Foni wrote: » It looked similar to the old ranger video I saw years ago. People play WoW for its nostalgia not for its combat and ashes will not have any nostalgia to benefit from.
WHIT3ROS3 wrote: » If you want to aim, you can aim. What's the problem?
Dummo wrote: » WHIT3ROS3 wrote: » If you want to aim, you can aim. What's the problem? It's still tab targeting, really. I don't necessarily dislike tab targeting, but people act like the action camera is action combat.
WHIT3ROS3 wrote: » Dummo wrote: » WHIT3ROS3 wrote: » If you want to aim, you can aim. What's the problem? It's still tab targeting, really. I don't necessarily dislike tab targeting, but people act like the action camera is action combat. It's really not though. I think it is great from a gameplay POV to have the ability to switch over between Tab targeting and a type of action combat. I think the feel of gameplay and how it will cater to those different playstyles is going above and beyond to cater to players IMO. Both the Tab and Action elements looked smooth and responsive.
Dummo wrote: » It is tab targeting, but with an action camera - since it's not actually aiming, it has a lock.
NiKr wrote: » Dummo wrote: » It is tab targeting, but with an action camera - since it's not actually aiming, it has a lock. Yet Steven said that people can run into arrows that were loosened in action mode. Wouldn't that mean that it's action?
Dummo wrote: » If that is what he said, I assume that he meant in the area that the arrow is going. Just like you don't have to precisely aim at the target for the arrow to hit. And if not, I don't see that happening often, since you'll be aiming somewhat near someone if your intention is to hit that person - and if that is the case, the lock will make your arrow hit the target anyway.
NiKr wrote: » Dummo wrote: » If that is what he said, I assume that he meant in the area that the arrow is going. Just like you don't have to precisely aim at the target for the arrow to hit. And if not, I don't see that happening often, since you'll be aiming somewhat near someone if your intention is to hit that person - and if that is the case, the lock will make your arrow hit the target anyway. How is that different from any action combat projectiles though? You literally just shoot in some direction and if another player happens to then move into the way of your projectile he gets hit. Now there's a chance Steven misspoke, but that'd be one hell of a misspeak so I don't think he did. And if arrows are projectile I'd hope/assume that magic missiles are too. At which point you have yourself an action range combat. I'd assume that if you aim at a crowd of people the soft lock will in fact just make your attacks hit one target, but if you're on top of a wall during a siege with a group of archers and yall are just unloading onto the ground before the gates, anyone who steps into that line of fire should be hit with those arrows even though they were loosened w/o a lock on. To me that sounds like as much of an action combat mechanic as anything can be.
WHIT3ROS3 wrote: » Azherae wrote: » I still can't wrap my head around how they are going to pull it off to be perfectly honest. 6 different stages of Node development with 9 different potential racial outcomes for each of the stages. and we haven't even seen the full development of one... Racial traits will change the skins of buildings, but is not like they are introducing a entirely new city per node per race.
Azherae wrote: » I still can't wrap my head around how they are going to pull it off to be perfectly honest. 6 different stages of Node development with 9 different potential racial outcomes for each of the stages. and we haven't even seen the full development of one...
Magic Man wrote: » Well it is sad and a thing of the past. But that doesn't mean there is no market for it. People play FFXIV and WoW and most of them are generally fine with it. As you can also see from the snarky boomers people from this post, it is the type of combat many MMORPGers are used to and they'll defend it. Now that doesn't mean that action combat has no place in the upcoming MMOs, including Ashes. We'll just have to wait and see.