Andi wrote: » This is supposedly a female. Where are her hips?
GreatPhilisopher wrote: » the direction they are goin for is typical western ugly the rainbows been making everything western go to lately , how in the world is the elfs the canonically most beautiful race in the world looks the ugliest . like at one point they actually made the pyrai look really cool and beautiful like how an elf is supposed to be . . . a few months later they showed the models and this is the travesty they turned it into there is literally 0 reason to do that other than ..well we all know the reason dont we
Vhaeyne wrote: » @bloodprophet I would like to believe both critique and feedback are valid on the general discussion forms. I don't think Ashes is going to be made worse by some valid criticism. The good news is Steven has demonstrated remarkable resilience when it comes to his vision for Ashes. All of the feedback in the world has not changed the name for tank. If the ugly face are intended they will stay, if they are open to change they may change. At this point I am too invested to not put both my feedback and opinion out there.
bloodprophet wrote: » Vhaeyne wrote: » @bloodprophet I would like to believe both critique and feedback are valid on the general discussion forms. I don't think Ashes is going to be made worse by some valid criticism. The good news is Steven has demonstrated remarkable resilience when it comes to his vision for Ashes. All of the feedback in the world has not changed the name for tank. If the ugly face are intended they will stay, if they are open to change they may change. At this point I am too invested to not put both my feedback and opinion out there. Agreed I just think it is a placeholder and we will great things in the coming months.
Andi wrote: » bloodprophet wrote: » Vhaeyne wrote: » @bloodprophet I would like to believe both critique and feedback are valid on the general discussion forms. I don't think Ashes is going to be made worse by some valid criticism. The good news is Steven has demonstrated remarkable resilience when it comes to his vision for Ashes. All of the feedback in the world has not changed the name for tank. If the ugly face are intended they will stay, if they are open to change they may change. At this point I am too invested to not put both my feedback and opinion out there. Agreed I just think it is a placeholder and we will great things in the coming months. I'd love to see sources for this. Nothing they did or said in their livestreams gave me that impression. What they DID though (copypaste of the vek model, for example), makes me fear the worst.
bloodprophet wrote: » Agreed I just think it is a placeholder and we will great things in the coming months.
Carlisle wrote: » I have always played with a male character, but I know how much my girlfriend enjoys customizing her characters with cosmetics in various games. Collecting and experimenting with different looks is what she enjoys most in any MMO she has played so far. I will show you an example of a beautiful female cosmetic or character facial features
Leiloni wrote: » Caeryl wrote: » Andi wrote: » Caeryl wrote: » Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable. Shitty writing and lackluster gameplay killed those games Ashes should work exactly like BG3 does for cosmetics, ie armor should be the same on both sexes. Skimpy for both or realistic for both. None of this 'women get the skimpy version' shit That's exactly what we're asking for. Make attractive char models to begin with, so you'd want to put cosmetics on them. Make outfits in various forms for various tastes: heavily armoured or seductive, any kind. Make outfits equally attractive for both sexes. The more character customization you allow, the more char expression is possible. This will attract female players (definitely not how that works for getting women to play a videogame, it just has to be good and the community not rancid) and roleplayers alike, and you want those, too. Make cosmetics a steady stream of income. FFXIV has a shop and a sub, and so does WOW. Some people in here are definitely asking for women to get the skimpy version, given the near nudity on that cartoon looking elf that got posted. Solid 'no thanks' to that asian mmo nonsense. At least what you posted in this particular comment I'm generally in agreement with, though the models are already workable into a good looking character *IF the character creator actually saved sculpts instead of always reverting to whatever preset was selected. I gave it three tries and it always reverted to the same gaunt looking elf face when the character spawned. It'll save tattoo data though for whatever reason (which are also not all properly leveled on their default angle). It's a barebones system not fully functional and gear has such little variety that it automatically makes every character look more dull because you've seen ten thousand people in riverstalker armor already in the exact same colors. Just adding more hairstyles and face presets and ffs some damn gear dyes. Anything for more visual variety in the interim. And fixing the hair rendering too, that looks like ass. Probably boned on that front due to Unreal though, unfortunately. I happen to love Asian MMO's and a lot of them have great looking character models as well as armor. But since I've had this argument before I'm just going to redirect you to this post with some nice examples from Aion. They had gorgeous armor that covered enough while still being fashionable.https://forums.ashesofcreation.com/discussion/comment/336597#Comment_336597
Caeryl wrote: » Andi wrote: » Caeryl wrote: » Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable. Shitty writing and lackluster gameplay killed those games Ashes should work exactly like BG3 does for cosmetics, ie armor should be the same on both sexes. Skimpy for both or realistic for both. None of this 'women get the skimpy version' shit That's exactly what we're asking for. Make attractive char models to begin with, so you'd want to put cosmetics on them. Make outfits in various forms for various tastes: heavily armoured or seductive, any kind. Make outfits equally attractive for both sexes. The more character customization you allow, the more char expression is possible. This will attract female players (definitely not how that works for getting women to play a videogame, it just has to be good and the community not rancid) and roleplayers alike, and you want those, too. Make cosmetics a steady stream of income. FFXIV has a shop and a sub, and so does WOW. Some people in here are definitely asking for women to get the skimpy version, given the near nudity on that cartoon looking elf that got posted. Solid 'no thanks' to that asian mmo nonsense. At least what you posted in this particular comment I'm generally in agreement with, though the models are already workable into a good looking character *IF the character creator actually saved sculpts instead of always reverting to whatever preset was selected. I gave it three tries and it always reverted to the same gaunt looking elf face when the character spawned. It'll save tattoo data though for whatever reason (which are also not all properly leveled on their default angle). It's a barebones system not fully functional and gear has such little variety that it automatically makes every character look more dull because you've seen ten thousand people in riverstalker armor already in the exact same colors. Just adding more hairstyles and face presets and ffs some damn gear dyes. Anything for more visual variety in the interim. And fixing the hair rendering too, that looks like ass. Probably boned on that front due to Unreal though, unfortunately.
Andi wrote: » Caeryl wrote: » Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable. Shitty writing and lackluster gameplay killed those games Ashes should work exactly like BG3 does for cosmetics, ie armor should be the same on both sexes. Skimpy for both or realistic for both. None of this 'women get the skimpy version' shit That's exactly what we're asking for. Make attractive char models to begin with, so you'd want to put cosmetics on them. Make outfits in various forms for various tastes: heavily armoured or seductive, any kind. Make outfits equally attractive for both sexes. The more character customization you allow, the more char expression is possible. This will attract female players (definitely not how that works for getting women to play a videogame, it just has to be good and the community not rancid) and roleplayers alike, and you want those, too. Make cosmetics a steady stream of income. FFXIV has a shop and a sub, and so does WOW.
Caeryl wrote: » Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable. Shitty writing and lackluster gameplay killed those games Ashes should work exactly like BG3 does for cosmetics, ie armor should be the same on both sexes. Skimpy for both or realistic for both. None of this 'women get the skimpy version' shit
Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable.
Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable.
Caeryl wrote: » Yeah most of those have zero place in a game as armor. Civilian clothes sure, but not armor.
Uncommon Sense wrote: » Elves don't have hips... female dwarves though...
Caeryl wrote: » Uncommon Sense wrote: » Elves don't have hips... female dwarves though... Good for them curves Once sculpting actually works people should complain less about character not being enough eyecandy for them. At that point if the characters look bad, it's a skill issue
Andi wrote: » Caeryl wrote: » Uncommon Sense wrote: » Elves don't have hips... female dwarves though... Good for them curves Once sculpting actually works people should complain less about character not being enough eyecandy for them. At that point if the characters look bad, it's a skill issue You're just assuming that this is what we'll get, but there's no actual evidence for it. Since this Alpha is what we got, the feedback they'll get from me is for what we have. Not what I dream of at night.
Caeryl wrote: » Andi wrote: » Caeryl wrote: » Uncommon Sense wrote: » Elves don't have hips... female dwarves though... Good for them curves Once sculpting actually works people should complain less about character not being enough eyecandy for them. At that point if the characters look bad, it's a skill issue You're just assuming that this is what we'll get, but there's no actual evidence for it. Since this Alpha is what we got, the feedback they'll get from me is for what we have. Not what I dream of at night. Even with this half-finished placeholder you can use the sculpt function to make characters look good. It just doesn't save. You can watch the stream of the Character Creator tool if you want a better understanding of what to expect
RationalThought wrote: » And of course, it's an AI-generated Morrigan-looking with nonexistent internal organs judging by the waist size. And she has zero hip game if we address complaints on the first page. Not even going to address the weirdly bent bones in her superthin arms and the chop of a third leg. If we are talking about proportions and physique, my personal choice for a female warrior would be young Ambessa from the latest clip, Blood, Sweat, and Tears. Outstanding, me thinks.