immutable.
    Everything is not equally malleable.
    But, I mean... facts are more important than what you post on the forums - if what you post are not facts.
    And, not everything is necessarily in the wiki(s). Though, the lore about Sanctus is.
    And if you had watched years of Steven sharing the lore during the ExtraLife Livestreams, you might understand better why the lore about the player races not being affected by Corruption is not going to change.
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    MaezrielMaezriel Member, Alpha One, Adventurer
    Dygz wrote: »
    Some things are actually immutable.
    Everything is not equally malleable.
    But, I mean... facts are more important than what you post on the forums - if what you post are not facts.
    And, not everything is necessarily in the wiki(s). Though, the lore about Sanctus is.
    And if you had watched years of Steven sharing the lore during the ExtraLife Livestreams, you might understand better why the lore about the player races not being affected by Corruption is not going to change.

    I'm aware of the lore and nothing I've suggested breaks it. Go back to the comment I made on Corruption. I never said it had an effect on the races I was merely talking to how over-the-top fantasy the lore is yet the races don't match that same level of energy.

    I'm not saying Intrepid should change any foundational aspect of the game such as Nodes, PvP, etc...merely pointing out that there's an extreme lack of originality w/ the races and even introducing something as simple as non-human pigmentation can go a long way in helping it.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
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    ConradConrad Member, Alpha One, Adventurer
    I disagree, we are at a stage where designs can and will change. Steven wants a good game for everyone, and considering how there have been MANY ppl saying that the elves look generic, I would not be surprised if the elf design got changed. They want the game to be good and look good? They have to listen to feedback. And rn, the concepts aren't bound in stone, so there's still a huge opportunity to change.

    And no, Dygz, they will change it. You talk like you know everything, but no, that's not how games design works, especially I'm the alpha. If you're looking for feedback with everything, then you want it for a reason. Unless Intrepid is not truthful and they only want feedback to make us think they are listening, and so far that has not been the case so I doubt we won't see design changes.
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    MaezrielMaezriel Member, Alpha One, Adventurer
    Conrad wrote: »
    I disagree, we are at a stage where designs can and will change. Steven wants a good game for everyone, and considering how there have been MANY ppl saying that the elves look generic, I would not be surprised if the elf design got changed. They want the game to be good and look good? They have to listen to feedback. And rn, the concepts aren't bound in stone, so there's still a huge opportunity to change.

    Case in point, people said the Dwarves looked off and Intrepid said they'll change the design up.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
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    VhaeyneVhaeyne Member, Alpha One, Adventurer
    Maezriel wrote: »
    Case in point, people said the Dwarves looked off and Intrepid said they'll change the design up.

    Did they? Source? Very exciting if true.
    TVMenSP.png
    If I had more time, I would write a shorter post.
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    MaezrielMaezriel Member, Alpha One, Adventurer
    Vhaeyne wrote: »
    Maezriel wrote: »
    Case in point, people said the Dwarves looked off and Intrepid said they'll change the design up.

    Did they? Source? Very exciting if true.

    I can't seem to find a source right now, but it's been talked about so much (that there's a redesign coming not the hopes of one) that I'm fairly confident it's true...I'll link a source once I find it though.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
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    VhaeyneVhaeyne Member, Alpha One, Adventurer
    Maezriel wrote: »
    I can't seem to find a source right now, but it's been talked about so much (that there's a redesign coming not the hopes of one) that I'm fairly confident it's true...I'll link a source once I find it though.

    Very exciting stuff. The argument that you should be able to tell a race by its silhouette is strong to me. I hope the DEVs agree.
    TVMenSP.png
    If I had more time, I would write a shorter post.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited May 2021
    Conrad wrote: »
    I disagree, we are at a stage where designs can and will change. Steven wants a good game for everyone, and considering how there have been MANY ppl saying that the elves look generic, I would not be surprised if the elf design got changed. They want the game to be good and look good? They have to listen to feedback. And rn, the concepts aren't bound in stone, so there's still a huge opportunity to change.

    And no, Dygz, they will change it. You talk like you know everything, but no, that's not how games design works, especially I'm the alpha. If you're looking for feedback with everything, then you want it for a reason. Unless Intrepid is not truthful and they only want feedback to make us think they are listening, and so far that has not been the case so I doubt we won't see design changes.
    You can disagree, but that is how game design works. Alpha does not mean everything can change.
    Everything can change is the quick path to vaporware. That's how game design works.
    Dwarf design has always been slated to change because it is Alpha and what we currently see in Alpha are early iterations that will continue to be tweaked, rather than final versions. So, it has never been a matter of whether Dwarf designs will change, but how far they can change with the time allotted in the schedule and how far they are willing to delay release to make the changes.
    That is going to happen regardless of tester feedback from the Alpha.
    Bu,t yes, share the quote where Steven stated that because of tester feedback about the way Dwarves appear in the Alpha, they have decided to change the design of the Dwarves.
    I don't think you're going to find that quote because what Maggie told me last Friday is that Toast would compile the feedback in the Forums and share it with the artists, but there would be no dev comments about it anytime soon.
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    ViBunjaViBunja Member
    Maezriel wrote: »
    ViBunja wrote: »
    Maezriel wrote: »
    This is especially true when you're zoomed out as most people are during play.

    I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D.

    I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races.
    If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense

    I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it.

    There's no real reason that even offshoots of a race can't be visually distinct on their own.

    Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike.

    If we go by the lore, humans and elves need to look alike
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    mobtekmobtek Member, Founder, Kickstarter
    Make them taller like the Tanu in The Many Coloured Land :)
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    I want there to be a difference, because I want people to know that they fell to an elf, not a human. There should be a visible difference from the start in the character creator, because races shouldn't just be buffs. Just because elves were once human doesn't mean that there was no time to evolve. There were thousands of years since they were the same, and so there should be a visible difference.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    mobtek wrote: »
    Make them taller like the Tanu in The Many Coloured Land :)
    DAMN! I read that series about three times back in the day.
    I think every time a new book came out, I would start over with book one!
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    Elves are humans with pointy ears so idk what ur expecting :)
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited May 2021
    I want there to be a difference, because I want people to know that they fell to an elf, not a human. There should be a visible difference from the start in the character creator, because races shouldn't just be buffs. Just because elves were once human doesn't mean that there was no time to evolve. There were thousands of years since they were the same, and so there should be a visible difference.
    Also, thousands of years that they were living together on the same non-magical world, so they also could have evolved to look more similar.
    We'll have to see what variations we get - same as we had to wait to see variations for Human faces.
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    ConradConrad Member, Alpha One, Adventurer
    Jinx_X wrote: »
    Elves are humans with pointy ears so idk what ur expecting :)

    Elves are usually depicted differently in media. Even with pointy ears, they distinctly look different
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    Well, so far, they have started out looking like EQ/EQ2, Pathfinder and D&D Elves.
    We'll have to see how much variation to make them easily distinguishable from Humans we will get for launch.
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    ConradConrad Member, Alpha One, Adventurer
    Dygz wrote: »
    Well, so far, they have started out looking like EQ/EQ2, Pathfinder and D&D Elves.
    We'll have to see how much variation to make them easily distinguishable from Humans we will get for launch.

    Actually that's incorrect. Elves are depicted as more slender and more elegant than humans... Current elves just look like humans with pointy ears.
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    MaezrielMaezriel Member, Alpha One, Adventurer
    ViBunja wrote: »
    Maezriel wrote: »
    ViBunja wrote: »
    Maezriel wrote: »
    This is especially true when you're zoomed out as most people are during play.

    I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D.

    I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races.
    If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense

    I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it.

    There's no real reason that even offshoots of a race can't be visually distinct on their own.

    Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike.

    If we go by the lore, humans and elves need to look alike

    The whole "Alien space gods" bit of my comment was to point out that the world of Verra has no reason to follow the same rules as our own.

    There's nothing in the lore stating that magic hasn't had an effect on evolution and the Elves couldn't develop skin tones greatly different from the Humans...hell there's nothing stopping the devs from saying Elves just like to change the color of their skin for purely cosmetic reasons like Humans do their hair and developed magics that allowed them to.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
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    ConradConrad Member, Alpha One, Adventurer
    Maezriel wrote: »
    ViBunja wrote: »
    Maezriel wrote: »
    ViBunja wrote: »
    Maezriel wrote: »
    This is especially true when you're zoomed out as most people are during play.

    I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D.

    I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races.
    If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense

    I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it.

    There's no real reason that even offshoots of a race can't be visually distinct on their own.

    Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike.

    If we go by the lore, humans and elves need to look alike

    The whole "Alien space gods" bit of my comment was to point out that the world of Verra has no reason to follow the same rules as our own.

    There's nothing in the lore stating that magic hasn't had an effect on evolution and the Elves couldn't develop skin tones greatly different from the Humans...hell there's nothing stopping the devs from saying Elves just like to change the color of their skin for purely cosmetic reasons like Humans do their hair and developed magics that allowed them to.

    That's a huge over reach and I disagree. I don't want to start seeing blue, pink and green skin colours on elves. Some boundaries need to exist.
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    MaezrielMaezriel Member, Alpha One, Adventurer
    Dygz wrote: »
    Conrad wrote: »
    I disagree, we are at a stage where designs can and will change. Steven wants a good game for everyone, and considering how there have been MANY ppl saying that the elves look generic, I would not be surprised if the elf design got changed. They want the game to be good and look good? They have to listen to feedback. And rn, the concepts aren't bound in stone, so there's still a huge opportunity to change.

    And no, Dygz, they will change it. You talk like you know everything, but no, that's not how games design works, especially I'm the alpha. If you're looking for feedback with everything, then you want it for a reason. Unless Intrepid is not truthful and they only want feedback to make us think they are listening, and so far that has not been the case so I doubt we won't see design changes.
    You can disagree, but that is how game design works. Alpha does not mean everything can change.
    Everything can change is the quick path to vaporware. That's how game design works.
    Dwarf design has always been slated to change because it is Alpha and what we currently see in Alpha are early iterations that will continue to be tweaked, rather than final versions. So, it has never been a matter of whether Dwarf designs will change, but how far they can change with the time allotted in the schedule and how far they are willing to delay release to make the changes.
    That is going to happen regardless of tester feedback from the Alpha.
    Bu,t yes, share the quote where Steven stated that because of tester feedback about the way Dwarves appear in the Alpha, they have decided to change the design of the Dwarves.
    I don't think you're going to find that quote because what Maggie told me last Friday is that Toast would compile the feedback in the Forums and share it with the artists, but there would be no dev comments about it anytime soon.

    Look man, obviously asking for a massive overhaul to core systems, like Nodes, would be a waste of time. However, most of the armors haven't even been made nor has the actual character creator so now is the only time to ask for an artist to give another once over to the races to allow for a more visually distinct silhouettes.

    Seriously, your whole argument about it being too late in development or not fitting the lore doesn't really work. This is the perfect time to rework races as they're actively going through literally the first few iterations and Intrepid is actively hiring more people to work on things.

    You've yet to give any tangible defense for the current homogenization of the races beyond these odd comments that continually make you sound like one of the staff.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
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    MaezrielMaezriel Member, Alpha One, Adventurer
    ViBunja wrote: »
    Maezriel wrote: »
    ViBunja wrote: »
    Maezriel wrote: »
    This is especially true when you're zoomed out as most people are during play.

    I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D.

    I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races.
    If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense

    I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it.

    There's no real reason that even offshoots of a race can't be visually distinct on their own.

    Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike.

    If we go by the lore, humans and elves need to look alike

    The whole
    Conrad wrote: »
    Maezriel wrote: »
    ViBunja wrote: »
    Maezriel wrote: »
    ViBunja wrote: »
    Maezriel wrote: »
    This is especially true when you're zoomed out as most people are during play.

    I would suggest considering a change to make Elves more "elemental/colorful" so they can stand out a bit more...similar to Godlike from Pillars or Tiefling from D&D.

    I'm not against a paler skin tone option for both , but I do think the game would benefit from some greens and blues to help distinguish Elves from the other races.
    If you read the lore, you would know that elves and humans used to be one race, it got split into the elves and humans, so this is why it makes sense

    I understand that, but this is also a highly magical world w/ alien space gods whose corruption has seeped into nearly every aspect of it.

    There's no real reason that even offshoots of a race can't be visually distinct on their own.

    Well, that is wrong. Since they have the same parent species it makes more sense that humans and elves look alike. And ancient myth about elves is that they are zombie humans from the great norse mythology. That's why humans and elves also look alike.

    If we go by the lore, humans and elves need to look alike

    The whole "Alien space gods" bit of my comment was to point out that the world of Verra has no reason to follow the same rules as our own.

    There's nothing in the lore stating that magic hasn't had an effect on evolution and the Elves couldn't develop skin tones greatly different from the Humans...hell there's nothing stopping the devs from saying Elves just like to change the color of their skin for purely cosmetic reasons like Humans do their hair and developed magics that allowed them to.

    That's a huge over reach and I disagree. I don't want to start seeing blue, pink and green skin colours on elves. Some boundaries need to exist.

    That's a perfectly valid opinion. Skin tones were just the idea I had at the time of starting the thread and I'm happy to hear why you don't like the idea...I just don't buy the "lore says" and "development time means" defenses this early into the game's cycle b/c this is the only time to really request the races get serious work done to help make them distinct.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited May 2021
    Maezriel wrote: »
    The whole "Alien space gods" bit of my comment was to point out that the world of Verra has no reason to follow the same rules as our own.

    There's nothing in the lore stating that magic hasn't had an effect on evolution and the Elves couldn't develop skin tones greatly different from the Humans...hell there's nothing stopping the devs from saying Elves just like to change the color of their skin for purely cosmetic reasons like Humans do their hair and developed magics that allowed them to.
    Since the current Elves evolved on Sanctus and Sanctus is a world without magic, there is lore stating that Py'Rai and Empyrean have not developed magic that allows them to change their skin color for purely cosmetic reasons.
    Again, we don't know what the ranges of skin colors for Elves will be - but we do know that the differences will not be elemental.

    I haven't done a comparison of the current models but the concept art indicates that Ashes Elves look very similar to Humans - expect for having pointy ears rather than round ears. Which is typical for Elves in EQ/EQ2, Pathfinder and D&D. Even the Jackson LOTR films, for those who love to reference that as a source.
    How much more Elfy we will be able to get in the final character creator remains to be seen.
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