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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
You're right that real camouflage would work differently depending on the environment. That's the interesting part that you don't have when it's just an invisibility spell. Actually having to pay attention to your surroundings and plan your hiding spot accordingly is a lot more engaging than just pressing the 'enable transparency' button.
Now it definitely would be more work, but not because the mantle would have to match its environment - again, they already showed off the tech for that exact function on wearable items. The trickiest thing would probably be dealing with glowing spell effects and/or emissive shaders on your weapons/armor.
I'm not married to this specific idea, it's just that the current plan of giving the ranger a downgraded version of rogue's stealth feels a bit cheap.
Hopefully, in one month.
That’s what I’d imagine with a camouflage ability, there’s a cast bar as if studying the region, then a blend of those colors are applied to your clothes & gear.
The cactus with a long bow may be a give-away, but the onus is on the guy with the arrows stuck in him.
I'd rather have the ranger stealth be an invisibility for players that are a certain distance away
― Plato
For sure. I do remember the predator cinematic. However the stream I'm referring to was this year where as the cinematic and apoc was years ago now. Either way I don't really know was just a curious thought.
the only question is how effective that will be
― Plato
hard to sneak up on someone when giant nameplate give away ur position at quick glance
Not sure where I heard this but I believe that issue was addressed by Steven. Basically saying that you won't be able to turn down foliage to the point that it gives an advantage.