Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Options

Please keep religion optional

I was very glad to hear religion was optional. Having its progression be a side ways step over a huge advantage is what kept me backing this project. IMO having optional content is a big strength of MMOs. Forcing people into holes to go do this things they love is bad game design. 
«13456

Comments

  • Options
    Do you fear the gods mortal  o:)
  • Options
    Look where avoiding the Gods got the bag of bones!
  • Options
    You mean it turned him into a god of all unlife ^^
  • Options
    What about a non-theistic religion? Heh. Would that suffice? 
  • Options
    Not sure why this would ever be a problem, but if you want to miss out on extra content then be my guess.
  • Options
    Lol....
  • Options
    To each his own, but I'm sure going to be knocking on your freehold in my short sleeve shirt and tie, asking if you have heard of our Lord and Savior Grindlehash the Fallen Spifflewise. 
  • Options
    More content is good content. Keep it coming.
  • Options
    There might be advantages to your node in adopting a religion, whether your character personally partakes in that or not.

    A certain religion might be popular with the rest of the player base at large. It might behoove your node to adopt their temple and ally with them for support. Every character will be a citizen but maybe a religion might be popular with players across several nodes. If those players are at least neutral to you they might still help you out because they have a temple there that grants them benefits.

    The temple itself as it evolves on the node might grant inherent buffs or boons to a node.

    I see opportunities in the game to think outside the box with regards to traditional systems.

    So traditionally I can see religion working on a level like EQ2 where my fae warden worshiped Tunare. I have a shrine in my house and I've done deity quests and have favor.

    But beyond that I can see a sort of Civ-like (as in the Civilization series) strategy behind adoption different religions or allying with various trade groups or other organizations. If developed properly there is a lot of meta this game could take on beyond personal character progression and growth.

  • Options
    Karthos said:
    To each his own, but I'm sure going to be knocking on your freehold in my short sleeve shirt and tie, asking if you have heard of our Lord and Savior Grindlehash the Fallen Spifflewise. 
      .....and I will point you to the fenced in area out back............
  • Options
    ArchivedUserArchivedUser Guest
    edited June 2017
    It might be interesting if they made religions like nodes. As one grows stronger, the others grow weaker. 

    Fighting over whose God is greater is probably the single most common reasons for conflict. 
  • Options
    As long as there is a balance god I'm happy. I do respect the position of wanting it optional though. If there are large benefits though... might need a secondary way to get an = amount as such without a religion. I'm not religious myself but MOAR POWAH!
  • Options
     Fighting over who's God is greater is probably the single most common reasons for conflict. 
    Or at least that's the perception. :) I don't think there should be much of a religious narrative in Ashes tbh. There's plenty of more creative and less flammable sources of conflict within a gaming world.  
  • Options
    What about a non-theistic religion? Heh. Would that suffice? 
    The thing is, in Ashes, Gods are real, like you actually interact with them. At least thats what Steven told in the livestream. So being a Atheist doesn't make sense, as its not if you believe in a God or not, as they are here. BUT you can always say, no i don't care for the gods... which in turn could make the gods angry and punish you?
  • Options
    I only hope there's an option to reject the gods, or even oppose  >:)
  • Options
    Its dumb to be an atheist in this game. I'm not a theist and I think its ABSURD to not at least be a little interested in the in game religions or what content they provide.
  • Options
    ArchivedUserArchivedUser Guest
    edited June 2017
    No such thing as a non-theist in the world of Ashes because the gods actually exist and undeniably impact the world.
    Not believing in gods would be like not believing in trees.

    You don't have to worship any of the gods. I'm sure we can oppose the gods.
    We can even oppose all of the gods.
  • Options
    ArchivedUserArchivedUser Guest
    edited June 2017
    Having a belief in self being the source of power and not being reliant on cruel gods could form the basis of a non-theistic religion.

    I'm not saying that you have to be an atheist.Just a religion that believes that belief in self or a supernatural power (like nature, or "the force") brings you more power than belief in another being. 
  • Options
    You can choose the path or not. Its up to you. I dont think they will force you to believe in one.
  • Options
    Here is your god now pray to him 

  • Options
    Having a belief in self being the source of power and not being reliant on cruel gods could form the basis of a non-theistic religion.

    I'm not saying that you have to be an atheist.Just a religion that believes that belief in self or a supernatural power (like nature, or "the force") brings you more power than belief in another being. 
    That's not non-theistic. Because the gods actually exist and impact the world.
    What you describe is an alternative religion. And, while that could include the denial of the Ashes pantheon - that would still be like denying the existence of trees.
  • Options
    why do you take everything so seriously have some fun in the community  :D
  • Options
    @nagash
    If everybody did that, we wouldn't need you!!
  • Options
    That's a fair point ^^

    I still wish people would relax for a bit until we have all of the info so we can work on that instead of guesses 
  • Options
    Kratz said:
     Fighting over who's God is greater is probably the single most common reasons for conflict. 
    Or at least that's the perception. :) I don't think there should be much of a religious narrative in Ashes tbh. There's plenty of more creative and less flammable sources of conflict within a gaming world.  
    Religion has always been a source of conflict, control and to some, .  As in life the choice is ours to follow or not.  We determine what influences we want. This game seems to be all about choices which is good.
  • Options
    Dygz said:
    No such thing as a non-theist in the world of Ashes because the gods actually exist and undeniably impact the world.
    Not believing in gods would be like not believing in trees.

    You don't have to worship any of the gods. I'm sure we can oppose the gods.
    We can even oppose all of the gods.

    Belief in this case is synonymous with faith, not acknowledging existence. Unbelief would be a better term with a slightly different shade to it.

    A character that doesn't believe in a deity doesn't have faith in them. That is they don't trust them for the answers and plan forward which is traditionally why deities gain followers. The devout are following the deity and their pantheon as their source of direction.

    If anyone has read some of the old DragonLance and Forgotten Realms books for characters that had evidence and interaction with divine agents but didn't believe or have faith in them. In fact their short-comings only reinforced their unbelief.

    A non-theistic path should have some advantages, or rather a theistic path should have tradeoffs that a non-theist doesn't have. So if a character pursues religion it should come at the expense of something else they could focus on. A non-theist could use the effort and skills they could have obtained through religion on something else. Religions would need to have benefits and disadvantages just like everything else.

    Hopefully those sorts of options and choices will make characters unique and tailored to each player.

  • Options
    Dygz said:
    Having a belief in self being the source of power and not being reliant on cruel gods could form the basis of a non-theistic religion.

    I'm not saying that you have to be an atheist.Just a religion that believes that belief in self or a supernatural power (like nature, or "the force") brings you more power than belief in another being. 
    That's not non-theistic. Because the gods actually exist and impact the world.
    What you describe is an alternative religion. And, while that could include the denial of the Ashes pantheon - that would still be like denying the existence of trees.

    I'm saying that the religion could be non-theistic. Just because you worship 1 theistic-religion doesn't mean you deny the existence of God's of other religions in the context of the game. 

    So a shamanistic religion that believes that their source of supernatural power comes from nature itself rather than a specific supernatural being would an example be a non-theistic religion. 

    The shaman can acknowledge that there are other religions and even gods around, but the shaman personal belief could be that the nature grants her the most power. I'm not trying to push a belief that God's don't exist in the world of Ashes of Creation so a non-theistic religious person doesn't have to be an atheist.
  • Options
    Kratz said:
     Fighting over who's God is greater is probably the single most common reasons for conflict. 
    Or at least that's the perception. :) I don't think there should be much of a religious narrative in Ashes tbh. There's plenty of more creative and less flammable sources of conflict within a gaming world.  
    Religion has always been a source of conflict, control and to some, .  As in life the choice is ours to follow or not.  We determine what influences we want. This game seems to be all about choices which is good.

    True, I was just thinking of what Steven mentioned about meaningful pvp. And natural reasons to promote pvp, fighting over resources, religion etc. 

    Definitely if people aren't able to differentiate between fantasy and reality making religion a source of conflict would be a possible source of displeasure for players which would be less than ideal. 
  • Options
    Kratz said:
     Fighting over who's God is greater is probably the single most common reasons for conflict. 
    Or at least that's the perception. :) I don't think there should be much of a religious narrative in Ashes tbh. There's plenty of more creative and less flammable sources of conflict within a gaming world.  
    This game seems to be all about choices which is good.
    We agree on that :)
  • Options
    ArchivedUserArchivedUser Guest
    edited June 2017
    Dygz said:
    No such thing as a non-theist in the world of Ashes because the gods actually exist and undeniably impact the world.
    Not believing in gods would be like not believing in trees.

    You don't have to worship any of the gods. I'm sure we can oppose the gods.
    We can even oppose all of the gods.

    Belief in this case is synonymous with faith, not acknowledging existence. Unbelief would be a better term with a slightly different shade to it.

    A character that doesn't believe in a deity doesn't have faith in them. That is they don't trust them for the answers and plan forward which is traditionally why deities gain followers. The devout are following the deity and their pantheon as their source of direction.

    If anyone has read some of the old DragonLance and Forgotten Realms books for characters that had evidence and interaction with divine agents but didn't believe or have faith in them. In fact their short-comings only reinforced their unbelief.

    A non-theistic path should have some advantages, or rather a theistic path should have tradeoffs that a non-theist doesn't have. So if a character pursues religion it should come at the expense of something else they could focus on. A non-theist could use the effort and skills they could have obtained through religion on something else. Religions would need to have benefits and disadvantages just like everything else.

    Hopefully those sorts of options and choices will make characters unique and tailored to each player.

    i don't think a non-theists path should have advantages, as the religious path in this case let the god empower you. but if you believe in something different that is non existent, well you get nothing from it, as there is nothing to empower you.

    Now a negative trade off for the gods blessing, sure that could be a thing. and the reward for the non-theists is he doesn't get anything advantageous from his non-theist view, but also don't get anything negative from it.
Sign In or Register to comment.