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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Official Livestream Q&A Question Thread – May 12, 2017
ArchivedUser
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<div><img src="https://3wa6swswssi2rh7s6nj1ju16-wpengine.netdna-ssl.com/wp-content/uploads/2017/05/Forums-Twitch-Header.png" alt="Twitch" /></div>
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<div>Hey everyone! We’re collecting questions to answer live on air during tomorrow’s Twitch stream starting at 3:00 PM PDT. Please post your questions in this thread and we’ll pick 10 to answer live on-stream. Please only one question per person. Additional questions will likely not get answered.</div>
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<div>Thanks for your help!</div>
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<div>-Yavyav</div>
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<div>Hey everyone! We’re collecting questions to answer live on air during tomorrow’s Twitch stream starting at 3:00 PM PDT. Please post your questions in this thread and we’ll pick 10 to answer live on-stream. Please only one question per person. Additional questions will likely not get answered.</div>
<div></div>
<div>Thanks for your help!</div>
<div></div>
<div>-Yavyav</div>
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Comments
Motivation for my question.
There is a caravan system and that is the thing to transfer your goods and sell them. If there would be a mail system that'd mean that you can send items to your friends and alts. That'd mean that it would be unneccesary to use the caravan system with my characters if I could just mail my resources between them to for instance sell them in other towns. This is probbaly not the case, but I just wanted to point that out or maybe account bound items are they allowed?
If so, will they be region (node) locked?
Could these player vaults (if implemented) be susceptible to thieves? (i.e. a group players executing a heist?)
- Would you be able to give an overview of the types of beliefs one might discover with Ashes of Creation? (i.e. Religion, cults, etc...)
- With regards to the archetypes, what would a Cleric/Mage archetype class be in Ashes of Creation?
Makes sense to me that the Creators would want to play their own game. Plus, if Bacon plays the growing Baconist Movement will finally have their deity to flock to.
If yes, is it a 24 hour cycle or shorter?
Will day and night have any differences other than lighting? ( i.e Different monster spawns or events)
How long will it take us to get max lvl ?
If yes, is it a 24 hour cycle or shorter?
Will day and night have any differences other than lighting? ( i.e Different monster spawns or events)</blockquote>
These have been answered. The game will have a day and night cycle with potentially different mobs. The time is estimated to be 15 min real time vs 1 hr in game.
Question:
Will we be able to create custom quests to post on a node bulletin board or guild board for people to accept? (i.e Hunting, Gathering, Dungeon Item Retrieval, Or even Raids)
The game has 6 religions, but can you go without a religion and have some sort of progression in that as well?
The game has 6 religions, but can you go without a religion and have some sort of progression in that as well?
Further examples may include a small shrine for a Cleric or amphitheater for a Bard etc.
I have a Forum thread here on it: <a href="https://www.ashesofcreation.com/forums/topic/wizard-towers/">Wizard Towers</a>
Will the game be translated in other languages? French? German? Italian? Spanish? Polish? Russian?
Vokr
((or would this be similar to the miners mining to much from mitheral to release dragon type random spawn [earlier vid] event if massive industry corrupts such a environment creating a toxic waste water from factories))
Schlag
Also I saw something in an show related to mmorpgs that might be a fun addition to dungeons, raids and bosses, and that is to add a leaderboard system with global announcements of records being broken and/or someone being the first to kill the boss or complete a dungeon. You guys think something like this would make a fun addition to players being very competitive and creating an identity for themselves?