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Are you a true believer or an utter skeptic?

24

Comments

  • SOE/daybreak broke my heart.  I was an avid EQ/EQ2 player and was hanging on the hope that was EQN.  Ashes of Creation seems to have some striking resemblances to the vision that was EQN.  So I approach this game very cautiously.  The team encompasses great talent but so did SOE.  This video pretty much sums up what I feel.

    Dave Georgeson is truly missed by me.  Would be awesome if he was recruited into this project.  One can dream.
  • I like that Intrepid is the embodyment of "Listening to the community" I have high hopes for the game, but as some have previously said there is very limited information out there to say if it's going to be the best or not. I mean, we don't even know what the classes are yet
  • lexmax said:
    Megs said:
    Do you think we should start a cult:dizzy:
    We've got enough unwavering fanatics!
    Rituals and costumes and wotnot?

    And feeding the trolls is more than acceptable, after all if we're going to start a cult, we need some nice healthy sacrifices :D
    I'm on it!

    Shopping list for starting cult.
    1. Kool aid (bulk)
    2. Fancy robes (machine washable)
    3. Probably need more kool aid
    4. Scimitar or similar (Nothing too fancy, Walmart will do)
    5. Maybe @nagash will be cheaper (i think he works pro boneo)
    6. Other stuff TBD... ask @Megs



       1. Give the kool aid to the trolls.  

       2.  Leaves and spider webbing to cover the private areas. (much cheaper and easier to replace. (Unless you're in the desert)

       3. Just water the koolaide down more and add less sugar.

       4.  Sticks and stones are cheaper

       5.  if @nagash doesn't  we can always pick a bone or two off him when he's   not looking as he'd never miss them.

         6@Megs is in hiding. 
  • I ran away to consult with monsenieur google.

    < Far too English to have ever tried Kool aid.

    Could we get some Genmaicha in instead? You can run a cult on tea, we did for years  *sagenod*

    I had forgotten about the need for machine washable robes, Lemax we need you! Just so long as they're not all polyester
  • I'm a naturally optimistic person.

    While I'm pretty sure things are going to change from the kickstarter promise. The developers vision is sound and I think they'll steer the ship the right way. So I'm a believer in that sense. 

    I'm skeptical in a sense that I asked myself if I was okay with losing the money before I pledged my myself and my family.

    Heh heh. 
  • SOE/daybreak broke my heart.  I was an avid EQ/EQ2 player and was hanging on the hope that was EQN.  Ashes of Creation seems to have some striking resemblances to the vision that was EQN.  So I approach this game very cautiously.  The team encompasses great talent but so did SOE.  This video pretty much sums up what I feel.

    Dave Georgeson is truly missed by me.  Would be awesome if he was recruited into this project.  One can dream.
    I couldn't agree more. 

    I got to talk to many of the EQN developers back then, at PAX Prime 2013 and SOE Live 2014.  (Even got to have breakfast with Terry Michaels and Darrin McPherson.)
    And one thing I can tell you with absolute certainty is that the developers were genuinely excited for Next, filled with enthusiasm and ideas.  And it's because I got to see that in person that still breaks my heart today at how Daybreak dumped the project - and completely dishonored the designers by saying "it wasn't fun."  That was spitting in our faces because their sole reason was dollar signs and seeing a short sighted return  of investment. 

    So yes, Ashes has resurrected many of the design principles that EQN tried to make a reality, and this fills me with excitement. But also too does it make me cautious, because I couldn't take another heartbreak like that again.  
    AoC may be my last foray into fantasy mmorpgs. 
  • ArchivedUserArchivedUser Guest
    edited June 2017
    I wasn't sure what to select from the poll, but after backing Braver of Worlds, it'd be inconsistent for me to chose anything other than a full vote of confidence. I'm all in.

    That said, despite having faith in the team, I'll still be holding them accountable and expecting the same degree of transparency that they've shown so far through Kickstarter, Twitch, Discord, and so forth.

    I imagine it's the same for many of the backers who backed higher pledges than me.
  • Having a healthy level of skepticism about just about anything is a pretty good approach to just about everything in life.  This is no different, however I do have high hopes.
  • Severok said:
    Having a healthy level of skepticism about just about anything is a pretty good approach to just about everything in life.  This is no different, however I do have high hopes.
    I agree wholeheartedly. Normally skeptical about stuff like this... but for this game I decided to give them the money because I wanted to help them along the production rather than just wait and see like I usually do. 
  • lexmax said:
    Wish I had the photoshop skills to pull off Sandal Dragon Steven!
    I think someone's been practicing their photoshop skills ;)^^
  • Kratz said:
    lexmax said:
    Wish I had the photoshop skills to pull off Sandal Dragon Steven!
    I think someone's been practicing their photoshop skills ;)^^
    I agree xD @lexmax where is ma sandaldragon? xD
  • Time to raise this one from the ashes also :smiley:
  • I was in between 'being burnt before', and 'it will be great'....I have been burnt a few times, but I am confident in the team and concepts. Plus, the community seems quite lovely as well. That alone, would make up for some shortcomings on any game.
  • Having been burnt a few times, and after the last time, I told myself "not ever again"; but here I am as a BoW, and wishing and hoping like everyone else this will be the ONE.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    While I want to believe AoC will be the end all holy grail of MMOs and the WoW killer all in one, its WAY too early to say if this game will be that and I have been burned too deeply.

    I was in on the ground floor of WAR, played the forum game all through the development cycle (and became a WH guru) with all those great content newsletters, but as launch approached, all those promises of what would be in game started falling by the wayside. Once the game launched, it's unfinished state, missing content/features, crippling bugs, and continual major overhauls of the system because things were not working. took its toll. It started off feeling a lot like DAoC, especially in late Beta, but quickly lost that feel after launch.

    I was Devoted for WAR but never again. AoC will have to earn my unwavering support although I do like what I am seeing thus far.
  • ^ I hear you. I hope that the devs have learnt from the mistakes of the past. I think one of the worst things a new game could do in the early stages of development is rush. I hope Kickstarter and the June funding round will give them enough breathing space to make sure the foundations of the game are solid. So they don't end up with a toppling jenga tower of hacked together code just to get something out the door.
  • Mixed for me 1 more day and i might have to change my vote.
  • While I want to believe AoC will be the end all holy grail of MMOs and the WoW killer all in one, its WAY too early to say if this game will be that and I have been burned too deeply.

    I was in on the ground floor of WAR, played the forum game all through the development cycle (and became a WH guru) with all those great content newsletters, but as launch approached, all those promises of what would be in game started falling by the wayside. Once the game launched, it's unfinished state, missing content/features, crippling bugs, and continual major overhauls of the system because things were not working. took its toll. It started off feeling a lot like DAoC, especially in late Beta, but quickly lost that feel after launch.

    I was Devoted for WAR but never again. AoC will have to earn my unwavering support although I do like what I am seeing thus far.

    I wasn't involved with WAR's development but I thought it was pretty good at launch.

    I did eventually leave due to some bug that allowed the other faction to gain a distinct pvp advantage that was unfixed for way too long. 

    But I had fun while I was there. Perhaps because I went in without any expectations. 

    I guess we'll have to keep our expectations in check when Ashes is released and try to enjoy the game for what it is, not what we hope it should have been. 
  • Too many promising MMO's with grand ideas fell to greed or poor execution. I have learned not get hyped for a game until I see it fully completed. With that said, I did back the kickstarter because it has good ideas and an achievable vision I believe. If bioware could screw up star wars with a $150 mil budget, and if the people from dark age of Camelot could screw up warhammer online, and ex WOW developers could screw up Wild Star, then Intrepid could most certainly fall victim to the greed, over promise, or an unpolished early release that a lot of developers/publishers fall for. I have to say though, I am very surprised by the number of people who are not at least skeptical. 
  • I'm still super duper hyped :3 I don't think I'll be calm any time soon haha
  • Diura said:
    I'm still super duper hyped :3 I don't think I'll be calm any time soon haha
    Same here. Are we there yet? Are we there yet? :lol:
  • I am absolutely a skeptic and often am happier for it.

    When ever you state something not inline with the popular supporters, measure the backlash and see why type of response you get.  If the response is mostly feels over reels maxed with hyperbolic faith and "you should just leave if you don't believe" then the game is likely to fail as its supporters just can not critically handle anything negative. 

    On the other hand if a more measured response is given the game is much more likely to succeed as the developers will receive real feedback and not just aimless praise.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    This game is on paper, concept wise just about everything I could hope for.  However we are still a long way from release and quite ofter compromises have to be made for tech and time reasons.  I have been not just burned before but incinerated lol.  However as the name of this game encourages I am rising again from the ashes  for the creation of this game.  I hope it will be everything the devs want it to be.  If it is, I will be a pheonix that burns very brightly indeed.  B)
  • For the cult shopping list, we need Steven masks. And more kool aid. Whatever that is. (Is european)
  • Healthy skeptic, I have NOT been burned before. Took most things at face value and haven't fallen into a premature hype yet.
    Everquest: Next is the closest I have come to disappointment, but it was at the promise stage so, yeah.
    AoC sounds great, the team sounds optimistic, dedicated and they show a great amount of thought in planning as well as vision to what they want to achieve.

    I am looking forward to what comes out of it, but I'm not at a stage to say, "yeah this WILL be so amazing". It might become amazing, but right now, it's mostly a promise and vague "we want to do"-s.
  • I just watch what comes my way.
  • Great thread imo
  • AoC has amazing potential that was enough for me to back it because i want to see where it goes, lots of the mechanics mentioned so far reignite my love for mmos. On the other hand Ive fallen in love with many MMOs before only to be left with an empty world of unused potential; I will be keeping an eye on the games progress with a guarded heart ლ(*꒪ヮ꒪*)ლ
  • May not have everything I want but everything I want may not be best, there is only one thing that I am devoted and unwavering with in life. But that's a different story, this is as hyped as I'll get for a game
  • I truly believe that I believe I don't know what I believe.

    Is "wishy-washy" an option?

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