Cypher wrote: » This would solve it all: Currently, Tank + Fighter = Knight. I propose instead that “Tank” be replaced with “Knight” and then Knight + Fighter = Crusader Problem solved for everyone involved.
Marcet wrote: » Cypher wrote: » This would solve it all: Currently, Tank + Fighter = Knight. I propose instead that “Tank” be replaced with “Knight” and then Knight + Fighter = Crusader Problem solved for everyone involved. Naaah, Knight?? we don't really know if knights existed in Sanctus, it's kinda immersion breaking. I'll stick to Water Tank.
Sathrago wrote: » Marcet wrote: » Cypher wrote: » This would solve it all: Currently, Tank + Fighter = Knight. I propose instead that “Tank” be replaced with “Knight” and then Knight + Fighter = Crusader Problem solved for everyone involved. Naaah, Knight?? we don't really know if knights existed in Sanctus, it's kinda immersion breaking. I'll stick to Water Tank. Yeah knight pidgeon-holes the entire archetype pool with a restrictive attachment to knight orders and such that could really screw up the lore.
Noaani wrote: » rikardp98 wrote: » Noaani wrote: » Jamation wrote: » I think most people understand what an Earth Tank is... It is a vessel for holding a large amount of water or other liquid. Tanks as armored vehicles were named after these tanks, no small part due to the fact that the British wanted to keep their development secret, and referring to them as water carriers rather than Landships made them seem significantly less interesting to foreign intelligence. If it were not for early tanks rudimentary similarity to metal water tanks, we may well know them now as landships rather than tanks. I would have a hard time finding a link from a person in full plate armor to the word "landship", but I have no issue in establishing a potential link in a fantasy setting between someone in full plate armor and a metal water tank. In fact, that link seems to me to be even more than the link between such water tanks and what would otherwise now be known as landships. To me, the issues here only start when people look at "landships" as being where the tank class got their name from. If people take a step back and look at the reason landships are now called tanks, those issues should melt away entirely. Sadly, most people aren't willing to expand their horizons in this manner. Did you know that most water tanks are in plastic and not metal? Metal water tanks = rust = holes = no water I fail to see the relevance. We are talking about potential water tanks in a fantasy setting where we can be fairly sure plastics don't exist, or about water tanks in 1916, only a few years after plastics became commercially viable, and many years before they became commonplace.
rikardp98 wrote: » Noaani wrote: » Jamation wrote: » I think most people understand what an Earth Tank is... It is a vessel for holding a large amount of water or other liquid. Tanks as armored vehicles were named after these tanks, no small part due to the fact that the British wanted to keep their development secret, and referring to them as water carriers rather than Landships made them seem significantly less interesting to foreign intelligence. If it were not for early tanks rudimentary similarity to metal water tanks, we may well know them now as landships rather than tanks. I would have a hard time finding a link from a person in full plate armor to the word "landship", but I have no issue in establishing a potential link in a fantasy setting between someone in full plate armor and a metal water tank. In fact, that link seems to me to be even more than the link between such water tanks and what would otherwise now be known as landships. To me, the issues here only start when people look at "landships" as being where the tank class got their name from. If people take a step back and look at the reason landships are now called tanks, those issues should melt away entirely. Sadly, most people aren't willing to expand their horizons in this manner. Did you know that most water tanks are in plastic and not metal? Metal water tanks = rust = holes = no water
Noaani wrote: » Jamation wrote: » I think most people understand what an Earth Tank is... It is a vessel for holding a large amount of water or other liquid. Tanks as armored vehicles were named after these tanks, no small part due to the fact that the British wanted to keep their development secret, and referring to them as water carriers rather than Landships made them seem significantly less interesting to foreign intelligence. If it were not for early tanks rudimentary similarity to metal water tanks, we may well know them now as landships rather than tanks. I would have a hard time finding a link from a person in full plate armor to the word "landship", but I have no issue in establishing a potential link in a fantasy setting between someone in full plate armor and a metal water tank. In fact, that link seems to me to be even more than the link between such water tanks and what would otherwise now be known as landships. To me, the issues here only start when people look at "landships" as being where the tank class got their name from. If people take a step back and look at the reason landships are now called tanks, those issues should melt away entirely. Sadly, most people aren't willing to expand their horizons in this manner.
Jamation wrote: » I think most people understand what an Earth Tank is...
rikardp98 wrote: » So if we really think about it, naming a class after a water tank that didn't do its job that well isn't great xD
Noaani wrote: » In every way I can think of, "tank" is the name for the class that makes the most sense, from a game design perspective. All players instantly know what the class is, but as much to the point is that all players instantly know that a fighter is not a tank. Change the name of the tank class, and people will assume that fighters can tank.
Maciej wrote: » Radical idea: how about we tell players right there in the character creation UI what the role of the archetype is
akabear wrote: » fighter (n.) Old English feohtere; agent noun from fight (v.). Compare Dutch vechter, German Fechter. Old English also had feohtling in this sense. Meaning "fast military airplane used for combat" is from 1917.
Noaani wrote: » akabear wrote: » fighter (n.) Old English feohtere; agent noun from fight (v.). Compare Dutch vechter, German Fechter. Old English also had feohtling in this sense. Meaning "fast military airplane used for combat" is from 1917. Interesting point. Why are people complaining about tanks being named after a military vehicle and not complaining about fighters being also named after a military vehicle developed during the same war?
Noaani wrote: » With the names the base classes have now, there is no ambiguity. The only exception to this is in regards to Cleric/Bard. This class combination has the same ambiguity to it that tank/fighter would if the tank class were renamed to anything.
Noaani wrote: » Interesting point. Why are people complaining about tanks being named after a military vehicle and not complaining about fighters being also named after a military vehicle developed during the same war?
Maciej wrote: » With the current UI
Summoner doesn't have a precise role in the trinity
Noaani wrote: » If you provide each base class with an unambiguous enough name, there is no need for this.
Noaani wrote: » Nothing from the UI that we have seen will make it in to the final game.
Maciej wrote: » Noaani wrote: » If you provide each base class with an unambiguous enough name, there is no need for this. but Noaani wrote: » Nothing from the UI that we have seen will make it in to the final game. my point exactly
Cypher wrote: » DPS, Tank, Support are roles.
Noaani wrote: » What point?
Noaani wrote: » You then made an unrelated complaint about the games alpha UI