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Is there a problem for solo players

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Comments

  • If Summoner and Rogue don't make it into the game, I'm not even going to bother playing. I might as well switch to something else with generic classes like every other game.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Pendragxn wrote: »
    If Summoner and Rogue don't make it into the game, I'm not even going to bother playing. I might as well switch to something else with generic classes like every other game.
    Seems that would be true of just about any feature that's in the design but doesn't make it into the game.
  • I believe having diverse classes in games is something special, and not many games execute the summoner class well. It’s one of those classes that can be incredibly versatile, capable of switching between being a damage dealer, providing support, or offering other utilities. On the other hand, having a bard without a rogue in a meta setup would feel incomplete and strange.

    This is where Ashes of Creation (AoC) could really set itself apart from other games—the promise of diverse classes and the ability to choose a role or class that fits your unique playstyle. It would also be great to have classes that can be flexible, allowing players to switch between melee or ranged combat, or even adopt a hybrid style. Also, I’m not talking about class-specific roles here, but rather dynamic gameplay mechanics that allow players to adapt and evolve their strategies. Taking that away would be a huge loss. In a landscape full of generic MMOs that lack meaningful class diversity, it’s refreshing to see a game embrace that approach. I prefer allowing players to play how they want and craft their own gameplay experience, rather than sticking to outdated, rigid systems.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Exactly.
  • CawwCaww Member, Alpha Two
    " In a landscape full of generic MMOs "

    Trinity game play is pretty much the very definition of the above, I'm not sure how diverse an 8x8 class system can get with this restriction; this doesn't mean the game won't be fun anyway (which it should be given all the other gameplay mechanics on tap).
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Caww wrote: »
    " In a landscape full of generic MMOs "

    Trinity game play is pretty much the very definition of the above

    I disagree.

    The notion of a trinity (or simiar system) is kind of just how things work. The basics of a trinity (or similar system) can be reduced to the notion that everyone has a specific role to play in order to achieve a collective outcome. Once you understand that this is all a trinity (or similar system) is, you will realise that it can be found in game genres as divers as FPS and 4X games. It is present in many RTS games (or was when I played them), it is is in games like the XCom series (original and remake). It is even present in team sports such as football (regardless of which game you consider to be football), even water polo.

    Saying that the notion of trinity gameplay is what has made MMO's generic makes about as much sense as claiming that they are generic because they are all real time as opposed to turn based. Splitting people off in to specific tasks is just how working together generally works - and this will result in a trinity system when it comes to combat in a game if there is a meaningful ability to draw enemy attention, deal damage to those enemies, and also heal allies.

    If these three things exist, a trinity system will be formed out of them.

    I can see how you may want to say that it is the implementation of the system that is causing generic MMO's, but I can't really see how you can blame the notion of working together (a trinity system).
  • AszkalonAszkalon Member, Alpha Two
    Dygz wrote: »
    Solo means not being joined together in a Group.
    You can have friends with you in the game and all still be playing Solo.

    I am well aware.

    Is there a problem for solo players

    No.
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    ✓ Occasional Roleplayer
    ✓ Guild is " Balderag's Garde " for now. (German)
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