Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Next Livestream + Q&A Submission - Wednesday, July 3, 2024 at 11am Pacific
Glorious Ashes of Creation Community!
Our next livestream featuring an Alpha Two Server Meshing Technology Preview will be Wednesday, July 3, 2024 at 11am Pacific! (Click here to convert this to your local time.)
If you have a question for our team, then you’re in the right place! Please submit your question for our development team in the thread below, and we'll select 10 of them at random to answer during the end of our livestream. In order to accommodate a variety of questions from our community, please only post ONE question below - the more direct, and succinct the better (think one to two sentences)! Submissions end Monday, July 1, 2024 at 11am Pacific, so we can select your questions before the broadcast.
We'll see you soon for our development update livestream! twitch.tv/ashesofcreation
🧠 Learn about some of the server meshing technology our team uses in this development update!
https://youtu.be/FYuFcRFLLdw
https://youtu.be/pdav0as54mU
3
This discussion has been closed.
Comments
I'll tend to the flame, you can worship the ashes.
A few months ago, you mentioned your desire to integrate artificial intelligence into Ashes of Creation, particularly for NPCs, so that their interactions evolve based on players' behavior in the world. I find this idea extremely interesting. Could you tell us more about it and let us know if this project is progressing?
Thank you very much.
When it comes to the design of the corruption system for punishing red players, what stops them from having a friend who is not in their guild, alliance, raid or group, who can kill them to remove their corruption and safeguard their stolen loot, effectively circumventing most of the punishment?
Wouldn't being able to do this to minimize the penalties, be counter productive to the design?
Does this mean that if a Castle is not attacked monthly - by players - will the NPC Monsters which originally held the Castle, attempt to retake their Castle from these Players? If so, will this be a Monster Coin event that Players can join to assist the NPC Monsters in reclaiming their Castle? (please do this)
Thank you!
just answering this for you, nothing is stopping them from doing that but you get 4x more penalties than a green would, and that goes up im pretty sure with your level of corruption. you then still have to work off that xp debt so it is a case of was it really worth killing that person and getting corruption or did you just waste your time.