Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
We know Kings/Queens can be Mayor, but can Guilds control multiple Guild Castles at the same time as well?
Have there been more talk involving voice over?
Maybe AI voice over for minor quests?
Paid voice over for raids and larger quest lines?
Introduce a campain for those in the community willing to even volunteer to do voice overs? (if budget and time is the issue)
The reason for this question: I'm still playing SWTOR and the game has been taken over by damage monkeys who only care about stats (kills, damage done, etc.) which leaves anyone stuck playing with them frustrated that it's impossible to win a match. Could we, perhaps, block people so that we never have to get grouped with them through match-making, etc.? Whether it's normal group play or PvP matches. There needs to be a way to not be forced into troll groups. Thanks.
1:Do you plan to implement something like this and if so, would they be quests that don’t hinder the leveling process but give substantial rewards? Such as say a quest for an armor smith to make a special set of armor that when completed has had them make a good set of armor and a substantial amount of XP towards the class.
2: One last thing would be if anything, when you reach max level in either of the classes a hidden npc be unlocked that would give a quest with a very special reward
Sorry for the long question(s). I hope you have been having a good day Steve and friends I hope you have fun 🫶🏻
E.g.: [Riverlands (lvl range)] with the text floating like water across the top center. and the animation being unique for each biome.
This was one of the greatest disconnects I had with the SquareEnix Development team. Never really knowing what was going on live, and having to wait for the translated transcripts to hit the Forums later, or trying to find a Twitch livestream one of the community members was live-translating in, etc.
Square Enix is a Multi-Dollar company, but they never provide live translation into the languages their game is offered in. (JP, EN, GR, FR) and when they rarely do have a live translator, it's only in English.
-It would be nice to have before launch, but AFTER Ashes launches,
Will Intrepid Studios provide live translation during their streamed events, or offer a livestream in each language their game is offered in.
Thank you!
Veil Mistwarden
Will players be able to create their own NPCs? Specifically, I loved how Dragon's Dogma made everyone make one. Then you could globally share it among your friends list. This NPC was basically an AI player. It leveled, you gave it skills, armor and weapons. You customized how it looked.
I was wondering if y'all had any plans for something along this lines in the future of the game?
I made an article in regards to my thoughts about this incase you wanted more in-depth information.
https://forums.ashesofcreation.com/discussion/47828/customized-npc-creation#latest
For example, in Archeage I could have a boat full of large catches and players who didn't even own a pole could reap all the benefits of my hours of catches in a matter of minutes without any investment by attacking with a full guild of people when I was fishing solo or with one or two friends. Also mining nodes were often camped in rotation by botters or large guilds would wipe out individual or small group gatherers in areas with a high quantity of resource nodes to have a monopoly on them.
I'm curious what Steven thinks on this since he played a lot of Archeage.
Omg... the entitlement. People are busy you know, with real stuff.
Are u planing on removing/redesigning the name plates? They seem kind of 'Warhammer online' they can be wayy better.
Also, can you pleaseee bless us with some combat footage, or even a abilities demonstration video
Don't know if this was asked already but, wouldnt it be interesting to implement a wide bounty system that certain guild/players can place through a NPC - I.E a bounty on targets where people from other places can chase them and reward becomes bigger the longer they/he stay alive /etc (imagine if it lasts for days/weeks).. just a suggestion
thank youu