Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
If the "econ-opolis" is located centrally, or on a coast, it would benefit itself to be a neutral party in any disputes, a safe zone for all other cities citizens as a trading hub.
On a further note, I'm sure that the dev's will do their best to make every option very tempting, because the unique traits will be very powerful in general. The science cities ability to teleport in your node's influence would be very tempting to an explorer as a matter of convenience.
"As you may know, nodes have 4 different types, Scientific, Economic, Militaristic, and Divine. "
Oh, I guess there is a scientific node then. My bad.
And loot the shineys arrgh!
That being said, it is possibly in the interests to not have certain node types too powerful anyhow!
The other half of my brain tells me science, because who wouldn't want faster travel time? lol.
Tying the node that you choose to the profession you're interested in pursuing is an interesting idea - we'll have to see what the non-science node types offer to players at the metropolis level first though
My empire will be the greatest thing since...sliced bacon!