blackhearted wrote: » whitedude31 wrote: » For people like you (casual) a dps meter is more of problem because you don't care that much about improvement which is fine. Are you saying that its too difficult for a player of ur caliber to improve without a dps meter?
whitedude31 wrote: » For people like you (casual) a dps meter is more of problem because you don't care that much about improvement which is fine.
grisu wrote: » A dps meter provides a community sieve that takes away a lot of that work. Hence a lot quicker and more prominently.
grisu wrote: » If they can heal and tank indefinitly to support the "whatever dps"
grisu wrote: » Bottom line is there has to be some balance between player vs monsters as well as parties/raids vs bosses to ensure engaging content. DPS meter provides a tool to see where you are right now and where you need to be to challenge something.
dygz wrote: » Uh. No. Using min/max to try to figure out whether you were better or worse at defeating the boss really has no meaning when you can't repeat that boss fight.
blackhearted wrote: » @noaani Details! in WoW is pretty much a full combat tracker ure talking about and noone I know speaks of them as combat tracker but dps addons or meters. You can see every skill players pushed before they died. Yet it doesnt reveal players locations nor does it always reveal why the group died. You will still need to ask personally someone died and believe them or you can ask your raid or track people urself as a leader. What I'm getting to with this is, why is that addon still mandatory? You could skip checking the tracker and directly ask your group what went wrong. The players will tell you then if they had dots healers were supposed to dispel, if healer cant manage healing then the group needs to consider going more defensive. Your response doesnt still provide a reason why a combat tracker(dps addon) is mandatory to have, or providing more pros than cons.
dygz wrote: » I care about improvement. I don't care at all about dps improvement specifically. Obviously, people who care about taking down the bosses as efficiently and quickly as possible are going to want whatever tools allow them to do so.
dygz wrote: » Yeah, if we're going to have combat meters, have it for everything, so we can track utility, aggro, healing, cc, buff/debuff, etc -- in addition to dps.
unknownsystemerror wrote: » You know what confirms for Intrepid that they need to stay away from allowing addons in their game? This thread. The old forums had the exact same one (same people in many cases) that ran for a couple thousand "I am right and you're wrong!" posts and here we go again. They have already said that they consider those metrics you are asking for divisive and community breaking. And there is no better proof than reading this. Couple more pages it will devolve into calls of "snowflake," "noob", and "GitGud".
noaani wrote: » DPS on raids isn't about speed, it is about success or failure. It may be that the encounter spawns adds that will overwhelm the raid if not killed fast enough.
whitedude31 wrote: » you don't seem to understand your own reference. There will only be so many variations before we see them all and know what to expect. You also have to wonder how different the variations will actually be. Will they truly make a difference or be negligible differences? These are things we will not know until we actually play, so you may have a point or you may be misinterpreting the information
noaani wrote: » Finally, I have never said a combat tracker should be mandatory - in fact, I've said the opposite.
noaani wrote: » You don't need to know a players location in order to know how they died, you simply just need to know what ability caused them damage.
noaani wrote: » sometimes it is good to have an objective overview of the encounter rather than relying on the subjective view of your raid members. Also, many players simply don't want to say that their healer wasn't doing a good enough job, and I can fully understand why. However, if you have an objective overview of the encounter, raw facts and numbers that are not friends with that healer