Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
we? no. you can, have fun Skippy
Give a direct comparison to another softcore game. You said there's several of those that you can compare it to, so do it.
This is a point on someone that doesn't do PvP. All hardcore pvpers are interested in the game based on what we know of the pvp which is a perfect fit.
Legit just a WoW PvE player.
New world, now he cant use it.
what are these design elements that make a game hardcore?
are you talking about dying and losing your items like in albion or mortal online or are you talking about something else?
0 logic as usual, leave it to instanced dungeon andy
too easy
Yup you are proving you can't back up any of your statements all you can do is type . ) logic in your post at this point.
I can tell you now why the game is not softcore. The whole design philosophy has been created by old hardcore gamers. Which means the levelling is extremely long. There's no 1vs1 balance and you'll be nuked by your hard counter anyway. The ow pvp will be disastrous for you unless you're in at least an 8 person group. We've seen how the devs can't balance the healer, wait until we see the buffer. At least with the healer you can add anti-heal debuffs but anti-buff debuffs will still make players 100% efficient rather than over 100% efficient. Sure, you can throw in extra debuffs on top but then the debuffs have no counter and the debuffers will nuke everyone. How do you counter debuffs when buffs are already countered?
The dev's favourite bosses make the game softcore because the dungeons are based on old bosses which were really bad with bad mechanics. All the games the game is inspired by has had rubbish bosses though. However, at least we won't get a wow clone. Furthermore, the class structures come from Archeage which means the main classes are actually 8 and the rest are just variations with similar rotations. This means the balance will be extremely difficult to achieve but none existent due to the hardcore elements inherent between the base 8 which I mentioned before. Moving closer to one hard counter means you'll potentially have two hard counters or 1 and 1/2 hard counters but I digress back into hardcore issues lol.
too easy
keep going maybe you'll get to the simple revelation.
Do you not get dizzy from going in circles in all the conversations you have until you get the validation you're hoping for?
Too fixated to even notice I see.
.
A hardcore PvE player wouldn't play Ashes.
Will have to see how it ends up, but for now I dislike this.
To be fair, the only reason someone is going to play this game is because they don't want to play other games.
Leave the "fight upwards" to the skilled. Bye
There will be upwards fighting mate. Its just going to be rough.