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No jumping puzzles. I am serious.
Mahes
I play Guildwars 2. There is a lot that they did right with that game. However having played enough of the game, there is one idea I do not want in this game.
I do not like the jumping puzzles that permeate throughout the game. I play games like these to compete either against computer or human opponents. I hate exact precision jumping just to get to an area for a chest or mount. Jumping is fine if the jumping is easy to do. Having to scale something only then to fall off because the mouse did not stay in that little pixel area is frustrating and not fun.
Please do not put jumping puzzles into this game. Concentrate on balancing encounters not terrain.
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Eyrate
I don't mind jumping puzzles if they are not tied to a raid, or to progression. If they are not mandatory. Perhaps tied to obtaining some special item is ok. Yes, I will admit that my dislike of them is 90% due to being really, really bad at it. The rest is that are tedious.
Vaknar
Very interesting topic! I wasn't expecting to read this on the forums today, lol.
Personally, I love jumping puzzles in MMORPG. I totally understand the sentiment of how they can be clunky in some games. We aim to ensure the terrain obstacles in Ashes of Creation will make sense as well as be fun to encounter
Bregalas
Like others here I have played GW2 and enjoyed most aspects of it. However, I really disliked the number of jumping puzzles and how many of them were intrinsic to the game. I largely avoided fractuals because so many had a jumping puzzle aspect. I found the jumping puzzles very stressful in group play, as I was very poor at them and felt that my regular failures meant I was holding the group up. It really put me off getting involved in groups if I knew a jumping puzzle might be involved. I don't mind if there are some in AoC but I am hoping they won't have the prominent place they have in GW2.
Strevi
The only thing I dislike in jumping puzzles is when it is not clear if the surface is real or you will fall through.
I am undecided about vertical walls where you can jump through and land into secret passages. You cannnot see them and only the most determined would climb and jump toward surfaces to test their collisions. I am not one of them unless it is a know thing to happen. Maybe the game could have such intermittent secret shortcuts.
Aces_Are_Wild
I don’t want forced jump puzzles if they are their for fun it’s ok.
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