P0GG0 wrote: » Noaani wrote: » Depraved wrote: » Kilion wrote: » Since you are unable to simply discuss the topic and only cry about what things I am in your imagination, I'll leave you to it from now on.^^ i realized a couple of pages ago its impossible arguing with him. he is probably trolling. you can also tell he hasnt played many games. it seems that he only played games where healers are op. I dont think trolling, I think that the poster thinks they have a valid point, and that their thinking is the only valid thinking. They would be wrong on both points if that is the case - but it is the assumption I've gone with. Depraved wrote: » Kilion wrote: » Since you are unable to simply discuss the topic and only cry about what things I am in your imagination, I'll leave you to it from now on.^^ i realized a couple of pages ago its impossible arguing with him. he is probably trolling. you can also tell he hasnt played many games. it seems that he only played games where healers are op. Kilion wrote: » Exactly. We have time to see how well the current systems work during the Alpha and then see what needs fixing. Please ONE person tells me why healing should be the same in a pve raids and open world pvp ? I don't want to discuss anything else.
Noaani wrote: » Depraved wrote: » Kilion wrote: » Since you are unable to simply discuss the topic and only cry about what things I am in your imagination, I'll leave you to it from now on.^^ i realized a couple of pages ago its impossible arguing with him. he is probably trolling. you can also tell he hasnt played many games. it seems that he only played games where healers are op. I dont think trolling, I think that the poster thinks they have a valid point, and that their thinking is the only valid thinking. They would be wrong on both points if that is the case - but it is the assumption I've gone with.
Depraved wrote: » Kilion wrote: » Since you are unable to simply discuss the topic and only cry about what things I am in your imagination, I'll leave you to it from now on.^^ i realized a couple of pages ago its impossible arguing with him. he is probably trolling. you can also tell he hasnt played many games. it seems that he only played games where healers are op.
Kilion wrote: » Since you are unable to simply discuss the topic and only cry about what things I am in your imagination, I'll leave you to it from now on.^^
Kilion wrote: » Exactly. We have time to see how well the current systems work during the Alpha and then see what needs fixing.
P0GG0 wrote: » that's anti fun, i want 4 people to beat 4 lesser player by being better rather than who has the perfect composition. i'm so tired of sitting in town waiting for that holy trinity. Do it for pve no problem but dont ruin my pvp experience by being intellectually lazy. with that mindset no wonder people just wait for the bigger zerg and actualy never fight.
Vaknar wrote: » P0GG0 wrote: » that's anti fun, i want 4 people to beat 4 lesser player by being better rather than who has the perfect composition. i'm so tired of sitting in town waiting for that holy trinity. Do it for pve no problem but dont ruin my pvp experience by being intellectually lazy. with that mindset no wonder people just wait for the bigger zerg and actualy never fight. Sure, the composition of a group could make an impact on how a battle goes. However, that isn't to say that skill doesn't also make an impact. It's theoretically possible that a skilled group of players could win against players that may lack that skill, but have a more favorable group composition. With that said, Alpha Two testing will be a great battleground for testing this out, and seeing how different Archetypes, playstyles, and even skill sets will go up against one another.
P0GG0 wrote: » salty forum warriors putting words in my mouth.
Kilion wrote: » Joined 7 days ago and acts like the Edgelord himself who studied the blade XD
Equaros wrote: » Vaknar wrote: » P0GG0 wrote: » that's anti fun, i want 4 people to beat 4 lesser player by being better rather than who has the perfect composition. i'm so tired of sitting in town waiting for that holy trinity. Do it for pve no problem but dont ruin my pvp experience by being intellectually lazy. with that mindset no wonder people just wait for the bigger zerg and actualy never fight. Sure, the composition of a group could make an impact on how a battle goes. However, that isn't to say that skill doesn't also make an impact. It's theoretically possible that a skilled group of players could win against players that may lack that skill, but have a more favorable group composition. With that said, Alpha Two testing will be a great battleground for testing this out, and seeing how different Archetypes, playstyles, and even skill sets will go up against one another. I will be honest, I was planning on spamming the report for bug form with healer complaints but my future self saved me.
P0GG0 wrote: » simply put; they end up mandatory. a grp with a healer cannot lose in pvp againt a grp with out one.