Vaknar wrote: » I find the idea of having an RP friendly tag on servers just making it so players know that that server might have more like-minded players very interesting, though!
daveywavey wrote: » Ok, not sure how having a dedicated RP server would have solved any of those, though. I'd suggest the chat spam one would be reportable.
Dygz wrote: » Vaknar wrote: » I find the idea of having an RP friendly tag on servers just making it so players know that that server might have more like-minded players very interesting, though! That's just a sign for griefing/disruption if the devs are not going to enforce/referee that tag.
Kesthely wrote: » daveywavey wrote: » Ok, not sure how having a dedicated RP server would have solved any of those, though. I'd suggest the chat spam one would be reportable. The community would resort that. If the server was a rp server, such behaviour would get noted not only by the people in question, but also onlookers. They would receive a bad reputation, and have trouble getting into guilds, etc.
Kesthely wrote: » The rp tag is designated to find like minded people, nothing more nothing less.
Kesthely wrote: » Not necessarily. What i'm hoping, no what i'm convinced that will happen, is that the community will sort out that behavior. If you are toxic, expect people to treat you as a toxic being. Ashes is not an instanced game where you can join a new party by the press of a button, get teleported there and revel in anonymity. people will know each other, will like and dislike each other, but they'll also respond to each other when something gets reported. If a player misbehaves it will have long lasting effects for him on that server. Any server
Dygz wrote: » What you're hoping for and how gamers play are probably not the same thing. As the NW devs learned the hard way.
Kesthely wrote: » They do not. contradict . The game will be exactly the same, except people with a similar mindset will choose for that server, and those who do not want to rp will not choose it. As for additional rules their don't have to be any. the communities on the rp server will make their own rules.
Noaani wrote: » Some Stuff
Noaani wrote: » So far, you have said you'd like a thing, and said that you would like it based on some things that happened in other games that are not even remotely comparable to Ashes (comparing WoW original release to an MMO releasing now is about the same as comparing a car from the 1930's to one made now - different technology, different pace, different purpose, different user mindset, different things will happen).
Kesthely wrote: » Second you'd want people to be respectfull towards other rp ers. You want to create a guild that goes around and slaughter ERP ers? fine! do that, but have in your or your guild description some story why your doing that.
You can choose who you affiliate yourself with (or create a guild yourself) and thus choose the rules. Some guilds will hard enforce RP all the time, some will not, On an rp server preparations for guild wars would sometimes go differently while in other servers the alliances are forged out of game in comms like discord, on an rp server they might be forged in character in a specific location.
On those that do my immersion is higher due to "normal" names. People are generally more respectfull when you rp. on servers that don't, you get your occasional whisper of "nerd", "geek", or worse. You get disrespected more, and with some names your immersion is less.
This is not true, If you want to use a car analogy Then wow classic would be driving a 3 year old station wagon, New world a new Golf GTI, and Ashes a new racecar that comes out in (hopefully 2 years) Thing is that those drivers (and players) will trade in their cars for the hot new racecar. And the driver (or player) will still be as good as or bad as a driver (or player) as he is now.
Noaani wrote: » When a name like X Æ A- 12 is a valid name in the real world
Kesthely wrote: » I tried to explain to you that besides the rp tag to attacrt like minded players nothing will fundamentaly change or needs extra "carebearing" then on other servers.
Names that would be fitting in the world of ashes. Eg. nobody is going to name their child "733t ma93" or "asgagaeg" or any other kind of just a bunch of random letters. Things like that break or add to the immersion.
If you keep the ganking to a reasonable level (say betwen 5-10 times per encounter) It shouldn't be reportable.
Noaani wrote: » It sounds to me like you just enjoy reporting people that are not conforming to your idea of enjoyment, honestly.