Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans. Okay thank you. i'll try to the find the time for the exact details. but it may just be like caravans wont have collision with other caravans while on roads? Might make sense in terms of traffic... If you have several in an event, I don't see why they wouldn't have collision though, other wise players would just stack them and stack the abilities lol. I imagine the wreckage from the destroyed caravan is collision as well. yeah, that's my point. I thought everything has collision...if two ships smash into each other i hope damage occurs to one or both ships unless one is a trireme lol. That would be pretty cool. I don't see the sea having a shared road for a buff lol. I imagine trolls would make ramming fleets though but who knows especially considering if naval ships are expensive. EDIT: maybe the smaller ships wont be able to ram as efficient. But could be interesting with naval blockades as well. I used to play a star trek game. I think it was called 'Fleet Commander' but I could be mistaken. In the PvP scenarios you'd select ships to duel other players with. I always chose the Klingon Stealth Ship or the Federation Transport Ship and would just ram the enemy ships until we both blew up. Was terrific times.
Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans. Okay thank you. i'll try to the find the time for the exact details. but it may just be like caravans wont have collision with other caravans while on roads? Might make sense in terms of traffic... If you have several in an event, I don't see why they wouldn't have collision though, other wise players would just stack them and stack the abilities lol. I imagine the wreckage from the destroyed caravan is collision as well. yeah, that's my point. I thought everything has collision...if two ships smash into each other i hope damage occurs to one or both ships unless one is a trireme lol. That would be pretty cool. I don't see the sea having a shared road for a buff lol. I imagine trolls would make ramming fleets though but who knows especially considering if naval ships are expensive. EDIT: maybe the smaller ships wont be able to ram as efficient. But could be interesting with naval blockades as well.
Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans. Okay thank you. i'll try to the find the time for the exact details. but it may just be like caravans wont have collision with other caravans while on roads? Might make sense in terms of traffic... If you have several in an event, I don't see why they wouldn't have collision though, other wise players would just stack them and stack the abilities lol. I imagine the wreckage from the destroyed caravan is collision as well. yeah, that's my point. I thought everything has collision...if two ships smash into each other i hope damage occurs to one or both ships unless one is a trireme lol.
Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans. Okay thank you. i'll try to the find the time for the exact details. but it may just be like caravans wont have collision with other caravans while on roads? Might make sense in terms of traffic... If you have several in an event, I don't see why they wouldn't have collision though, other wise players would just stack them and stack the abilities lol. I imagine the wreckage from the destroyed caravan is collision as well.
Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans. Okay thank you. i'll try to the find the time for the exact details. but it may just be like caravans wont have collision with other caravans while on roads? Might make sense in terms of traffic...
Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans. Okay thank you. i'll try to the find the time for the exact details. but it may just be like caravans wont have collision with other caravans while on roads?
Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans. Okay thank you.
Enigmatic Sage wrote: » Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan? I think they mentioned that caravans dont have collision with other caravans.
Neurath wrote: » What I don't understand is what happens if the attackers bring another Caravan and block the caravan with a caravan. We know caravans will knock mounts and people out of the way and that a caravan has collision system superiority but what wins caravan vs caravan?
Azherae wrote: » Mag7spy wrote: » People pulling at hairs to try to find ways to make things a big deal, what is new lmao. Only argument you can make is how valuable it is to attack based on whatever indicators and they can have things show in ui information if they want, if it isn't clear enough. Just to be clear... you don't think that argument is important? Just saving OP some time, in case they 'haven't met you yet'.
Mag7spy wrote: » People pulling at hairs to try to find ways to make things a big deal, what is new lmao. Only argument you can make is how valuable it is to attack based on whatever indicators and they can have things show in ui information if they want, if it isn't clear enough.
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » People pulling at hairs to try to find ways to make things a big deal, what is new lmao. Only argument you can make is how valuable it is to attack based on whatever indicators and they can have things show in ui information if they want, if it isn't clear enough. Just to be clear... you don't think that argument is important? Just saving OP some time, in case they 'haven't met you yet'. He is exaggerating a issue to try to call it pay to win. The same issue (to him it isn't to me atm) that can occur if one earns cosmetics in game and does the same thing.
Kubitz2 wrote: » Yes. A caravan is owned by a player. And I'm saying that the amount of info you have on your enemy influences your decision making. I'm not talking about one guy attacking one coach. I'm talking about 20-30 bandits attacking a 5-10 coach caravan. If you have ever played medium to big scale PvP, you'll know, that the shotcaller often has to make his decisions on the battlefield info he can gather at a glance. (Whooaaaa...getting really excited here). Now imagine, he sees that default caravan, that has the big healing skill bauble dangling from his roof. Decision: Take down that coach first, before we engage the defenders. Or he sees that that coach has the blue glowing repulse thingy, that throws melees far away. Decision: Melees distract the defenders, while range destroys the coach. Oh and range has to attack from the front, so they are thrown ahead if they get caught by the pulse. Or he sees a default coach with all the high tier components, that make it faster. Decision: We got this battle, but that coach might get away, so kill it first. I could go on. I'm not saying that hiding some info would change the overall outcome of the battle, but it might make the difference for that poor guy, that didn't have the money to buy that skin and the shotcaller had more info on him than on the others. He sadly died and lost all his wares, before the reinforcement could arrive.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » People pulling at hairs to try to find ways to make things a big deal, what is new lmao. Only argument you can make is how valuable it is to attack based on whatever indicators and they can have things show in ui information if they want, if it isn't clear enough. Just to be clear... you don't think that argument is important? Just saving OP some time, in case they 'haven't met you yet'. He is exaggerating a issue to try to call it pay to win. The same issue (to him it isn't to me atm) that can occur if one earns cosmetics in game and does the same thing. I am no match for your Mithridacy Skill today...
NiKr wrote: » Playing the game confirmed p2w, cause you gotta pay for it.
Mag7spy wrote: » But if i buy 4 accounts am i more p2w ;o
Dungrim wrote: » So ultimately the crux of the issue presented is that, assuming that the alternate skin hides the tier level, applying a skin will allow players to hide a decked out caravan in plain sight causing people to attack without the full knowledge of what it is. I mean, firstly a big issue I see with the argument is that, we are going off of assumptions. It could just as easily be that each segment is altered to your skin, but clicking on the caravan gives you it's stats. It could also be a base skin, where the tier upgrades such as the added defenses are added onto which make tier differences obvious from the get go. But also, even if we assume that the upgrades are completely hidden and that they all look like the lowest tiered or even the highest tiered caravans, I fail to recognize the issue. The thing that would stop you taking over a caravan, or knowing if the caravan is worth anything, wouldn't be the caravan itself. It would be those accompanying the caravan. The caravan cannot fight you, nor can it run away without someone, so if you have a caravan that is surrounded by a tonne of heavily armoured people then I would take a good guess and say it is a higher value target.
Kubitz2 wrote: » Hal mentioned that the components and buffs a caravan has, will be visible and visually change as you upgrade them. This is a real problem, if you consider, that a caravan skin will probably work like a costume for the coach. There is no way that they will make seperate component visuals for each caravan skin. Even disguising how many beasts of burdens you have, or how much cargo you transport would be an advantage. A caravan skin will effectively be a camouflage suit, which gives you in game advantages and therefore a must have P2W item.
Solvryn wrote: » Kubitz2 wrote: » Hal mentioned that the components and buffs a caravan has, will be visible and visually change as you upgrade them. This is a real problem, if you consider, that a caravan skin will probably work like a costume for the coach. There is no way that they will make seperate component visuals for each caravan skin. Even disguising how many beasts of burdens you have, or how much cargo you transport would be an advantage. A caravan skin will effectively be a camouflage suit, which gives you in game advantages and therefore a must have P2W item. Have you seen the finished caravan skins at the end of beta to make such an analysis? Time Machines are 3rd party advantage.
Enigmatic Sage wrote: » Solvryn wrote: » Kubitz2 wrote: » Hal mentioned that the components and buffs a caravan has, will be visible and visually change as you upgrade them. This is a real problem, if you consider, that a caravan skin will probably work like a costume for the coach. There is no way that they will make seperate component visuals for each caravan skin. Even disguising how many beasts of burdens you have, or how much cargo you transport would be an advantage. A caravan skin will effectively be a camouflage suit, which gives you in game advantages and therefore a must have P2W item. Have you seen the finished caravan skins at the end of beta to make such an analysis? Time Machines are 3rd party advantage. is there a TARDIS skin coming soon?
Neurath wrote: » Enigmatic Sage wrote: » Solvryn wrote: » Kubitz2 wrote: » Hal mentioned that the components and buffs a caravan has, will be visible and visually change as you upgrade them. This is a real problem, if you consider, that a caravan skin will probably work like a costume for the coach. There is no way that they will make seperate component visuals for each caravan skin. Even disguising how many beasts of burdens you have, or how much cargo you transport would be an advantage. A caravan skin will effectively be a camouflage suit, which gives you in game advantages and therefore a must have P2W item. Have you seen the finished caravan skins at the end of beta to make such an analysis? Time Machines are 3rd party advantage. is there a TARDIS skin coming soon? My cousin ate a whole tardis cake once and his shit turned blue for a week.