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The Implications of the Removal of Crossbows/Potion Launchers

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Comments

  • GalvyrGalvyr Member, Alpha One, Alpha Two, Early Alpha Two
    Abarat wrote: »
    Intrepid makes the map bigger to make the game actually work and be fun... Scope Creep!!!!!

    Intrepid makes a tiny change to help move things along which has a minimal impact on anything... they have given up and are ruining the game!

    The sense of entitlement from the community is getting out of hand imo.

    I'm not saying that. This is the first decision I've really disagreed with after two and a half years of following this game.
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    Branchlers almost made me quit prematurely. Jinn are far more to my taste. I believe crossbow is in the same vein. There are other weapons. If crossbow was never copied from Apoc to the MMO wiki we would not have this issue.
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  • GalvyrGalvyr Member, Alpha One, Alpha Two, Early Alpha Two
    edited March 2023
    Azherae wrote: »
    I think I didn't actually do what the thread asked and voice a full opinion, so here goes.

    This sucks and is a bad look, to me.

    I can empathize with the people it affects because of their class fantasy, and while I don't share it explicitly, I do like that weapon and the things some games do with it.

    The reason given for the change seems really suspicious to me, and has tipped my group much closer to 'sooo... what's your refund policy again?' territory.

    We want to care about this game still, but certain things are 'making it difficult'. That's fine, not every game is for everyone and changes are part of development. Some changes will lose some people. Crossbows alone will not lose us, but the implication of the reason Steven gave for their removal sounds like it may lead to a game we won't end up playing.

    For whatever that's worth.

    Right and that's why it's important to make our voices heard and discuss it. Well said. I'm more focused on public perception. You talk to someone random and say, “Hey Intrepid cut crossbows out of the game, because it was slowing down development.” They laugh and respond with “How? It's just a crossbow. What's going on over there.” It doesn't matter what the realities of were when developing the crossbow. It matters what the perception is and the perception isn't good.
  • AbaratAbarat Member, Alpha One, Alpha Two, Early Alpha Two
    edited March 2023
    Galvyr wrote: »

    Right and that's why it's important to make our voices heard and discuss it. Well said. I'm more focused on public perception. You talk to someone random and say, “Hey Intrepid cut crossbows out of the game, because it was slowing down development.” They laugh and respond with “How? It's just a crossbow. What's going on over there.” It doesn't matter what the realities of were when developing the crossbow. It matters what the perception is and the perception isn't good.

    If you reject their stated reason as untrue, I am intensely interested in what you believe the real reason is and why it creates such a "bad look"?
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Abarat wrote: »
    Galvyr wrote: »

    Right and that's why it's important to make our voices heard and discuss it. Well said. I'm more focused on public perception. You talk to someone random and say, “Hey Intrepid cut crossbows out of the game, because it was slowing down development.” They laugh and respond with “How? It's just a crossbow. What's going on over there.” It doesn't matter what the realities of were when developing the crossbow. It matters what the perception is and the perception isn't good.

    If you reject their stated reason as untrue, I am intensely interested in what you believe the real reason is and why it creates such a "bad look"?

    It doesn't create a bad look because it is untrue.

    It does it for some people (at least me and everyone I know, especially my animators), if you accept it as completely true.

    It is considerably harder to properly get a good animation-feeling for a melee weapon swing than a crossbow, as I understand it. Maybe they wanted a level of fidelity in crossbow-handling animation that is not the norm for games with this weapon, and they cut it because they were not willing to compromise on it.

    But that doesn't seem like it should be a unilateral decision either in this type of development.

    "Hey guys we couldn't make all of your characters load the crossbow perfectly in the animations so we decided to just cut them out of the game entirely."

    Huh?
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
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