Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
The AoC PvP / PK Corruption system ... Love it? Hate it? Please change it?
This discussion has been closed.
Comments
A non-combatant who dies suffers normal penalties, which include experience debt, durability loss, as well as dropping a percentage of carried raw materials.
A combatant who dies suffers these same penalties, but at half the rate of a non-combatant.
A corrupt player suffers penalties at three or four times the rate of a non-combatant, and has a chance to drop any carried/equipped items based on their current corruption score. This includes weapons, gear, and inventory items.
After death, players respawn at random spawn locations.
Equipment (weapon, armor) not the same as materials!!!
It can meen person who only avoids PvP conflicts and wants to play only PvE.
But it can also meen so called pirate PKs which hunts easy kills and new players. This definition is used in EvE for example.
Carebear also meens player who wants to ghange game more to PvE oriented, cozy or easier for him/herself by trying to influence developers. Now like you see this can happens both ways. Not just PvE minded players are trying to change hardcore PvP games rules easier, it happens here too where gankers are trying to make their gaming experience cozy and more easier by trying to influence developers.
So you are a carebear too, but just different kind of than some others. I am the one which shoots rainbows from his chest, i think he is cool.. but which one you are?
* chuckles * Actually, there's a bit of a difference. You see, if you wish to actually PvP, there's lots of avenues for it that don't involve forcing it on me, or others like me.
As for the carebear thing? Um, did you expect me to react to that as though you insulted me? Puhleeze.
That definitely carebear type of player https://aywren.com/2014/10/13/open-world-pvp-and-the-psychology-of-a-carebear/ .
The more I think of this, the more heartened I am. You see, if you and other gankers/griefers are so upset about this system, then it obviously means the gang at @IntrepidStudios are totally on the right path. I mean, the OWPvP players who've chimed in who don't think that ganking/griefing is legitimate PvP have indicated that they don't have a bit of an issue with the corruption system.
Good job, guys, keep it up -- and thank you!
Now you're getting it. All your karma bombing buddies can fuck right off back to BDO. The developers have a plan and acting like "Whhaaaaaat? Other MMOs have had a problem with the system I'm proposing?" are not going to fly. You want to attack greens, you're going to pay the price. And the reaper's toll is heavy.
Open world PvP is a very deep system.
Isende said: Stay in safezone and you wont be forced to any PvP. If you want to stay untouchable pay the price for it. Enjoy growing food , crafting things afk, fishing in safezone. That is your choice how to play the game.
I didn't play BDO, you are silly cow.
So the idea that I "will pay the price to stay untouchable.", just so you can have the murderbox that you are advocating for is ludicrous. Keep plugging away though kid, maybe your mommy gives in when you lie on the floor and kick and scream, but the rest of us just pick you up by the scruff of your neck and spank the shit outta you.
Was what I was replying to. A couple of the more murderbox oriented posters have been saying that corruption won't stop them because they will just have their friends kill them. They seem to think that dying erases the penalty of being corrupted. Large groups of 20 or 30 not deterred by the mechanics? What if everyone in that group gains corruption? Almost a certainty that the penalty for ganking in a group is going to be the same as solo, not spread among the members like a percentage.
Group corruption hasn't been confirmed yet, but definitely will be part of feedback from alpha. Got that one Leeroy Jenkins idiot in your group who decides to attack some green on your way to the raid location and everyone gets corrupted may be an issue. May come down to who actually does damage on someone, thus discouraging aoe zerg balls. Many things still to be worked out.
The cancerous guilds thing is always an issue. The last livestream I asked if wedding ceremonies would be instanced. WOW had an infamous pvp raid occur on a live in-game funeral for someone who had died IRL. The backlash from that was huge and instant. This is why you see many games now have invite only instances for such events.
https://www.youtube.com/watch?v=jDcq2knko9Y
http://mmoanthropology.tumblr.com/post/14468677539/serenity-now-attack-on-virtual-world-of-warcraft-funeral
* chuckles * Actually, there's a bit of a difference. You see, if you wish to actually PvP, there's lots of avenues for it that don't involve forcing it on me, or others like me.
As for the carebear thing? Um, did you expect me to react to that as though you insulted me? Puhleeze.
Game wedding , you got me with that lmao. How about adding more Sims features to the game?