Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Based on last live streams reveal that armors will look different per race. BUT some People maybe don't like the looks their race will get for armor
Also this makes it difficult for Guilds to create uniform looks, when they will all look different per race.
We have 3 days to go, and weighing up whether to upgrade the package, but since i am not the guild leader this one i may have to discount from the calculation as to whether it is worth it.
Do recipes require specific resources, like "Iron" or can you substitute any "metal" (maybe "Copper", "Titanium" etc) when a metal is called for? And if so, how might that affect the crafted output?
For example Elf player while he is in forest.
Or underground race player while he is in caves.
My goal is to open up a free hold with publicly available stuff to help out miners and have it up next to a popular mining area, but was quickly shut down on the discord due to them saying the resources are finite, and it wouldn't work.
Thanks!
Do recipes require specific resources, like "Iron" or can you substitute any "metal" (maybe "Copper", "Titanium" etc) when a metal is called for? And if so, how might that affect the crafted output?
The ones I'm most curious about are:
- any use of free-form camera
- ability to adjust depth of field
- ability to "dry fire" skills; to cast animations for skills that require a target, even if none are present (done in many other games by holding SHIFT + skill, or some similar combination).
Thank you in advance.
I was wondering what version of the UE4 did you start off with and do you plan on doing incremental updates as new versions of the engine come out.
I noticed you use Zbrush but do you use Maya for 3D modeling work.
What other applications do you use for creating your texture types.
In your polishing stage will you try to use the PBR workflow techniques.
Do you need help in creating props and assets, I would dearly like to see something I created in game.
If you wouldn't mind contacting me privately using the email I used for this forum.
Thanks in advance.
PS
I have been waiting for a game like this for many years, keep up the good work.
How gathering, fishing, crafting will work? Will there going to be “PH/IQ” after which is depleted you cant gather anymore? Or is it going to be you can gather as long as you have “tools” for gathering or the node like a tree or iron vain is still.
Question 2,
Given the fact that it will take around 35-50 days to hit max level in one toon, how much alt friendly this game will be?
2) How will enchanting items work and what will we see? Will enchanting be a profession, allowing players to enchant and sell items to other players? Will enchanted items have visual effects? For example, if I were to enchant a sword with a fire ability, would my sword be covered in fire?
ie Character Stats, Inventory, Skill tree, Quest Journal, Login Page, Character Selection Screen etc?
Just a few teasers?
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Kickstart $5,000 and they just might...
There are contradictory statements about the development/release time schedule. On the forums you say it's Q4 2018 for Alpha 1. But there is a video where Steven hints to a full release within 1.5/2 years. Also, the kickstarter website advertizes a December 2018 release for ALL rewards and not only for those that include an Alpha 1 key. This is too important to be ignored. Please clarify. Thank you in advance.
Thanks for your time and patience!
And even if this question isn't able to be answered in the stream, could it be addressed by a forum post before you lose the opportunity for more investment?
Given how much money a strong role play community brings to a game, a lot of my personal friends are holding back from investing as there is a belief that the lack of plans for specific rp server, may show that aoc will not be a future place to call home.
- having invested heavily myself, many thanks for everything in advance.
(the meshes of armors are already on characters so shouldnt be hard :) Thank you!
If there is how it well work ?