Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
(idea that healer needs to have special benefits of being a protected class and the default is to not attack them is pretty silly. That is how you get a game where no one dies and becomes boring with everyone having 3 min kill times.)
Gaming for dummies.
So you don't have an opinion on anything. You just like to pretend to hate the preferred thing. This revelation does put everything in perspective.
also fyi tl requires you to take healers everywhere, unless u wanna kill a few mobs then stand there for 2 mins healing from your natural regen xD
I never heard that expression before but that is hilarious
" since about " Burning Crusade back then a long time ago in WoW -> the Team with more Healers was about invincible. There was a need for a SERIOUS lack in Ability to be able to lose.
This counted for both Alliance and Horde back then.
In WoW Vanilla -> Healers were way better balanced in Comparison. " Resilience " as dear Dripyula called it, made Healers in PvP about invincible, since it negated PvP Damage. From Burning Crusade on, it was almost a complete Shitshow.
I pray to The Others and the normal Gods besides Sir Steven (lol),
that this won't happen another Time with Ashes. Otherwise i wouldn't blame anyone if we see nearly only Healers, Hunters - and maybe Mage-Classes and Rogues running around.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
healers will be op in 1v1. summoners will probably be too
I like how much damage the Ranger did on that other guy which the healer healed.
Looks like a Healer won't be able to reliably overpower two damagedealers with his heals.
Which is good. Nothing more boring then these boring overpowered healers.
E.X.A.C.T.L.Y.
Imagine a Healer making every other Class redundant in PvP.
Oh God, Please. NOT. AGAIN. 😅
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
Numbers and balance are not finalized. I wouldn't bet it stays like this considering balance will be for 8v8.
With the additional rock, paper, scissor approach.