Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
I can deal with that 1/10,000 edge case.
If it’s a flying mount I expect not only player can fight on flying mount and flying mount has special skilled like take off makes huge wind pressure to push enemies around it and take off to flee.
Another good reason to make it so people can prevent mounting. But I say, outside of a siege, flying mounts should be interruptible seeing as they dont seem to be intended as combat mounts outside of sieges, but we don't know that for sure..
mark 54:09
Flying mounts can only be mounted at a Royal Stables at a Castle or in Town, so... we don't have to worry about people trying to mount them mid-combat.
Thats actually a relief