Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
What customization options would you need to make the Tulnar of your Dreams?
Teyloune
Member, Phoenix Initiative, Hero of the People, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Hello Everytulnar,
We just had a really Interesting Conversation in Discord about what Character customization options people would like to see for their Tulnar, and I was asked to make this thread, so here we are.
Wiki Tulnar: https://ashesofcreation.wiki/Tulnar
How would you like your Tulnar to look?
Do you wanna go full Big and Bulky, with Hands that have Claws, and a Maw that could take a good bite out of a juicy steak?
Or do you maybe want to be a small Kobold-like creature that loves nothing more than mining and bathing?
I've barely seen anyone talk about Humanoid Tulnar.
Have you thought about, that a Humanoid Tulnar could be related to Giant-kin, Ogres or even Satyrs?
I personally would be very interested in getting to play something Inspired by the visuals of an Illithid (also known as Mindflayers).
I don't think I've ever gotten to play something awesome like that.
If Intrepid would give us a Character Costumisation Options that allow us to create something that looks visually inspired by an illithid, then suddendly we are in this Interesting position, where no other video game (that I know) offers the same.
We just had a really Interesting Conversation in Discord about what Character customization options people would like to see for their Tulnar, and I was asked to make this thread, so here we are.
Wiki Tulnar: https://ashesofcreation.wiki/Tulnar
How would you like your Tulnar to look?
Do you wanna go full Big and Bulky, with Hands that have Claws, and a Maw that could take a good bite out of a juicy steak?
Or do you maybe want to be a small Kobold-like creature that loves nothing more than mining and bathing?
I've barely seen anyone talk about Humanoid Tulnar.
Have you thought about, that a Humanoid Tulnar could be related to Giant-kin, Ogres or even Satyrs?
I personally would be very interested in getting to play something Inspired by the visuals of an Illithid (also known as Mindflayers).
I don't think I've ever gotten to play something awesome like that.
If Intrepid would give us a Character Costumisation Options that allow us to create something that looks visually inspired by an illithid, then suddendly we are in this Interesting position, where no other video game (that I know) offers the same.
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Comments
I'm a big fan of lizardmen from warhammer. The closer i can get to a saurus or kroxigor, the happier i'd be.
i'd enjoy being a beefy lizard boy.
All kidding and crusading aside, Tulnar certainly have a lot of potential depending on what we get.
Personally I would like to be able to create something like a werewolf.
On the inverse I would love for there to be a wide range of heights and body builds so I could make kobolds like the OP wants.
Ah sweet I found the old pic I used for my boy. The first one is the original picture, and the 2nd one is after he turned into a paladin with some simple photoshop.
Sla'har Odar (Slaughter is kinda the base word). Had so much fun with this character.
This Wolf look would be perfect. Or maybe a Sarnak looking dragon kin from EQ2.
This mostly includes things like that scaly beard, fins that span across the cheeks, horned eyebrows, and the crest that acts as the "hair". Also, things like various types of teeth would be great. Like long, blunt, short, broken etc.
Here is an expanded view of potential facial features (imgur gallery of 7 pics):
https://imgur.com/gallery/bqYFR26
Very important feature devs should not forget about, is a tail slider. I am sure there are many who hate tails on player models (proven by the popularity of no tail mods in skyrim xD). Would also be very cool if we were able to have claw like hands and lizard-like feet. Ah yes, don't forget colour of the hide. Light Brown and Green are a bare minimum we should have.
Actually...this image shows very well how the body would look like... tho maybe make the arms and shoulders more in scale with the rest of the body:
While the appearance looks cool, there is an obvious visible problem of body scaling (neverwinter online is pretty infamous for it).
Now, enough of Dragonborn. What about lizardmen? As @mackstackerson said, Saurians from Warhammer would be an awesome addition to Tulnar. Badass example:
I think with that, we should also have thickness slider for tail in case there are those who want to be big bulky lizardmen.
So far these are my ideas. Argue, or support as you wish
I think I remember Steven saying there wouldn't be much in the way of bird options, but heck, raptors had feathers so..
Everyone tends to think Dragonborn because of their sort of dnd-fantasy inspiration, and I'd be totally okay with that. Dragonborn, Kobolds, Argonians, Lizardfolk, Khajiit, Charr, Kig-yar, whatever. Throw it in a blender and surprise me Steven.
To be a bit more concise... I'd like to see bears (pic unrelated /s), after launch I'd loooove to see an avian race, an insect variant(s), and for them to really play around with more original designs.
I would go Leonin or as close as I can. Favorite DnD race of all time
Ajani Goldmane is such an iconic figure from Magic The Gathering for me. Leonins shall be accepted among the ranks fo the Verran Inquisition. They are too noble a race to mingle with the rest of the Tulnar
Haven't played magic, but this is how i always imagined my Leonin paladin looking like.
I am quite new to Ashes (said it before, New World refugee after..well, we all know what happened), so i didn't actually know what the Tulnar were supposed to be. To have a one race that could be modified it...brilliant. Like 100% brilliant. Actually made a post about more races and it didn't go particularly well (kinda devolved into a discussion about race change) but this could just take care of that. Balance all Tulnar together and the rest is aesthetics. Fantastic idea. Now let's see if we can actually get all the different variations we imagine
Imagine if (and I say imagine bc it depends on a lot of factors) out of the Tulnar, sub-races start appearing. Dragonborn, rabbitfolk, leonin etc. It would be amazing if the people playing them could add to the lore, on how their life as a sub race of Tulnar was different to the other sub races. Maybe rabbitfolk stayed closer to the surface and interacted with rabbits a lot, Dragonborn were...am..born deep into the earth, next to an active volcano that had fire salamanders (or some dragons) there.
It depends on what the story for the Tulnar actually will be and how in depth we can modify them
Something like this
Thats not what the tulnar are for xP
I never considered that the Tulnar could be Illithid. I will main Tulnar if I can be an Illithid.
This is my personal feedback, shared to help the game thrive in its niche.
I’ll be honest I really don’t want neon fursona colors to be options at all
Except...that kind of are. Granted the "race" as a whole is comprised of a lot of other races...it's more of a faction than a race really. Who's to say a dwarf didn't get snu snu'd by an orc.
Yeah but that would assume the mindflayers are in control or pretending to be good for survival. I cannot imagine a good mindflayer, hell I cant even imagine a neutral one.
Sure they "Work well with others" but that's because they love to brainwash people into working for them!
Technically, he is not wrong.
.
That's only for the in-game armor though. Looking at the player crafted items, it says that players can influence how the armor would look, so yeh! The armor you find in game will be locked for species, but player designed armor will look different.
TO me depends on the DM...
"DM Vhaeyne" will bend the stars for his players if they have a plausible backstory to explain why their Illithid is no longer evil. Likewise, if they come at me with some nonsense I can't imagine I would not allow it.
In general, I agree with everything you said. It would take a hell of a backstory for me to allow a player to play a non-evil mindflayer.
This is my personal feedback, shared to help the game thrive in its niche.