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What customization options would you need to make the Tulnar of your Dreams?

245

Comments

  • TeylouneTeyloune Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited May 2021
    Sathrago wrote: »
    Vhaeyne wrote: »
    Don't y'all tell the inquisition thread this...

    I never considered that the Tulnar could be Illithid. I will main Tulnar if I can be an Illithid.

    Yeah but that would assume the mindflayers are in control or pretending to be good for survival. I cannot imagine a good mindflayer, hell I cant even imagine a neutral one.

    Sure they "Work well with others" but that's because they love to brainwash people into working for them!

    They wouldn't be Mindflayers or have anything to do with their lore, they would only be inspired the visuals.
    We can take visual inspiration, but we can't take the lore, as that would lead to issues.
    So they could very well be quite friendly.
  • mobtekmobtek Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Mutants...lotsa mutants
  • SathragoSathrago Member, Alpha Two
    Teyloune wrote: »
    Sathrago wrote: »
    Vhaeyne wrote: »
    Don't y'all tell the inquisition thread this...

    I never considered that the Tulnar could be Illithid. I will main Tulnar if I can be an Illithid.

    Yeah but that would assume the mindflayers are in control or pretending to be good for survival. I cannot imagine a good mindflayer, hell I cant even imagine a neutral one.

    Sure they "Work well with others" but that's because they love to brainwash people into working for them!

    They wouldn't be Mindflayers or have anything to do with their lore, they would only be inspired the visuals.
    We can take visual inspiration, but we can't take the lore, as that would lead to issues.
    So they could very well be quite friendly.

    Just because you can slap on friendly lore for a well known race does not mean it will resonate well with your target audience. Illithid are iconic and regardless of what you say your worlds lore is, most people will tie them with their roots in dnd as evil mind controlling creatures with a hive mind structure to their society bent on controlling and experimenting on the "lesser" races.
    Also they literally eat other sentient creatures brains. If you hand wave all of that away you dont have the race people wanted to play, you have a cheap knockoff.
    There is a reason why there are threads about dwarves not being "dwarfy" enough on this forum. Some things are too iconic to rip from a race for you to keep calling them that race.

    8vf24h7y7lio.jpg
    Commissioned at https://fiverr.com/ravenjuu
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    Vhaeyne wrote: »
    Don't y'all tell the inquisition thread this...

    I never considered that the Tulnar could be Illithid. I will main Tulnar if I can be an Illithid.

    Illithids are not of any of the groups of species Tulnar can be so highly doubt it. Nor should they actually have a place tbh. That would be an obvious rip off at this point lol.
    Caeryl wrote: »
    Given each race has to have armor altered to fit, I don’t think we’ll end up with a huge variety, sadly. In an ideal scenario though, I’d probably look for something like the Yuan-Ti from DnD, with plenty of scale pattern options. I know body types will be kind restricted, but for the love of god give me some pattern variety and not just five or six presets. I wanna pick the base color and the fur/scale pattern and the color of that pattern, within reasonable hues.

    I’ll be honest I really don’t want neon fursona colors to be options at all

    I wouldnt worry about any over the top colours or anything. This is not wow xD
    AntVictus wrote: »
    Conrad wrote: »
    AntVictus wrote: »
    Just want the ability to make a half dwarf/half orc. That's all, nothing greater on my end needed.

    Thats not what the tulnar are for xP

    Except...that kind of are. Granted the "race" as a whole is comprised of a lot of other races...it's more of a faction than a race really. Who's to say a dwarf didn't get snu snu'd by an orc.

    I doubt there will be an option to decide whether the humanoid part is orc, dwarf, elf or whatever. They will probably simplify that part to not over complicate any coding or customization. Could be a bigger mess than it's worth it.
    Vhaeyne wrote: »
    Sathrago wrote: »
    Yeah but that would assume the mindflayers are in control or pretending to be good for survival. I cannot imagine a good mindflayer, hell I cant even imagine a neutral one.

    Sure they "Work well with others" but that's because they love to brainwash people into working for them!

    TO me depends on the DM...

    "DM Vhaeyne" will bend the stars for his players if they have a plausible backstory to explain why their Illithid is no longer evil. Likewise, if they come at me with some nonsense I can't imagine I would not allow it.

    In general, I agree with everything you said. It would take a hell of a backstory for me to allow a player to play a non-evil mindflayer.

    Illithids in DnD, im pretty sure can never be good considering their culture, origin, biology, etc. They are an evil race that just tries to dominate every



    I personally wouldn't mind adding them as some sort of a race, but they don't qualify as anything tulnar from what I know about both...
  • I've played a Tauren for 16 years.
    So.... a Tauren (Minotaur for those who don't play WoW)
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    Blackford wrote: »
    I've played a Tauren for 16 years.
    So.... a Tauren (Minotaur for those who don't play WoW)

    🤔
    Isn't a tauren a furry tho? 😛
  • ViBunjaViBunja Member, Alpha Two
    Conrad wrote: »
    Blackford wrote: »
    I've played a Tauren for 16 years.
    So.... a Tauren (Minotaur for those who don't play WoW)

    🤔
    Isn't a tauren a furry tho? 😛

    That's not how furry works tho.
  • edited May 2021
    Snakelike 4 arms please
  • SathragoSathrago Member, Alpha Two
    Snakelike 4 arms please
    I gotchu mang
    Yuan-tiAnathema.jpg
    8vf24h7y7lio.jpg
    Commissioned at https://fiverr.com/ravenjuu
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    edited May 2021
    If they are adding boob-sliders for Tulnar, I don't want them to determine size but instead how many there are, between 0-12.
  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    AntVictus wrote: »
    Just want the ability to make a half dwarf/half orc. That's all, nothing greater on my end needed.

    Elves have been confirmed already.
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • ThexBlackxKnightThexBlackxKnight Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited May 2021
    underrealm_concept.png

    Notice the pointy ears on this Tulnar artwork , dark elf like characters might be possible.
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    Notice the pointy ears on this Tulnar artwork , dark elf like characters might possible.

    OMG, if Dark Elves are possible I would choose Tulnar too. I wouldn't even miss Py-Rai lol.
    2a3b8ichz0pd.gif
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Conrad wrote: »
    Illithids are not of any of the groups of species Tulnar can be so highly doubt it. Nor should they actually have a place tbh. That would be an obvious rip off at this point lol.

    There are two things that could get me to play Tulnar. Tentacles and a head of snakes. I don't care if those things have been done before. Every option a Tulnar has will have been done before.
    Conrad wrote: »
    Illithids in DnD, im pretty sure can never be good considering their culture, origin, biology, etc. They are an evil race that just tries to dominate every
    The DM has the final say. I am pretty confident that is the first thing you learn when learning to play D&D.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • AntVictusAntVictus Member, Alpha One, Alpha Two, Early Alpha Two
    Conrad wrote: »

    I doubt there will be an option to decide whether the humanoid part is orc, dwarf, elf or whatever. They will probably simplify that part to not over complicate any coding or customization. Could be a bigger mess than it's worth it.

    while true, the thread is about what we would like to see. Not the actuality. SO half breeds, all day, everyday.
  • AntVictusAntVictus Member, Alpha One, Alpha Two, Early Alpha Two
    Vhaeyne wrote: »
    Don't y'all tell the inquisition thread this...

    I never considered that the Tulnar could be Illithid. I will main Tulnar if I can be an Illithid.

    Also, totally posting in the thread now.
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    Vhaeyne wrote: »
    Conrad wrote: »
    Illithids are not of any of the groups of species Tulnar can be so highly doubt it. Nor should they actually have a place tbh. That would be an obvious rip off at this point lol.

    There are two things that could get me to play Tulnar. Tentacles and a head of snakes. I don't care if those things have been done before. Every option a Tulnar has will have been done before.
    Conrad wrote: »
    Illithids in DnD, im pretty sure can never be good considering their culture, origin, biology, etc. They are an evil race that just tries to dominate every
    The DM has the final say. I am pretty confident that is the first thing you learn when learning to play D&D.

    Yeah, bad DMs usually allow too much lore breaking stuff. Breaking the ruleset? Fine. Breaking the lore just for a player, when it makes no sense at all? Bad
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Conrad wrote: »
    Yeah, bad DMs usually allow too much lore breaking stuff. Breaking the ruleset? Fine. Breaking the lore just for a player, when it makes no sense at all? Bad

    I get my knowledge about good DMing from a higher power...
    “It is the spirit of the game, not the letter of the rules which is important. Never hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule books upon you, if it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters given in the Advanced Dungeons & Dragons volumes, you are creator and final arbiter. By ordering things as they should be, the game as a whole first, you campaign next and your participants thereafter, you will be playing Advanced Dungeons & Dragons as it was meant to be.” - Gary Gygax

    It's not breaking the lore if it's a custom campaign. I have not run anything by the book in years. All of my players know the MM too well for that shit. Since all of my friends have also spent time as DMs they do the same thing. At a certain point, you have to customize things or nothing is interesting.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • KebtizKebtiz Member, Alpha One, Alpha Two, Early Alpha Two
    0RlWpF.jpg
    batnar
    Discord: keb2z
  • SkylarckTheBotanistSkylarckTheBotanist Member, Alpha Two
    My character idea would not be of anything overly large or beastial, simply a humanoid Tulnar. Minimalistic features which identify me as a ‘tulnar’ as described in this thread by others.
  • ZeshioZeshio Member
    Given the lore, I think some sort of avian/reptilian race would make the most sense. I'd actually love to see a draconic/kobold style race. It'd be fun to see both large reptilians as well as shorter kobold style characters.

    People might not agree, but if we have a reptilian race I'd like if they didn't have boob sliders on them but rather had characteristics that defined male/female creatures (fancy plumage, build, etc)
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    Zeshio wrote: »
    Given the lore, I think some sort of avian/reptilian race would make the most sense. I'd actually love to see a draconic/kobold style race. It'd be fun to see both large reptilians as well as shorter kobold style characters.

    People might not agree, but if we have a reptilian race I'd like if they didn't have boob sliders on them but rather had characteristics that defined male/female creatures (fancy plumage, build, etc)

    I dont think Avians are included in the mix. Seems to be only a mix of 4 atm so far so... unless Intrepid is just being vague
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    Avians are not included, as per the Wiki.
  • GubiakGubiak Member
    Mostly leaning towards Charr/Gnoll aesthetic for a tank/fighter type character
    800px-%22Charr_Group%22_concept_art_1.jpg

    And Reptilian/Lizardmen type for an assassin character.
    da41df2e9e1d0b8ee545de18a814ecba.jpg

    I think the best way to do it would be to give a base sub-type ( like scales, fur or cat, lizard, dog features ) and build from there with multiple options for: Tails, claws, legs (whether you want more human - standing up or animallike - for hunched down pose), maws, type of fur, facial hair, braids etc.

    If you're gonna give us a race of mutants then let us have fun playing around with character creation to make something cool : D !
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    Gubiak wrote: »
    Mostly leaning towards Charr/Gnoll aesthetic for a tank/fighter type character
    800px-%22Charr_Group%22_concept_art_1.jpg

    And Reptilian/Lizardmen type for an assassin character.
    da41df2e9e1d0b8ee545de18a814ecba.jpg

    I think the best way to do it would be to give a base sub-type ( like scales, fur or cat, lizard, dog features ) and build from there with multiple options for: Tails, claws, legs (whether you want more human - standing up or animallike - for hunched down pose), maws, type of fur, facial hair, braids etc.

    If you're gonna give us a race of mutants then let us have fun playing around with character creation to make something cool : D !

    I believe it's meant to be sliders. But I guess there will probably be some facial and body features we can pick
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    mrgfrh2c9e59.png
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • chiefbirdchiefbird Member, Alpha Two
    Whatever monstrosity the devs will come up with, I am looking forward to purging the land of vile creatures. Help live up to their name "the forgotten"
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    I wonder if you can have Dark Elves whether Blood Elves will also be possible.
    2a3b8ichz0pd.gif
  • ThexBlackxKnightThexBlackxKnight Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Neurath wrote: »
    I wonder if you can have Dark Elves whether Blood Elves will also be possible.

    You might be able to do dark elf like Tulnar , I posted a artwork of a Tulnar in this thread seems to suggest that.
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