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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
This would be: Node Sieges
https://ashesofcreation.wiki/Node_sieges
This link may help you: https://ashesofcreation.wiki/Security_systems
This link may help you: https://ashesofcreation.wiki/Addons
"Controller support will likely be something we work on closer to launch.[66] – Steven Sharif"
https://ashesofcreation.wiki/User_interface#Controller_support
"Players cannot PvP while inside (the footprint of)[1] a freehold (except following a successful node siege).[2][3]
Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[4]
https://ashesofcreation.wiki/Safe_zones
Freehold and Player Stall are safe. Everywhere else, you're fair game.
"Will players have the ability to play the bad guy without actually killing or stealing items from other players and using the corruption system? For example, 1 player has to escort an NPC and another is tasked with killing said NPC"
I mean without some kind of other mechanics, since the defender has a clear advantage, I could easily see Metropolis nodes being located near starting areas.
My guess is though, it will probably be beneficial to level a node to level 6 that is closer to "high value" materials, which my guess is will not be located near starting areas. So it will be on the players to coordinate ahead of time.
Also, I could see high level players needed to level past a certain stage, and higher-level players able to contribute quite a bit more to node progress.
Genesis Guild Discord
Built in systems dont always work. I look at New World currently, where bots can get to max level and keep doing their thing for a long time before "the system" gets them, if at all.
If I take the last one , can I us the caravan on a heavy defensive one , with a other mount ?
How much space will there be in the freehold if I put this cosmetic ?
Can I wear heavy armor with this leather skin ?
Does the mount skin apply on any thing other than feline one ?
en. Visual customization like in Mortal Online 2 where, let's say for crafting a sword, you can select between multiple hilts, blades, crossguard, pommel etc. to get a sword to look how you want it to?
If this was not yet considered, or thought about, I would consider this a possibility to make the weaponsmith and/or armorsmith a more lucrative life skill, to get people to not only want to do animal husbandry or taming as you are "advertising" it as such an in depth and cool system
Example: if I create a mage/tank will my passive skills tree open the ability for me to put points into damage mitigation, which wasn't an option for primary archetype of mage by itself?
If a player decide to attack someone (let's say to defend his grinding spot from someone just tagging mobs) and that intruder doesn't fight back in purpose, does he still get corruption and how bad could it be for that player ?
In other words is it not possible that this corruption system will be abusable by people who want to force others into getting corruption just to take advantage on the next fights ?
twitch.tv/ashesofcreation
A little scroll down the Security Systems page shows the following:
"Game masters (GMs) will be present and active on Ashes of Creation servers.[5]"
It's almost like I linked it for you for a reason...
EDIT: Found the answer in an interview with Asmon while steven was driving to Los Vegas.
This link may help you: https://ashesofcreation.wiki/Marriage