Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
(idea that healer needs to have special benefits of being a protected class and the default is to not attack them is pretty silly. That is how you get a game where no one dies and becomes boring with everyone having 3 min kill times.)
Gaming for dummies.
So you don't have an opinion on anything. You just like to pretend to hate the preferred thing. This revelation does put everything in perspective.
also fyi tl requires you to take healers everywhere, unless u wanna kill a few mobs then stand there for 2 mins healing from your natural regen xD
I never heard that expression before but that is hilarious
" since about " Burning Crusade back then a long time ago in WoW -> the Team with more Healers was about invincible. There was a need for a SERIOUS lack in Ability to be able to lose.
This counted for both Alliance and Horde back then.
In WoW Vanilla -> Healers were way better balanced in Comparison. " Resilience " as dear Dripyula called it, made Healers in PvP about invincible, since it negated PvP Damage. From Burning Crusade on, it was almost a complete Shitshow.
I pray to The Others and the normal Gods besides Sir Steven (lol),
that this won't happen another Time with Ashes. Otherwise i wouldn't blame anyone if we see nearly only Healers, Hunters - and maybe Mage-Classes and Rogues running around.
✓ Occasional Roleplayer
✓ Currently no guild !! (o_o)
healers will be op in 1v1. summoners will probably be too
I like how much damage the Ranger did on that other guy which the healer healed.
Looks like a Healer won't be able to reliably overpower two damagedealers with his heals.
Which is good. Nothing more boring then these boring overpowered healers.
E.X.A.C.T.L.Y.
Imagine a Healer making every other Class redundant in PvP.
Oh God, Please. NOT. AGAIN. 😅
✓ Occasional Roleplayer
✓ Currently no guild !! (o_o)
Numbers and balance are not finalized. I wouldn't bet it stays like this considering balance will be for 8v8.
With the additional rock, paper, scissor approach.