JustVine wrote: » Also if you are really interested about the wolves vs sheep thing I linked to sources about it in my original post. But I don't actually care to increase your understanding through explaining it in forum. Explaining things to you typically takes a lot of work.
Dygz wrote: » JustVine wrote: » Also if you are really interested about the wolves vs sheep thing I linked to sources about it in my original post. But I don't actually care to increase your understanding through explaining it in forum. Explaining things to you typically takes a lot of work. I think what I mean is that I don't understand how you are relating what Steven said to wolves - in some manner that we didn't already know. You were expecting that Corruption would infect groups and guilds and now that it's confirmed that's not the case, one group that looked like wolves are now suddenly sheep? But, if you don't want to explain that's fine.
Azherae wrote: » Okeydoke wrote: » Just watched the vod, I don't even know what tattoo based respec means. No idea what that's even talking about, gonna have to re listen to it. And I of course agree with Steven's thoughts about guild corruption. But I know the split body leaning Steven said they have right now is probably a disappointment for you Azherae. It sucks that we aren't all going to be pleased with certain things. There are certain things I'm not pleased with and there will probably be more as systems get fleshed out and tweaked. But I know combat is a big one, not just some small thing. He said that's the way they're "leaning" so technically anything's possible still. But who knows how free movement combat would ultimately turn out (if that's what's chosen), you might end up liking it in some kind of way, or maybe the way it feels on a certain class. I dunno, grasping at straws here. Just sucks. It'd suck for me if it didn't go my way, sucks for you if it doesn't go your way. So it just sucks either way in a sense. When Intrepid gives information, it builds up 'faith', something like when a politician talks. "Design Capital", let's say. When there's a 'gaffe' or a 'slip', some of that is spent or lost. It's a combination of 'trust' and 'the veil'. Affects different people differently and because it's subjective, it's possible for a listener to misinterpret a situation. Steven 'spent all his design capital' for ME in a few words, during that stream. I learned that the 'combo system issue' that I saw in the test is probably a real thing with a real problem, through a set of small hints. I learned that they're still in the pitch phase for certain things despite making a decision based on a flawed test. I learned that they're still in the modeling phase for Node positions/simulation to the point where 'developers are offering models written in Java and these are somehow impressing people'. I learned that the reason we didn't see things above Village wasn't necessarily because they were 'working but not stable' but because they might not be working or properly simulated yet either. I learned that the combat system which is basically rudimentary and doesn't currently address any of the things that would cause the game to have a balanced base in my opinion is 'good and we're going forward'. I learned that the risk vs reward aspect isn't actually 100%, there are ways it doesn't apply and things it doesn't apply to, that can easily be manipulated, and I lost a lot of faith in why it's that way, which leads to a lot of change in the open-world interaction. Basically that 'those who step forward' take risks, those who 'pull at their heels' risk 'less than they risk by stepping forward'. I expected some hint or announcement of what they're doing about Jeff Bard leaving, but I guess that will come later... maybe. Steven 'spent all his capital' for me. It's not to say Intrepid can't build up more of it, but when you've been told a lot of things that 'could go either way', and someone suddenly presents you with multiple signs that it all means the opposite of what you believed, 'philosophically', it's easy to shift. I had faith before. I only have cautious wariness now. But it is also true to say that I didn't think I was part of the target audience for this game before, except for the faith. Now that it's gone, I don't anymore. Hopefully, they continue to do as they always do, transparently show things, rebuild it, or don't. I like being able to know that they're still testing models for the NodeWorld simulation at this point. I just don't like the implication of it relative to the status of development and design. Steven 'reframed the narrative' for me in little ways, as someone who has worked in similar levels of projects in a different industry, and a lot of things I saw but didn't speak on before, now have a decidedly different 'cast' to them. But, absolutely nothing confirmable, as always, it's all speculation and bias. I just, as mentioned prior, never specifically thought I was part of the target audience, and I lost all of the 'stuff that was starting to make me believe that'.
Okeydoke wrote: » Just watched the vod, I don't even know what tattoo based respec means. No idea what that's even talking about, gonna have to re listen to it. And I of course agree with Steven's thoughts about guild corruption. But I know the split body leaning Steven said they have right now is probably a disappointment for you Azherae. It sucks that we aren't all going to be pleased with certain things. There are certain things I'm not pleased with and there will probably be more as systems get fleshed out and tweaked. But I know combat is a big one, not just some small thing. He said that's the way they're "leaning" so technically anything's possible still. But who knows how free movement combat would ultimately turn out (if that's what's chosen), you might end up liking it in some kind of way, or maybe the way it feels on a certain class. I dunno, grasping at straws here. Just sucks. It'd suck for me if it didn't go my way, sucks for you if it doesn't go your way. So it just sucks either way in a sense.
JustVine wrote: » I don't think I could have been clearer. It has nothing to do with the group thing and everything to do with his thought process. I have no stance regarding group corruption specifically.
Okeydoke wrote: » I could be wrong dygz but I think he's saying he thought steven had a more hardline stance on corruption and that it'd be so harsh that essentially no one would ever risk corruption. This is a line of thought from phase 2 of the militant pvers handbook. If you can't abolish the system, castrate/neuter it to meaninglessness.
bloodprophet wrote: » The corruption system is only there to protect the sheep. Many of the wolves have called for it to be removed or lessened so they can hunt at will. Why you think the hunters(wolves) want to be punished for hunting?
Vhaeyne wrote: » I was going to ask this in the related thread, but I feel this question is specific enough to need a separate thread. I think I am not. I love the idea of AoC. That's why I'm here. But I'm casual these days. I am looking forward to a multi-layered, rich, dynamic world to hang out in, but I will never again be able to invest time like it's a job (I am perfectly ok with not having "elite" items since I don't have the time to invest...I hate ptw). I can't find my account info on the webpage anymore. I don't even know if I will have access to any testing phase (I paid 300+ dollars at one point...so I think I might? ) but because of my time limitations I know I may not be able to contribute much to testing, so again, I don't think I'm their target audience. I'm ok with all that though.
Neurath wrote: » bloodprophet wrote: » The corruption system is only there to protect the sheep. Many of the wolves have called for it to be removed or lessened so they can hunt at will. Why you think the hunters(wolves) want to be punished for hunting? I made a joke over a year ago about the removal of the corruption system. It turned into a 4 or 5 hour debate with Noanni lol.
George Black wrote: » The corruption system works fine since 2003. There wont be guild/group corruption bs. Move along.