Since there were no changes to overall builds this week, and Ranger was once again next in line, I've decided to go a different way altogether and gather up data on what people want from combat. Since the forum team has undoubtedly worked through all the threads from the main burst during Preview weekend, I considered how to make it at least slightly useful to dev side as well as the usual 'visibility for forum members' side (but didn't really find a way). With the possibility of upcoming changes, this may be the last time we have this specific lens, so...
Opinions were taken from any threads that seemed to have strong opinions about the combat system within the last month (on average)
except those threads or opinions which are focused almost entirely on the disagreements regarding what the
specific benefits of Action Combat should be (if an opinion was more than that, I aimed to take the part not related to that matter). I definitely didn't get them all.
For this reason it is extended into being a compilation of which Archetypes have which opinions on Combat, to some extent, with the 'Archetype Choice' data taken from the usual two threads,
one official and
one unofficial(?). Since many players aren't absolutely dedicated to their Archetype choices, please note that people may need to correct this.
For each Archetype, two 'classes' are used, Martial, and Magical, with Bard classed as 'Magical'. So, within the sorted section, there will be 19 'points' instead of the usual 9, with the general groupings of things like Martial Cleric, Magical Tank, Martial Mage. The Archetype mentioned will always be the Primary Archetype.
A secondary sort reverses the concept and just looks at which aspects of combat got which support.
Disclaimer: My opinions on combat come from a variety of sources, but I don't like most MMO combat, or at least, what I find the majority of other people mean when they say MMO combat. Those who are familiar with, or participated in, the
Combat Discussion thread for a while can easily explain how biased I am generally, in their opinion, as needed.
With all that out of the way, here's a pile of sorted opinions:
1. A Magical Cleric wanted fun Action and high mobility (GW2), two others (Necromancer) wanted engaging Action Combat, another two (High Priests) wanted healing skillshots (so they could miss), another definitely wanted Hybrid specifically
2. A Magical Mage wanted things like GW2, two others wanted Action Combat because Tab Target is old, another wanted more impactful Action Combat, another felt Action Combat was more satisfying, yet another liked the way things are in Alpha One,
3. A Magical Bard (Magician) wanted Action Combat so they could have a cursor, another (Minstrel) wished that Intrepid had committed to Tab Targeting and disliked GW2
4. A Magical Summoner wanted Tab Target with 'Action Combat AoE'
5. A Magical Fighter wanted Action Combat and wanted to hit a button for every attack, another wanted dodging via iFrames, another wanted Action Combat 'because Tab Target is so 20 years ago'
6. A Magical Tank
7. A Magical Undecided (leaning Summoner for low mobility and 'crazy damage') wanted combat similar to BDO moreso than GW2 but wanted Tab Target in the end, another wanted True Action Combat and opposed GW2
8. A Magical Rogue wanted lateral attacks, another wanted combat similar to GW2
9. A Magical Ranger wanted Action Combat similar to GW2, another wanted Action Combat for rewarding damage, another wanted Action Combat in melee and Tab Target at range, another wanted Action Combat for aiming, and another disliked Action Combat somewhat, as a whole
10. A Martial Cleric (AoE healing plan) wanted combat similar to GW2, another (Druid-wisher) wanted to solve the TT vs AC problem using 'auto lock to target', another wanted Tab Target because BDO style games don't feel good to them
11. A Martial Mage (sorta?) wanted it to stay hybrid, but had suggestions about balance,
12. A Martial Bard (Siren) wanted Tab Target due to their expectations of Action Combat faltering, another wanted Action Combat with a clear setup for how to land other effects, another just wanted to not deal with the current auto-forward movement
13. A Martial Summoner wanted less flashy weapon effects, another (Beastmaster) wanted Tab Target because they don't like the feel of Action Combat, and other (WildBlade) felt it would be more fun if it was not Tab, but considers it to be
14. A Martial Fighter wanted Action Combat mostly for PvP, another because they 'played Tab Target for 2 decades', a third was mostly fine with the way things are in Alpha One, and another wanted Tab Target with 'Action Combat AoE'.
15. A Martial Tank wanted Tab Targeting, another wanted maximum CC options, another (Dreadnought) wanted Action Combat in melee and Tab Target at range,
16. Two Martial Undecided love the feeling of control offered by Action Combat, one noting that it allows for quick switches
17. A Martial Rogue wanted Tab Target and didn't like BDO (they did play it), another wanted Split Body animations, another wanted Action Combat to make it possible to miss (technically to make ranged miss), another (Predator) wanted Action Combat because it is more... action packed
18. A Martial Ranger wanted Action Combat (no specific reason given), another specifically did not (might have been a Martial Rogue who misunderstood the class combinations) because they viewed Action Combat as gimmicky
19. A Completely Undecided wanted Tab Target because they wanted more tactics uncluttered by other overwhelming things
Which only contains data on those who had an opinion on both subjects whereas the next section roughly compiles both sides, including a large number of opinions. In the end, the dislike for the automatic forward movement was so unanimous amongst those who had anything to say about it, that there's probably no need to include it in this sort.
1. GW2 fans - Magical Cleric, Magical Ranger, Magical Mage, Magical Rogue, Martial Cleric, there were 9 others
2. TT is outdated - Magical Mage x2, Martial Fighter, there were 4 others
3. Lateral Attacks - Magical Rogue, there were two others
4. Action Combat is engaging/controls well - Magical Cleric, Martial Undecided x2, Martial Rogue, Martial Summoner, there were 15 others
5. Action Combat should reward my skill more than Tab Target - Magical Ranger, Magical Mage x2, there were 3 others
6. Action Combat is more impactful/diverse - Magical Mage, Martial Bard, there were 7 others
7. Action Combat is good because I like being able to miss - Magical Cleric x2, Magical Bard, Martial Rogue (see above section), Magical Ranger, there were 2 others
8. Action Combat is good up close but Tab should handle range - Martial Fighter, Magical Ranger, there were 2 others
9. GW2 Opponents - Magical Undecided x2, Magical Bard
10. Tab Target is better because Action Combat doesn't feel good - Martial Summoner, there were 5 others
11. Tab Target is better because Action Combat will fail - Martial Bard, Martial Ranger(?), there were 12 others
12. Tab Target is better because Action Combat is too complicated/tiring - Complete Undecided, Magical Ranger, there were 5 others
13. Tab Target with Action Combat AoE is ok/good - Magical Summoner, Martial Fighter, there were 8 others
14. Must play Action Combat because CC is there so there's no choice - Martial Tank, there were 3 others (sorta, maybe just 2)
15. Other - Magical Fighter, Martial Cleric
16. Things are fine - Magical Mage, Martial Fighter
17. Specifically supporting Hybrid - Magical Cleric, Martial Mage (sorta), there were 3 others
18. BDO fans - There were 3 BDO fans
19. BDO opponents - Martial Rogue, Martial Cleric
When I began this data run, I had suspicions about which types of players mostly had which wishes and perspectives, and the more I checked the data, the more my suspicions were 'confirmed'.
However, I noticed that this came with a reduction in objectivity. Not because I have a strong opinion on AC vs TT, but referring specifically to 'a thought I had about which players wanted each, based on their intended class', along with an obviously biased opinion on
why.
Due to this bias I no longer feel comfortable making any actual analysis, but since I did the data thing, I provide it anyway for others to draw their own conclusions.
Again, bear in mind that I
must have missed some. Sentiment scoring is imprecise, and I only went back 20 pages of posts in General Discussion. The Combat Discussion thread was also excluded.