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Comments
I mean, you could have ten thousand people reply to that poll, it still wouldn'tlead to any conclusions other than the conclusion that the poll was poorly done.
While rocks, trees, plants, fish, etc. are environment, I am of the opinion they aren't a "versus". It's the living environment that you encounter while harvesting that is the "versus". Chopping a tree isn't the "versus". Killing the spider to get to that tree is. So, yes, my opinion remains.
The way you set up the question and attempted to receive only yes or no answers is pushing a certain narrative and you know it. There are a million ways to more efficiently ask what you are pretending you were asking now.
See, in my opinion, everything other than that last sentence is correct.
Chopping a tree isnt "versus", and thus is not PvE.
Killing the spider is PvE.
However, if there is no spider, how can chopping that tree be PvE?
Further, if chopping that tree is PvE content due to needing to kill a spider to get to it, doesnt that make everything PvE content? You need kill that spider to chop that tree to turn that tree in to a ship to sail on the ocean to kill other players.
Thus, ocean based PvP is PvE because you needed to kill that spider.
To further complicate the matter,what if it is a player you need to kill to get to that tree? Is harvesting now a PvP activity?
To me, it makes much more sense to assume each is ita own activity. Killing the spider is an activity. Chopping the tree is an activity, crafting the ship is an activity, and fighting other players on the ocean is an activity.
In this case, that would be PvE, harvesting, crafting then PvP activities.
Perhaps I am missing something, but that seems to make a lot more sense to me.
No and I already addressed that theory of "narrative" before, doesn't get any more legitimate by repeating it.
I am sure there are but unfortunately I am none of the million people who were capable of doing it better, while none of the people who could do it better made any effort to do it at all. It is what it is. And don't do this "you are pretending to XYZ" stuff. Like Noaani you are no mind reader and trying to tell others "LOOK I can read minds and am the authority when it comes to declaring what others truly are up to" is not exactly a good look.
This is indeed correct from Kilion here.
It is a fairly clear cut case of Hanlon's Razor on his part.
Very good points. I enjoy hearing your opinion. I can certainly agree that we can get very granular with the way we define activities in this game. Perhaps PvX is most appropriate? Where X is what you see it as. In my original post in this thread, I did differentiate between PvE and PvP activities as I believe it relates to harvesting.
Just thought of this (as just my opinion): If a low-level player gets 1 shot by a high-level player, I do not consider that PvP (simply because a player killed a player). But that's off-subject for this discussion
I agree with your last point entirely- in order for me to consider it PvP, there must be an ability from both sides to be able to at least inflict damage on the other side.
As to calling harvesting PvX, since that is t a very well defined term you absolutely could.
However, my preference is to not try to.define every action in an MMO with a Pv*.
To me, PvP is fighting other players (see above).
PvE is fighting mobs.
Chopping down a tree is harvesting.
Turning that wood in to a ship is crafting.
Each is it's own thing, but the pursuit of one may require others to take place.
Just because you mention something doesn't mean I have to absolve you of err. I read what you typed, don't believe you. You're back-pedaling.
I tried to stay away from replying to this, but I just need to know. What dastardly narrative is this ne'er do well Killion trying to push? It's certainly possible this is a deep state (who do not like critical thinking) plot to oversimplify public MMORPG discourse into simple yes or no answers to questions that on the surface are simple yes or no questions, but in reality can be so much more if you think very long and very hard about it. You seem wise in the ways of indoctrination, however, so please teach my sheeply brain the Truth.
pvp isnt always about killing another player. pvp is about competing with another player and killing someone is just a form of competition.
if there is a flower on the map and you and me want to gather it, we run towards the flower, use our dashes, etc, whoever gets to the flower first wins. that's the competition. if I kill you before you gather the flower, that is also competition. if I have my guild waiting for the flower to spawn, to get it and prevent others from getting it, that is also competition.
if I chop 100 trees and you can only chop 50 because I took the rest, that's a competition. I'm selling 100 and you are selling 50, I'm making more money.
pvp just means you have to compete against another player for an objective. fall guys its a PVP game. parchis and monopoly are also pvp games, and so its chess.
if gathering the flower involved, for example, going inside a dungeon, killing ai controlled monsters, and gathering the flower, then it would be a PVE activity. if other players were involved, it would be a PVP or pvx activity.
Doesn't matter if it's a 1 shot.
Player acted upon another player.
Just as if a UFC fight happened and only 1 punch occurred and it was a KO, it was still PvP ( person vs person ).
And yet, many commentators will say that a fight over in one punch wasnt a fight at all...