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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
And with this I can agree with. I dont buy what Dygz says either. Alpha is about making the systems and making them work. Then late alpha, before the beta, is about visuals...at least most of the time. Varies how its directed.
elfs are by majority tall slender and long eared. and i agree to that, imo if i had to do fast cahnges id basically stretch the human model to be taller than humans, add way longer ears and jewelry or tattoos as a racial trait to finish it off
But, it's Alpha...expect more options in the character creator for launch.
To my perspective, a single human versus a single elf in most genres would provide the elf with enough advantages to typically guarantee victory. They should have some dis-advantages versus humans.
If this game doesn't do what it promised from the start by listening to the community, it will die. As it stands, a lot of people are increasingly concerned by the combat and they should be, it's horrid. I do personally agree with the idea that racial armor shouldn't be a thing, if an Elf puts on a Dwarves ridiculously bulky chest piece, it should remain the same, even though it will look odd. Everyone should remember, even though I loathe this, 'The game is in Alpha One!'.
Only so much can actually be done. Some hype needs to be taken with a grain of salt.
Remember this game was also supposed to launch in just 2 years. Notice that didn't happen either.
Changes will happen because changes were always planned. It's Alpha. These are not the final options.
How much change can happen is dependent upon time.
Again, that should not be controversial. That is just real life vs fairy tales.
"Anything can change because it's Alpha One" is really not a thing.
Especially since we are in year four of post-Kickstarter development.
U.S. East
A quick fix would be to change the proportions of the base model of elves, so their torsos are petite, their legs longer, and I would argue a longer neck is a good idea.
But changing the base model of an entire race is a big ask - hehehe
We are currently in Alpha One Preview.
Expect tweaks to the base models over time.
But, it is common for Elves to be very similar in proportions to Humans.
This true in Middle Earth, D&D, EQ/EQ2 and... Pathfinder.
Elves can typically pass for Humans if they cover their pointed ears.
Currently, Empyrean are a bit thinner than Kaelar and Vaelune.
I think it's Kaelar are a bit taller than Vaelune and Empyrean are a bit taller than both.
And, of course, Empyrean have pointed ears.