Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
But I think your atk would become 2+ x2of the OE bonus, because the bonus would get multiplied by the passive or stats or whatever.
Just clarifying what I think they gonna do.
Is it 50% of character power, at 0 levels of OE, where OE will then give even further bonuses like what I think (so gear reaches even more than 50% of power)
Or, it 50% of character power at any level of OE. due to passive multipliers.
I find it would be strange to be 50% at any level, because I can compare a naked guy to two different guys, one with OE0 and one with OE7, all with the same passives. The context that makes the most sense to me is, 50% at OE0.
I see it less than that though cause I'm taking into account the safe levels of enhancing. It be more like you do 2-4 extra dmg. Because this values for 50% of your power from gear is so tight there is little room for anything.
im done all the safe tinfoil and still lost lmao. If i enhance this only after i fail like 6 times and make sure i have like 8 extra i will get it for sure xD.
The game isn't hardcore, it isn't midcore... it's softcore.. debate or discuss it all you like. They marketed and lured in many softcore and mainstream gamers. This means it probably wont matter what kind of logic we put behind a lot of systems with our opinions on the forums, the majority will get what they want sooner or later. Pre-launch, post launch, they'll cave because of lack of decisiveness.
It's just the unfortunate truth about transparent development. As an example. say they have 100 000 A2 testers who paid 500$ to get into it, many of those consumers could just be looking for WOW 2 in UE5. So their feedback is going to push that agenda. But the funny thing is, they'll probably be the majority because of streamers and youtubers also trying to push that agenda. They'll sponsor and use the streamers to boost their player count and subscription goals just like many before.
Based on a lot of discussions on these forums and dev video's... it's quite evident.
I like the optimism lol
Aren't you the dps meter and instanced dungeon guy?
lol
That's what PvX means.
Hardcore PvPers and hardcore PvEers will not like the game.
PvE = Player vs Environment
PvP = Player vs Player
PvX = Player vs Everything
PvX implies you can achieve the same experience through various paths. One can level through PvE, one can level through PvP and/or even crafting. Ways to gain experience to level relatively to scale of "balance".
You can have PvX softcore, PvX hardcore etc.
But you're right, it's not a hardcore game, far from it. All they need is a care bear cultist to summon the greatest of evils... CAREBEAR KARENS.
it's definitely on the softcore side of the spectrum. Nothing wrong with that.
What would you consider an equivalent softcore game and why? I still don't think the game is softcore.
it's softcore, explain to me why it's not
Its not softcore because everything is relative. You can have hardcore players and softcore players. The game design is not designed to be softcore because the levelling is protracted, the pvp events change the narrative, the world oceans are corruption free and the challenges are harder than softer on the scale of difficulty.
well, that's some good fluff I'll give you credit for that vague reply.
It's a softcore game with "hardcore"-like features diluted down to a nice marshmallow like design. You can imagine however hardcore you think it is. It's not full care bear but it reminds me of a build your own cupcake station with a bunch of toppings to choose from. Sure, people can play it as hardcore as they want within the games design but going past that is quite delusional. It doesn't even hit the mid-core design standards especially if going by the risk vs reward scale.
Expectations vs Reality.
Dont worry, there's lots stuck on the hype-train with imaginations running rampant from buzz words and copium. If you actually take the time to evaluate and look at the game features in a bigger picture, there is not as much risk in comparison to the reward. Take marketing into effect, it's going to attract a very softcore demographic and currently already has predominately and will continue to do so because of thematic and feature design.
As I said, it's a not a bad thing per se, it's just what it is and there's lots of softcore games with similar features to compare it to assuming one can even tell the difference from an actual hardcore experience.
Did i ever think it was going to be on the hardcore side of the scale? no. They've made that clear a long time ago. Does seem like they don't even want it to be on the mid-core scale. I wonder if it will even keep me entertained for than a couple months with above casual hours.
I currently don't see my self wanting to fork over hundreds of dollars for an alpha 2 key and pointless cosmetics. Hope they prove me wrong! lol
There are softcore, midcore and hardcore elements. Ashes tries to cater to all three. It is an inherent flaw. However, the core principles do have hardcore elements, thus, the overall design can't be stated to be softcore. To be fair, you haven't played the game and neither have I. Therefore you can't really state the game is softcore and exclude midcore and hardcore aspects. It is true Ashes is not full loot. Its also true Ashes is not full PvP. Its also true Ashes is not full PvE. That is why the game is classified as PvX. The difficulty can be ramped in so many ways. Fighting zergs, fighting skilled players and fighting noobs. Each one has a different approach to the way a player will interact with the encounters.
It's softcore there skippy
If it's hardcore to what you're used to, I cant deny you that opinion or perspective. But by design and what they've announced in the past, it's NOT a hardcore game.
Its not hardcore to my standards. I believe there are more softcore elements than hardcore elements. I'd prefer no corruption system for a start. However, I am a hardcore player and it does cater to my interests in other elements. Therefore, its a mix of softcore, midcore and hardcore like I said.
It's a softcore game regardless of what personally appeals to you. Doesn't change anything.
It does change everything. Its softcore in your opinion. All we have is opinions lol. Same with combat pets.
no. we really going to waste more time on this?